
A Hypercharge is the single most expensive upgrade in Brawl Stars — roughly 5,000 Coins poured onto a brawler that is already maxed to Power 11. With 104 Hypercharges live as of July 2026 — nearly the entire roster — unlocking the wrong one is the most costly resource mistake in the game. This tier list ranks the Hypercharges worth caring about in the Season 52 "NanoNoodles" meta, folds in the two brand-new ones — Starr Nova and Bowling Bolt — and tells you exactly which to unlock first.
Quick answer (TLDR): As of July 2026 (Season 52, Update 68 "Ramen Rebellion"), the best Hypercharges to unlock are Mortis, Surge, Kit, R-T and the two new S-tier arrivals Starr Nova and Bowling Bolt — they charge fast and/or flip a fight outright on meta-relevant brawlers. Max and Najia stay strong but were quietly toned down by the July patch. Avoid sinking 5,000 Coins into Bull, Pam or Buster — their Hypercharges don't rescue a brawler that's already weak right now. Hypercharges move with every balance patch, so treat this as a July 2026 snapshot, not a permanent ranking.
Below: what a Hypercharge actually does, how the July 2026 update reshaped the list, the full tier table, and a Coin-spending priority order.

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What is a Hypercharge in Brawl Stars?
A Hypercharge is a top-tier upgrade that unlocks at Power 11, the maximum power level a brawler can reach. Once unlocked, a second meter fills as you charge your Super. Pop your Hypercharged Super and the brawler is wrapped in a glowing aura that layers several stat bonuses on top of an already-empowered Super — typically a mix of bonus damage, movement speed, shield and reload speed for the duration (Supercell support).
The catch is the cost. To even qualify, the brawler has to be Power 11 — meaning you've already poured Coins and a full grind into it — and the Hypercharge itself runs about 5,000 Coins on top. Supercell rolls Hypercharges out in waves, and as of July 2026 there are 104 Hypercharges in the game — the 102 the community had ranked by early June, plus the two added with Update 68 (Starr Nova and Bolt). That's nearly every brawler in the ~106-strong roster, so the rollout is close to complete — only the very newest brawlers are still waiting. The difference between a great Hypercharge and a bad one is enormous: the best ones charge fast and win the teamfight, while the worst are little more than a flashier Super.
How did the July 2026 update change the Hypercharge meta?
Season 52 "NanoNoodles" — the first half of the Update 68 "Ramen Rebellion" arc — went live on July 2, 2026 and runs through August 6, 2026. It shipped with two new Hypercharges and a batch of charge-rate nerfs that reshaped the top of the list.
The two new Hypercharges are the headline. Per the Update 68 patch notes:
"STARR NOVA: THE HYPERCHARGE — Starr Nova becomes invulnerable while dashing and has almost unlimited ammo! BOWLING BOLT — Bolt destroys all walls while his Hyper Super is active."
Both landed straight into relevance. Starr Nova was then buffed again in the July balance pass (HP 7,400 → 8,000, Super sword healing 324 → 432), turning an already-durable brawler into one of the stickiest Hypercharge carries in the mode (sportsdunia balance notes). Bolt's ultimate damage climbed 1,100 → 1,400, and his wall-destroying Hyper Super makes him a nightmare on walled maps.
At the same time, several previously oppressive Hypercharges got their charge rate trimmed — the quiet nerf that matters most, because a Hypercharge you can't pop often is a Hypercharge you barely use:
- 8-Bit — Hypercharge charge rate reduced 15%.
- Surge — Hypercharge range cut from 20 to 16 (plus lower projectile damage).
- Max — Hypercharge main-attack Super charge rate dropped 8% → 7%.
- Meg — Buffied Hypercharge main-attack Super charge rate slashed 60%.
- Spike — Hypercharge now takes slightly longer to charge (traded for higher base damage).
