Shadowmourne is the Wrath of the Lich King legendary two-handed axe, and it is legacy content a level-cap character clears solo today. The chain opens with Highlord Darion Mograine just inside Icecrown Citadel once you are Friendly with The Ashen Verdict, and only Death Knights, Paladins and Warriors can carry it.
The real numbers: the first quest, The Sacred and the Corrupt, wants 25 Primordial Saronite, Light's Vengeance from Frostmourne Cavern in Dragonblight, and the Acidic Blood from Festergut and Rotface. A Feast of Souls then wants 1,000 killing blows while Shadow's Edge is equipped. Three infusion steps follow, tied to Professor Putricide, Blood-Queen Lana'thel and Sindragosa. The Splintered Throne closes it out with 50 Shadowfrost Shards from Icecrown Citadel 25 Heroic bosses.
Why it takes weeks: the shard counter is cumulative and never resets, so the axe is a certainty rather than a lottery, but shards do not fall from every boss. Community logs report roughly four to nine shards from a full 25 Heroic clear, and ICC sits on a weekly raid lockout, so 50 shards typically lands somewhere between five and eight resets. No service can compress that into a single week.
What one cycle buys: one completed ICC 25 Heroic clear on your character with every shard and quest item that clear yields. The ladder is $5.39 for 1 cycle, $26.95 for 5, $53.90 for 10 and $134.75 for 25. Because a full Shadowmourne chain runs far past ten lockouts, longer work is booked as repeat cycle blocks at the same per-cycle rate instead of a bigger single tier.
Delivery: every clear is played by hand on PC by a booster on timesaver.gg, with no bots and no exploits, and you get a shard count after each lockout. Piloted is the default, Self-play Remote adds 30%, Express adds 20% and Super Express adds 40%. US is preselected, EU runs on its own matching ladder, and scheduling is handled in ET or PT.



