Timesaver

ARC Raiders Forgotten Relics List: All 9 Relics, Merit Values & What to Keep (1.33.0)

Theo Marsh
Theo Marsh
ARC Raiders Forgotten Relics collection grid showing all nine event relics — the Train Model, Sextant, Vintage Steering Wheel, Equatorial Sundial, Colorful Shoes, Tellurion and Elephant Obelisk — each tile colour-coded by rarity from Common to Legendary

The Forgotten Relics event in ARC Raiders Live Update 1.33.0 drops nine collectible relics across the wastes, and the only number that matters when one lands in your backpack is: how many Merits is it worth, and should I keep it? This is the complete list — every relic, its rarity, its exact Merit value, its credit sell price — plus the one rule that makes the whole decision simple. No padding, just the table and the call.

Quick answer (TLDR): There are 9 relics in the Forgotten Relics event. A relic's Merit value is set entirely by its rarity, not by which relic it is — and every relic weighs the same 0.5. The ladder: Common = 10 Merits, Uncommon = 15, Rare = 25, Epic = 50, Legendary = 150. Each relic can either be turned in at Speranza for Merits or sold for credits (1,000 / 2,000 / 3,000 / 7,000 / 10,000 by the same rarity order). Because they're light and all count toward the event, the rule is simple: grab every relic you see, extract with it, and turn in for Merits while the Converging Paths reward track is live. Full list and the turn-in-vs-sell math below.

All Forgotten Relics — full list & Merit values

Here is every relic in the event, with its confirmed rarity, Merit value, credit sell price and weight (all values from the in-game item cards):

RelicRarityMeritsSell (credits)Weight
Train ModelCommon101,0000.5
SextantUncommon152,0000.5
Vintage Steering WheelUncommon152,0000.5
Equatorial SundialRare253,0000.5
Colorful Shoes (Rare)Rare253,0000.5
TellurionEpic507,0000.5
Colorful Shoes (Epic)Epic507,0000.5
Elephant ObeliskLegendary15010,0000.5
Colorful Shoes (Legendary)Legendary15010,0000.5

A quirk worth knowing: Colorful Shoes is the one relic that shows up at three different rarities — Rare, Epic and Legendary — each a different colour, worth 25, 50 or 150 Merits depending on the variant you find. Every other relic is locked to a single rarity. So if you see a pair of shoes, check the rarity border before you assume it's a low-tier pickup — a Legendary pair is worth as much as an Elephant Obelisk.

How does Merit value actually work?

ARC Raiders Elephant Obelisk relic item card — a Legendary Trinket worth 150 Merits upon return to Speranza, weight 0.5, with a 10,000 credit sell value, the most valuable relic in the Forgotten Relics event

The single most useful thing to understand about relics: Merit value is a function of rarity, full stop. A Legendary relic is worth 150 Merits whether it's an Elephant Obelisk or a Legendary pair of Colorful Shoes. There's no hidden "best relic" to hunt — a Common Train Model is worth 10, a Legendary anything is worth 150, and the values step up cleanly through the tiers in between (10 → 15 → 25 → 50 → 150).

Two practical consequences fall out of that:

  • Rarity is the only thing you read. When a relic drops, the rarity border tells you everything — you don't need to memorise individual relic values, just the five-rung ladder above.
  • Weight is a non-issue. Every relic weighs 0.5, so a backpack of relics is featherlight. There's no "is this heavy relic worth the slot" trade-off — they're all the same tiny weight, so grab every one you find and sort it out at extract.

And the rule that ties it together, straight from the patch notes: a relic is worth nothing until you extract with it in hand and return it to Speranza. Merit value only converts when you make it out alive.

Turn in for Merits, or sell for credits?

Every relic gives you a choice: return it to Speranza for Merits, or sell it for credits. Here's how to decide.

Turn in for Merits — the default during the event. Merits are the currency of the Converging Paths Project, the season reward track that runs June 16 – July 27, 2026 and pays out the Red-Black Saltwalker Outfit, a Sextant backpack charm, 300 Raider Tokens, plus weapons and items along the way. While you're still climbing that track, every relic should go to Speranza — that's the whole point of the event, and the rewards are time-limited.