Net effect: the fast-charging utility Hypercharges (Mortis, Kit, R-T) held their value, the two newcomers (Starr Nova, Bolt) jumped into the top tier, and a few chargers (Max, 8-Bit, Meg, Spike) slid a step. If you want the full brawler-by-brawler picture rather than just Hypercharges, our Brawl Stars tier list for July 2026 breaks down the whole roster.
Brawl Stars Hypercharge tier list (July 2026)
This ranking weighs three things: how fast the Hypercharge charges, how much it transforms the brawler, and how relevant that brawler is in the Season 52 meta. It's built from live win-rate aggregators like Brawlify and BrawlValue, cross-checked against the July patch — not just animation hype.
| Tier | Hypercharges | Why |
|---|---|---|
| S | Mortis, Surge, Kit, R-T, Starr Nova, Bowling Bolt | Charge fast and/or flip a fight outright; meta-relevant brawlers |
| A | Max, Najia, Edgar, Leon, Sandy | Strong, but situational or trimmed by the July patch |
| B | Crow, Colt, Gene, Shelly, El Primo, 8-Bit | Solid value if you already main the brawler |
| C | Chester, Lola, Sam, Grom, Meg | Fine, but rarely worth prioritizing over the picks above |
| D / F | Bull, Pam, Buster | Don't transform a brawler that's already weak right now |
Tier list reflects the July 2026 (Season 52) meta and will move with the next balance patch.
S-Tier Hypercharges — unlock these first
These are the picks that earn their 5,000 Coins.
- Mortis — still the gold standard for Hypercharge efficiency. His Hypercharge fills faster than almost anything else in the game, so you cycle back into the empowered dash-and-aura state constantly. He rewards mechanical skill, but for aggressive players he's the safest high-ceiling unlock on this list.
- Surge — built for 1v1s and sustained pressure. The Hypercharge lets him chain his evolution upgrades and shred solo opponents. The July range trim (20 → 16) toned it down slightly, but it's still an S-tier fight-flipper in modes that reward picking duels.
- Kit & R-T — Kit's Hypercharge genuinely changes how the brawler is played and enables strong plays in coordinated comps; R-T's charges fast and remains one of the strongest fight-flips even after past balancing. Both are high-impact unlocks if you play the brawler.
- Starr Nova (new) — invulnerability on the dash plus near-infinite ammo, on a brawler the July patch just buffed to 8,000 HP. Outstanding at holding zones and diving backline. The strongest new Hypercharge to feature this season.
- Bowling Bolt (new) — Bolt destroys all walls while his Hyper Super is active, opening sightlines and denying cover on walled maps, and his ult damage was buffed to 1,400. A map-warping pick that's still under-countered.
A-Tier Hypercharges — strong but situational
- Max — a genuinely great support Hypercharge (team-wide speed, fast aggression), but the July charge-rate nerf (8% → 7%) means it fills a touch slower now, nudging it just under the S-tier chargers.
- Najia — layers heavy damage-over-time on activation and remains a top ban target, though her Super took a July landing-damage nerf (1,300 → 800).
- Edgar, Leon, Sandy — all transform their brawler meaningfully but lean on specific modes, maps or playstyles. Unlock these when the brawler is already in your main rotation.
B and C-Tier Hypercharges — only if you main the brawler
Hypercharges like Crow, Colt, Gene, Shelly, El Primo, Chester, Lola, Sam and Grom are perfectly usable, but they either don't charge quickly enough or don't shift the brawler's power enough to justify spending Coins ahead of the S-tier picks. 8-Bit slid into B after its July charge-rate nerf (−15%), and Meg dropped to C after her huge −60% Buffied charge-rate cut. Unlock these for fun or for a brawler you genuinely love — not as a priority.
D and F-Tier Hypercharges — skip these for now
- Bull — the bonuses aren't transformative enough to pull him out of the bottom of the meta. Spending 5,000 Coins to make a struggling brawler slightly less struggling is a hard pass.
