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PoE2 Exalted Orb Price: How Much Is an Exalted Worth, Live Divine Ratio & What to Spend It On (0.5.4)

Mira Vance
Mira Vance
PoE2 currency stash tab filled with orbs — the trade economy the Exalted Orb is the base unit of

TL;DR — What an Exalted Orb costs in PoE2 right now

As of early July 2026 (patch 0.5.4, Runes of Aldur league), the Exalted Orb is the base unit of the PoE2 trade economy — everything else is priced in Exalts. One Exalted Orb is worth about 1/675 of a Divine Orb and roughly 0.012 of a Chaos Orb on the softcore trade league — put the other way, 1 Divine ≈ 675 Exalted and 1 Chaos ≈ 81 Exalted. Rates float daily, so price-check a live tracker before you buy or sell in bulk. The Exalted Orb is PoE2's core crafting currency: it adds one new random modifier to a Rare item, which is why players burn thousands of them chasing good gear — and why they're cheap individually but valuable in stacks. Below: the live exchange table, why an Exalt is "cheap," how to check the current rate in-game, and whether to farm or just buy.

Fast facts: Exalted = the baseline currency (RelativePrice 1.0) · 1 Divine ≈ 675 Ex · 1 Chaos ≈ 81 Ex · 1 Orb of Annulment ≈ 596 Ex · stack size 20 · a Mirror of Kalandra is worth ~4.45 million Exalted. (Live values from poe2scout, Runes of Aldur softcore, 2026-07-08 — verify before trading.)

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What is an Exalted Orb, and why is it the "base" currency?

If you played the first Path of Exile, forget what you knew: the Exalted Orb is a completely different item in PoE2. Its in-game description is one line, and it's the whole story — the Exalted Orb "Augments a Rare item with a new random modifier" (official item data, poe2db / poewiki).

In practice, that means you drop an Exalted Orb onto a Rare item and it adds one extra random affix — an offensive or defensive modifier — up to that item's affix limit (six mods total on most gear: three prefixes, three suffixes). It never rerolls, removes, or upgrades what's already there. It only fills an empty slot with something random.

That single job is why Grinding Gear Games made the Exalted the common currency in PoE2 rather than the luxury one it was in PoE1. Every player crafting a Rare wants Exalts, they drop steadily throughout the campaign and endgame, and the entire trade board is denominated in them. When someone lists an item for "20 ex" or a Divine for "675 ex," the Exalted Orb is the yardstick. That combination — high supply, universal demand, and status as the pricing unit — is exactly why one Exalt is cheap on its own but the currency everyone counts in bulk.

PoE2 Rare item tooltip with four modifiers — the affixes an Exalted Orb adds to when it augments a rare

Two limits worth knowing before you slam a stack into an item:

  • Random, not targeted. A plain Exalted Orb adds a random mod. If you want to weight the outcome, the upgraded variants (below) let you bias the roll.
  • Affix cap applies. Once a Rare has its full complement of prefixes/suffixes, an Exalted Orb can't add more — you'll need Annulment/Chaos to make room.

How much is an Exalted Orb worth in PoE2? (0.5.4, Runes of Aldur)

Because the Exalted is the base unit, its "price" is really an exchange ratio against the currencies people convert to and from. Here's the live picture on the current softcore trade league:

Exalted Orb valueRateSource
In Divine Orbs~0.0015 Div (1 Div ≈ 675 Ex)poe2scout live, 2026-07-08
In Chaos Orbs~0.012 Chaos (1 Chaos ≈ 81 Ex)poe2scout live
vs Orb of Annulment1 Annul ≈ 596 Expoe2scout live
vs Mirror of Kalandra1 Mirror ≈ ~4,452,000 Expoe2scout live

So the headline numbers players actually search for: there are roughly 675 Exalted Orbs in a Divine, and about 81 Exalted in a single Chaos Orb right now. An Exalt is the smallest "serious" trade denomination — cheaper orbs like Alchemy (~1.2 Ex) and Regal (~1.0 Ex) hover near it, while everything premium is worth many hundreds or thousands of Exalts.

Real-money context: Exalted Orbs are usually sold in stacks (hundreds or thousands at a time), and the per-orb rate on marketplaces moves with the in-game economy and league age. If you're comparing buy prices, check the live PoE2 Exalted Orb page at timesaver.gg rather than a static number in an old guide — like the in-game rate, the market rate updates constantly.

PoE2 Currency Exchange order book showing the Market Ratio and Place Order controls used to price orbs against Exalted

Why are Exalted Orbs so "cheap" in PoE2?

New and returning players are often shocked that a currency worth a small fortune in PoE1 is the penny-unit here. Three reasons:

  • It's the common crafting orb now. Adding a random mod to a Rare is an everyday action, so GGG set the Exalted's supply high. Abundant supply = low individual value.
  • It's the pricing unit. By definition the base currency sits at the bottom of the value ladder — everything is measured in Exalts, so an Exalt is "1."
  • The good stuff moved up the stack. The heavy lifting in high-end crafting now happens with Greater and Perfect Exalted Orbs (weighted-tier versions) and with Divine Orbs, which pushed the plain Exalted down to entry-level.

