
Riven Tides holds some of the richest locked-loot rooms in ARC Raiders. Ten keycards live here — spread across the Hotel Panorama Azzurro, the Stacking Yard, and the Port Authority — and the best ones aren't single rooms, they're chains that clear two suites in one approach. If you've been finding keycards named after hotel room numbers and had no idea which were worth burning, this is the guide.
Quick answer: There are 10 keycards on Riven Tides — seven inside Hotel Panorama Azzurro (Rooms 102, 107, 113, 205, 208, 311 and 404), the Crane House Keycard at the Stacking Yard, and the Classified Records and Secure Storage keycards at the Port Authority Building. The standout is Room 107: community loot reports say it spawns three Il Toro III shotguns, an Osprey sniper, and the Room 208 keycard inside an under-bed safe — chaining 107 → 208 is widely called the highest Coins-per-minute keycard run on the map, worth a community-estimated 40,000–80,000 Coins. Every key is single-use, opens one door, and the room resets between raids.

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Key Takeaways
- 10 keycards total on Riven Tides — 7 in Hotel Panorama Azzurro, 1 at the Stacking Yard (Crane House), 2 at the Port Authority (Classified Records + Secure Storage, added in patch 1.26.0).
- Room 107 is the one you want. Community reports say it holds the Room 208 keycard in an under-bed safe, so 107 → 208 is a free chain into the biggest suite on the floor.
- Keys are single-use and consumed on use — you open one door, the key is gone. The locked room resets next raid.
- Check the door before you burn a card. If it's already open, another raider cleared it this raid and you've wasted a slot.
- Farm keycards on Riven Tides itself (residential drawers, admin desks, player kills). For raw key volume across the game, Dam Battlegrounds around Ruby Residence and the Research & Admin Building is a strong bet.
- The "Crane Operator's Key" isn't a separate item — the item you actually want is the Crane House Keycard, which opens the crane's operator cabin at the Stacking Yard.
What are keycards in ARC Raiders?
Keycards are single-use keys that open one specific locked room. You'll pull them out of desk drawers, cabinets, lockers and crates — mostly in residential and administrative buildings — and occasionally off other players you kill. The drop rate is deliberately low, so when one lands in your bag, it's worth planning a detour.
Three mechanics matter before you go door-hunting on Riven Tides:
- Single-use. The card is consumed the moment you open the door. One card, one room, then it's gone from your inventory.
- Rooms reset between raids. Find the same keycard in a later run and you can hit the same room again for a fresh loot roll.
- You lose keys on death unless you've tucked them into your Safe Pocket — the same rule as any other item you're not willing to drop.
The official ARC Raiders Wiki frames Riven Tides as "a twice-abandoned coastal paradise… a magnificent harbor resort" — which, in loot terms, means a bombed-out luxury hotel absolutely stuffed with locked suites.
How many keycards are on Riven Tides?
Ten. Riven Tides launched as the game's sixth map in update 1.26.0 (April 28, 2026), and it packs a dense cluster of locked rooms. Seven of the cards are stacked across the floors of Hotel Panorama Azzurro, and the remaining three are out on the industrial side — one at the Stacking Yard, two at the Port Authority Building.
Here's the full list. The tiers and clear times below are community-tested estimates for an uncontested run, not official figures.
| Keycard | Location | Tier | Time to clear |
|---|---|---|---|
| Room 107 | Hotel Panorama Azzurro | High | ~2 min (or ~4 min for the 107 → 208 chain) |
| Room 205 | Hotel Panorama Azzurro | High | ~90 sec (after turret kill) |
| Room 208 | Hotel Panorama Azzurro | High | ~3 min solo / ~90 sec duo |
| Room 404 | Hotel Panorama Azzurro | High | ~90 sec (after the climb) |
| Classified Records | Port Authority Building | High | ~2 min (after turret kill) |
| Secure Storage | Port Authority Building | High | ~90 sec |
| Room 311 | Hotel Panorama Azzurro | Mid-High | ~60 sec (after the climb) |
| Room 102 | Hotel Panorama Azzurro | Mid | ~45 sec |
| Room 113 | Hotel Panorama Azzurro | Mid | ~45 sec |
| Crane House | Stacking Yard (crane cabin) | Mid | ~60 sec (after the climb) |
Which Riven Tides keycard is the best?
Room 107, without much of an argument. Community loot trackers and raider testing consistently report the same spread: three Il Toro III shotguns (a strong close-quarters option), an Osprey sniper rifle, and — crucially — the Room 208 keycard sitting in a small safe under the bed, said to be guaranteed on your first visit. Treat the exact contents as community-reported rather than an official drop list.
That under-bed safe is what makes 107 special. It hands you a free chain into Room 208, the biggest locked suite on the floor, without needing to find a second card. That's why experienced Riven Tides raiders open 107 first. Note that Room 107's keycard doesn't only come from scavenging — it's also awarded by the Battening Down quest, so you may already have one in your stash.
What is the best keycard chain on Riven Tides?