- Pam — her Hypercharge boosts her healing turret, but the healing-turret playstyle is hard-countered by the burst-damage comps ruling July 2026, and the Hypercharge doesn't give her the mobility or survivability she actually needs.
- Buster — a projectile-blocking shield that sounds great but is too predictable; good opponents simply wait it out.

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Which Hypercharge should you unlock first?
Priority comes down to charge speed × meta relevance × how much you play the brawler. A simple order for most accounts:
- A fast-charging S-tier brawler you already main — Mortis, R-T or Kit. Charge speed compounds: the faster it fills, the more total value you extract per match.
- A newly buffed, meta-warping Hypercharge — Starr Nova or Bowling Bolt while they're still fresh and under-countered.
- A mode-defining pick for your favorite mode — Max or Kit for objective modes, Surge for solo-pressure modes.
Avoid the classic trap of unlocking a Hypercharge just because the animation looks cool or because you happened to max the brawler first. A D-tier Hypercharge on a Power 11 brawler is still a D-tier Hypercharge. For a wider view of which brawlers are worth maxing in the first place, see our best Brawlers for Ranked in Brawl Stars (July 2026).
How do you unlock and charge a Hypercharge efficiently?
You can only unlock a Hypercharge once the brawler hits Power 11, then pay the Coin cost (around 5,000). After that, the Hypercharge meter fills as you land hits and charge your Super — so brawlers that build Super quickly (or farm Super off walls, minions or area damage) reach their Hypercharged state more often. That's exactly why fast-charging brawlers like Mortis dominate this list: the theoretical power of a Hypercharge only matters if you can actually pop it multiple times a match.
A few habits that maximize value: charge your Super before a fight rather than dumping it, save the Hypercharge for a teamfight or objective contest instead of a random 1v1, and pair it with Gadgets and Star Powers that extend uptime. Always confirm the current numbers in-game or on the official Brawl Stars news blog before committing Coins — Hypercharge stats and the brawlers that have them change every wave.
FAQ
What is the best Hypercharge in Brawl Stars right now? As of July 2026 (Season 52), Mortis is still the most reliable pick because his Hypercharge charges faster than almost any other in the game, with Surge, Kit, R-T and the two new arrivals Starr Nova and Bowling Bolt right behind. The "best" Hypercharge shifts every balance patch, so always cross-check against the current meta before spending 5,000 Coins.
How many Hypercharges are in Brawl Stars? 104 as of July 2026 — the 102 the community had ranked by early June, plus the two added with Update 68: Starr Nova and Bowling Bolt. That covers almost the entire ~106-brawler roster, so the Hypercharge rollout is nearly finished; only the very newest brawlers are still waiting for theirs.
How much does a Hypercharge cost to unlock? Around 5,000 Coins, and only after the brawler is already at Power 11. Because Power 11 itself requires a heavy Coin investment, a Hypercharge is effectively the most expensive single upgrade in the game — which is why unlock priority matters so much.
Which Hypercharges should I avoid unlocking? Skip Hypercharges on brawlers that are already weak in the current meta, such as Bull, Pam and Buster. Their bonuses aren't transformative enough to justify the cost when the brawler underperforms regardless. Spend on a fast-charging, meta-relevant brawler instead.
Did the July 2026 update change the Hypercharge meta? Yes. Update 68 added two new S-tier Hypercharges — Starr Nova (invulnerable dash + near-infinite ammo) and Bowling Bolt (destroys walls) — and trimmed several charge rates: 8-Bit −15%, Surge range 20 → 16, Max 8% → 7%, Meg −60%, and Spike's Hypercharge now charges slightly slower.
Do all Brawlers have a Hypercharge? Almost. Hypercharges are released in waves, and by July 2026 104 of the roughly 106 brawlers have one — the rollout is nearly complete, with only the very newest brawlers (like the just-released Nori and the upcoming Wendy) still waiting for theirs.