Here's how the Exalted family and the other core orbs stack up, all normalised to Exalted (poe2scout live, 2026-07-08):

CurrencyValue in ExaltedWhat it does
Mirror of Kalandra~4,452,000 ExDuplicates a non-unique item
Hinekora's Lock~1,022,000 ExForesees the next currency outcome
Fracturing Orb~9,950 ExFractures (locks) a modifier
Perfect Exalted Orb~2,299 ExAdds a mod with the highest-tier weighting
Divine Orb~675 ExRerolls numeric values of existing mods
Orb of Annulment~596 ExRemoves a random modifier
Chaos Orb~81 ExRemoves a random mod and adds a new one
Orb of Chance~6 ExChances a Normal item toward a Unique
Vaal Orb~5 ExCorrupts an item (unpredictable)
Greater Exalted Orb~4.3 ExAdds a mod with mid-tier weighting
Orb of Alchemy~1.2 ExUpgrades a Normal item to Rare
Exalted Orb1.0 (base)Adds a random mod to a Rare

The takeaway: a plain Exalt buys the floor of the economy, but you need hundreds of them to touch a Divine and millions to dream about a Mirror.

Softcore vs Hardcore: the Exalted is worth more on HC

The Exalted-to-Divine ratio isn't the same across leagues. On Hardcore Runes of Aldur, a Divine trades for only about 351 Exalted (vs ~675 on softcore) — meaning each Exalt is worth nearly double in Divine terms on HC. Why? Hardcore has fewer players farming Divines and a more cautious economy, so the premium currency is scarcer relative to the base orb. If you play Hardcore, don't assume the softcore ratio — always price-check on your own league.

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How to check the live Exalted Orb price in-game

You don't need a third-party site to get a current rate — PoE2's Currency Exchange does it for you:

  • Open the Currency Exchange at your hideout or a town (the bulk-trade market).
  • Set "I want" to the currency you're buying and "I have" to Exalted Orbs (or vice-versa).
  • The order book shows the live market ratio — that's your real-time exchange rate, matched against other players' standing orders.

For a birds-eye economy view (trends, all orbs at once), community trackers like poe2scout and poe.ninja aggregate listings into a live price index. Use the Currency Exchange for the actual trade; use a tracker to spot whether a rate is climbing or crashing before you commit a big stack.

Should you farm Exalted Orbs or just buy them?

It depends on how you value your play time:

  • Farming makes sense if you enjoy the loop and want currency as a byproduct. Exalts drop naturally from map clearing, Rare monsters, and endgame mechanics — no special strategy needed to accumulate a working stack. For a targeted approach, see our PoE2 currency farming guide and Exalted Orb farming guide.
  • Buying makes sense when you need a large stack now to craft or trade for an upgrade and don't want to grind hundreds of maps. Because Exalts are the base unit, buying them is the cleanest way to top up your trade wallet.

Whichever you choose, spend them smart: a plain Exalted Orb is a random mod, so slam them on cheap Rare bases you're happy to gamble, and save Greater/Perfect Exalts and Divines for the pieces you actually intend to keep.

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What to spend Exalted Orbs on

Once you've got a stack, the highest-value uses are:

  • Finishing Rare gear. Alch a base to Rare, then Exalt it toward six mods. Cheap, fast upgrades for a fresh character.
  • Buying up the ladder. Convert Exalts into Divines or a specific Unique/crafting base through the Currency Exchange or trade board when you need something specific.
  • Feeding the upgrade orbs. Save toward Greater and Perfect Exalted Orbs (mid- and top-tier weighted adds) for gear you're serious about, and toward Divine Orbs to perfect the numbers once the mods are locked in.

For the reroll side of crafting — perfecting the values on gear once the mods are set — see our PoE2 Divine Orb price guide; to clear a bad mod off before re-Exalting, the Orb of Annulment guide covers the risk math.

Frequently Asked Questions

How much is an Exalted Orb worth in PoE2? On the current softcore trade league (0.5.4, Runes of Aldur, 2026-07-08), an Exalted Orb is the base currency — worth about 1/675 of a Divine Orb and roughly 1/81 of a Chaos Orb. In practice it's the cheapest "serious" trade unit, and everything else in the economy is priced in Exalts. Rates drift daily, so check the in-game Currency Exchange or a tracker like poe2scout before a bulk trade.

How many Exalted Orbs are in a Divine in PoE2? Roughly 675 Exalted Orbs per Divine Orb on softcore right now (about 351 on Hardcore). The ratio moves over a league's lifespan as more Divines enter the economy, so treat 675 as a snapshot, not a fixed rate.

Why are Exalted Orbs so cheap in PoE2 compared to PoE1? Because GGG changed the item entirely. In PoE2 the Exalted Orb adds a random modifier to a Rare — an everyday crafting action — so it drops in high volume and sits at the bottom of the value ladder as the pricing unit. In PoE1 it was a scarce high-tier currency; in PoE2 that role belongs to Divine, Greater/Perfect Exalts, and Mirrors.

What do you use Exalted Orbs for? Adding one new random modifier to a Rare item, up to its affix cap (usually six mods). They're the backbone of cheap, fast gear crafting: alch a base to Rare, then Exalt it toward a full item. For guaranteed better outcomes on keeper gear, players use Greater or Perfect Exalted Orbs (weighted tiers) instead.

Exalted vs Greater vs Perfect Exalted Orb — what's the difference? All three add a random mod to a Rare, but the roll quality differs: a plain Exalted is fully random, a Greater Exalted (~4.3 Ex) weights toward mid-tier mods, and a Perfect Exalted (~2,299 Ex) weights toward the highest tiers. Use plain Exalts for gambling on cheap bases and Perfect Exalts for gear you intend to keep.

Is it worth buying Exalted Orbs? If you need a large stack immediately to craft or to trade up for an upgrade, yes — because Exalts are the base unit, buying them is the most direct way to top up your trade wallet without grinding hundreds of maps. If you enjoy the farming loop and aren't in a rush, they accumulate on their own from normal map clearing.

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