The Argent Tournament is the patch 3.1 daily hub northeast of Sindragosa's Fall in Icecrown, and it is still fully live on retail. Every mount on its vendors is bought with Champion's Seals, and seals come almost entirely from daily quests. That is the whole reason this service exists: the Argent Tournament mount line is not difficulty-gated, it is calendar-gated.
The daily cap is the actual problem. A character holding the Crusader title, meaning exalted with all five of its faction's capitals plus the Argent Crusade, can clear every available daily and a heroic Trial of the Champion for a ceiling of about 17 Champion's Seals per day. Nothing raises that number. There is no group carry, no lockout trick and no bad-luck protection to beat here, only resets.
What the full line costs in seals. For a non-paladin, fourteen mounts sit behind Champion's Seals: five racial city mounts at 100 seals each (Stormwind Steed, Darkspear Raptor, Ironforge Ram, Thunder Bluff Kodo and the rest), their five older-model counterparts at 5 seals plus gold, the Argent Warhorse at 100, the Quel'dorei Steed or Sunreaver Hawkstrider at 100, the Argent Hippogryph at 150, and the Silver Covenant Hippogryph or Sunreaver Dragonhawk at 150. That is roughly 1,025 seals, near 60 days of capped dailies. Add the six 40-seal companion pets and a complete clear is 1,265 seals, about 75 days. Paladins add the Argent Charger for 100 more.
Account-wide and Warband-shared. Every mount here lands in your account-wide collection once learned, and the currency travels too: Champion's Seal was tagged Warband Transferrable in patch 11.0.0, so seals banked on one character can move to the character that still needs to buy. The racial mounts stay gated by faction and by championing that specific capital, and the Argent Charger is paladin-only.
How the work books. Be clear-eyed: this is a daily-quest grind measured in weeks. The daily set plus heroic Trial of the Champion runs 30 to 45 minutes, so a 2-hour block is roughly three days of maxed seal income. Hours are $26.99 for 2, $53.99 for 4, $80.99 for 6 and $134.99 for 10, and a full mount sweep runs far past 10 hours, so it is booked as repeat hourly blocks at the same rate for as long as the cap dictates. Unlike our rare mount farm, nothing here is a rare spawn, and unlike the Legion class hall mount there is no per-class restriction beyond the Charger. US is the default region with an independent EU ladder, piloted is standard, Self-play Remote adds 30%, Express 20%, Super Express 40%, all scheduled through timesaver.gg.