Sell for credits — once you've maxed the track, or if you're credit-starved. The sell prices are real money: a Legendary relic is 10,000 credits, an Epic 7,000. If you've already finished the Converging Paths track (or simply need credits more than you need further Merits this week), vendoring relics is a tidy income stream — a few Legendary relics is a Nomadic Envoy (Ermal) offer's worth of coins. But while the reward track is unfinished, Merits are worth more than the credits, because the cosmetics and tokens disappear when the event ends and the credits do not.

Rule of thumb: turn in until the track is done, then sell the overflow.

What to keep and what to vendor on the field

ARC Raiders Train Model relic item card — a Common Trinket worth 10 Merits upon return to Speranza, weight 0.5, with a 1,000 credit sell value, the entry-tier Forgotten Relics collectible

Because relics weigh almost nothing (0.5 each) and even a Common is worth a free 10 Merits, the answer is blunt: keep all of them. There's no reason to leave a relic in a container — they don't meaningfully cost backpack space, and every one is guaranteed event progress the moment you extract.

The only real decision is risk management, not inventory management: a relic is only banked once you're out, and your safe pocket protects just one item on death. So if you're holding several relics and the raid is heating up — especially in Night Raid or Close Scrutiny, where 1.33.0 removed free loadouts so a death costs your kit too — the move is to extract and bank what you have rather than push for one more Legendary you might never carry out.

How do you find relics in ARC Raiders?

Relics are randomised container loot — they spawn inside lockers, drawers and crates, with no fixed locations. There's no relic map to memorise; the players who collect the most are simply the ones who loot the most containers and extract the most consistently. For the full farming method — the fastest Merit-per-hour loop, the XP-to-Merit conversion, and how to play the new gear-cost scenarios — see our complete ARC Raiders Forgotten Relics farming guide. For the full patch context, here's the ARC Raiders 1.33.0 update breakdown.

Want to skip the grind entirely? Every relic in the table above is also available directly, and so is the event currency and the reward track itself:

- ARC Raiders Merits — buy the event currency direct and unlock the reward track without the raid-after-raid grind.

- Converging Paths Project completion — have the full season project cleared for you: Red-Black Saltwalker Outfit, Sextant charm and all 300 Raider Tokens.

- ARC Raiders Account Leveling — XP auto-converts to Merits, so more levels = more Merits banked passively.

- All ARC Raiders services — every relic, Merits and the full event lineup in one place.

FAQ

How many relics are in the ARC Raiders Forgotten Relics event? There are 9 relics: Train Model (Common), Sextant and Vintage Steering Wheel (Uncommon), Equatorial Sundial and Colorful Shoes (Rare), Tellurion and a higher-tier Colorful Shoes (Epic), and Elephant Obelisk plus a Legendary Colorful Shoes (Legendary). Colorful Shoes is the same relic appearing at three rarities.

What is the most valuable relic in ARC Raiders? Any Legendary relic — the Elephant Obelisk or a Legendary Colorful Shoes — is worth 150 Merits or 10,000 credits. Merit value is set by rarity, so all Legendary relics tie for the top spot.

How many Merits is each relic worth? By rarity: Common 10, Uncommon 15, Rare 25, Epic 50, Legendary 150 Merits. The specific relic doesn't change the value — only its rarity does.

Should I sell relics or turn them in? Turn them in at Speranza for Merits while the Converging Paths reward track is live (June 16 – July 27, 2026) — the cosmetics and Raider Tokens are time-limited. Once you've finished the track, sell the overflow for credits (1,000–10,000 each by rarity).

Do relics count if I die before extracting? No. You must extract with the relic in hand for it to count — Merits and credit value only apply once you return to Speranza. A relic lost on death is worth zero.

How much do relics weigh? Every relic weighs 0.5, regardless of rarity — so they cost almost no backpack space and there's no reason not to carry every one you find.

Where do relics spawn in ARC Raiders? There are no fixed spawn locations — relics are randomised loot inside lockers, drawers and crates. Loot container-dense interiors thoroughly; there's no route to memorise.


Sources: ARC Raiders in-game relic item cards (Forgotten Relics event, captured June 16, 2026) and the official ARC Raiders Live Update 1.33.0 patch notes. Merit values, rarities, weights and sell prices are read directly from the in-game cards; event reward track and extraction rules verified against the official patch notes. Verified as of June 16, 2026.

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