Smart raiders don't clear one door — they chain adjacent rooms in a single push. These are the three best routes, ranked by Coins per minute. All values are unverified community estimates, not official figures.
| Chain | Rooms | Tier | Solo / Duo time | Est. value (Coins) |
|---|---|---|---|---|
| The elite run | 107 → 208 | S | ~4 min / ~90 sec | 40,000–80,000 |
| Port Authority dual | Classified Records + Secure Storage | A | ~3 min / ~90 sec | 45,000–85,000 |
| East tower chain | 311 → 404 | A | ~3 min / ~90 sec | 37,000–72,000 |
A few notes on running them:
- 107 → 208 is the headline. Open 107, grab the 208 card from the under-bed safe, move to the 208 suite and clear it. Solo it's about four minutes; with a duo you're in and out in ninety seconds.
- The Port Authority dual is the best alternative to the hotel grind and far less contested. Both rooms share a corridor and a turret — clear the turret once with Classified Records, then immediately push Secure Storage, and extract via the Port Authority hatch most players never use.
- 311 → 404 is a clean vertical run up the east-tower stairwell that lets you extract through the rooftop hatch — no backtrack through the lobby.
If you only have one low-tier card, Rooms 102 and 113 are quick ~45-second singles for budget loadouts — not worth a detour, but fine if you're already walking past.

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Where is the Crane House Keycard (aka the "Crane Operator's Key")?
If you searched for a "Crane Operator's Key," the item you actually want is the Crane House Keycard — that's its indexed name in-game, and there's no separate item called the Crane Operator's Key. The door is the operator cabin at the top of the middle crane in the Stacking Yard.
Getting up there: climb the ladder into the crane control room and the door is to your left, or zipline in from the south end in about three seconds — much safer than the north ladder, which leaves you hanging in the open for snipers. Expect Shredders on the catwalks around the crane; shoot their exposed propulsion units to drop them fast.
It's a Mid-tier room — a weapon case, attachments, grenade tubes and a handful of file cabinets, plus the occasional rare material. Solid, not spectacular. The nearby Raider Hatch is the closest extract if you're carrying a Raider Hatch Key, with the Seaside Elevator evac as a backup, so you can be out within a minute of looting.
One myth to kill: the Powered Descender blueprint is not an exclusive Crane House drop. It's a random blueprint that drops from Riven Tides containers map-wide — it can appear in the Stacking Yard, but don't burn a Crane House card expecting it.
How do you get keycards on Riven Tides?
Most of these are random container drops — loot residential drawers, admin desks, lockers and cabinets as you move through the map, and check the bodies of players you down. On Riven Tides itself, the Hotel and Port Authority interiors are your best hunting grounds simply because they have the most containers. The one exception is Hotel Keycard No. 107, which is also handed out as a reward for the Battening Down quest — so you can earn that one directly rather than relying on RNG.
If you're farming keys to bank for later, the broader-game tip still holds: Dam Battlegrounds has among the highest key-drop density in ARC Raiders, concentrated around Ruby Residence and the Research & Admin Building. Loop the drawers there, stash what you find, and bring the cards to Riven Tides on a dedicated loot run. For a full breakdown of the map itself — POIs, extracts and the Stacking Yard puzzle rooms — see our ARC Raiders Riven Tides map guide.
Are the keycard rooms worth the risk?
For the High and S/A-tier runs, yes — a clean 107 → 208 or Port Authority dual can pay for a full loadout in a single raid. The catch is that everyone knows what's in 107 and 208, so Hotel Panorama Azzurro is the most contested building on the map. Bring smokes, check the door before you commit, and have your extract picked before you open anything.
If you're short on time, playing solo, or grinding kill-based Trials rather than pure loot, the quieter Port Authority dual and the low-tier hotel singles (Rooms 102 and 113) give you most of the value with a fraction of the PvP. And if the keycard grind isn't how you want to spend your evening, timesaver.gg's ARC Raiders services cover loot runs, materials and blueprints directly.
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Frequently Asked Questions
How many keycards are on Riven Tides in ARC Raiders? There are 10 keycards on Riven Tides — seven inside Hotel Panorama Azzurro (Rooms 102, 107, 113, 205, 208, 311 and 404), the Crane House Keycard at the Stacking Yard, and the Classified Records and Secure Storage keycards at the Port Authority Building. Secure Storage was added in patch 1.26.0.
What is the best keycard room on Riven Tides? Room 107. Community testing reports it spawns three Il Toro III shotguns, an Osprey sniper, and the Room 208 keycard in an under-bed safe — so opening 107 chains you straight into Room 208. Its keycard is also a reward from the Battening Down quest. Treat the exact loot as community-reported rather than official.
Is the "Crane Operator's Key" a real key? No. The item players mean is the Crane House Keycard, which opens the operator cabin at the top of the middle crane in the Stacking Yard. There is no separate item officially called the Crane Operator's Key.
Are ARC Raiders keycards single-use? Yes. Every keycard is consumed the moment you open its door, and it only opens that one room. The locked room resets between raids, so if you find the same card again you can loot the room a second time.
Where do keycards drop on Riven Tides? From containers — residential drawers, admin desks, lockers and cabinets — and occasionally off players you kill. Room 107's keycard is also a Battening Down quest reward. For maximum key volume across the whole game, Dam Battlegrounds around Ruby Residence and the Research & Admin Building has among the highest drop density.
Do I lose my keycards if I die? Yes, unless you place them in your Safe Pocket before you go down. Keycards follow the same drop-on-death rules as any other item you're carrying.


