I’ve been theorycrafting Path of Exile 2 since the 0.1 early-access launch and I’ve yet to skip a league — usually with a couple of level-95-plus characters by the time the dust settles. I lean hard into the crafting and economy side of the game, so my builds come with the part most guides skip: what it actually costs, how to gear it on a budget, and where the currency comes from.
I’d rather hand you a build that respects your wallet and your time than a screenshot of a mirror-tier character you’ll never realistically assemble.
Expect passive-tree and gem-link breakdowns, honest currency budgets, and league-mechanic and endgame-mapping advice grounded in the actual economy.
Every league since the 0.1 launch · 1,800+ hours · crafting- and economy-focused.