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Mythical Immortal

Take the Account All the Way to the Top Tier

  • Top MLBB Tier
  • Self-Play Available
  • 24/7 Live Support

Mythical Immortal is the last tier in Mobile Legends and it is not a division, it is a wall. The step into it costs more than the entire ladder beneath it, and that is a fair reflection of the number of games behind it rather than a markup.

What it costs

Out of Mythical Glory, the final push is $118.25. From the very bottom at Warrior III, the complete run is $171.89. Every tier in between is listed with its own price, so you pay only for the distance the account still has to cover.

Piloted or self-play

Piloted delivery is the default and means a booster signs in and plays the run, so the account is shared until it is finished. Self-play is the alternative: you play every match and the booster carries the lobby with you, on its own price ladder at double the piloted rate.

  • Any starting tier from Warrior III up to Mythical Glory;
  • Priced by the distance, not by a flat package;
  • Self-play available from every starting point;
  • 24/7 support and progress reports for the length of the run.

How it works

  • 1
    Configure & pay

    Set the options on the right, then a coordinator picks the order up in your order chat.

  • 2
    Hand over the details

    A top-up needs your User ID and Zone ID. A piloted run needs account access; self-play keeps you at the controls with a booster in your party.

  • 3
    Confirm in game

    Open Mobile Legends, check the result on your own profile, then close the order.

Players on Timesaver

Read all 1,123 reviews on Trustpilot

Frequently asked questions

  • It is the highest tier in the game, above Mythic, Mythical Honor and Mythical Glory. Like the other three it runs on accumulated mythic stars rather than roman divisions, and it is where the ranked leaderboard is actually contested.

  • Because the last step is the biggest one by a distance. Every tier from Warrior III to Mythic is priced between roughly twenty cents and a dollar and a half, and then the jump into Mythical Immortal alone is $117.36 of a $171.89 full run. That is the number of games, not a premium.

  • Piloted by default, which means a vetted booster signs into the account and plays the run, so the login is shared until the tier lands. Self-play is offered on every starting point if you would rather keep the account to yourself and queue alongside the booster.

  • Longer than anything else in this catalogue. Coming out of Mythical Glory it is a sustained run of ranked games rather than a single session, and starting further down the ladder adds the whole climb beneath it. Your booster reports progress as the stars bank.

Pairs well with

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