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Prince Malchezaar Kill

Prince Malchezaar - Karazhan's Final Boss in the Netherspace

  • Karazhan Final Boss
  • Tier 4 Helm Token

Prince Malchezaar is an eredar prince of the Burning Legion and the final boss of Karazhan, fought out in the Netherspace above the tower once the Chess Event is done. He has 1,138,200 health in the 10-man version and no hard enrage - what ends the pull is the room running out of floor.

Three phases, split by his health:

  • Phase one, 100% to 60% - Summon Infernal every 45 seconds, Shadow Word: Pain on the tank, and Enfeeble, which drops 5 random raid members to a single hit point for 7 seconds. Shadow Nova lands about 4 seconds later: a 3-second cast, 25-yard shadow hit with a knockback, so anyone enfeebled has to already be running.
  • Phase two, 60% to 30% - Enfeeble and the Infernals continue, Shadow Word: Pain stops, and the Prince gains Sunder Armor, Thrash and Parry. A parry speeds his next swing by 40%, and a Thrash inside that window is what actually flattens tanks. This is the phase that ends pug attempts.
  • Phase three, 30% to 0% - Enfeeble is gone, but the Infernal cooldown falls from 45 seconds to 15, Shadow Nova can fire at any moment instead of following Enfeeble, and he adds Flying Axes plus Amplify Damage, which doubles a player's damage taken and cannot be removed.

The Infernal rain is the encounter. Each Netherspite Infernal cannot be targeted, spams Hellfire where it lands and sticks around for 3 minutes, so the safe ground shrinks all fight. About two minutes into phase three there is nowhere left to stand.

What he drops: the Tier 4 helm token - Helm of the Fallen Champion, Defender or Hero - plus the weapons he collected: Gorehowl, Light's Justice, the Sunfury Bow of the Phoenix, Malchazeen, Nathrezim Mindblade and The Decapitator. Across 2,564 logged 10-man kills the community trackers put Gorehowl, Light's Justice and the Sunfury Bow at roughly 15-18% each, so a weapon is a chance on any one lockout and we never sell it as a promise.

No ring drops off the Prince. The Karazhan ring players are thinking of is the Violet Signet, given by Archmage Leryda for The Violet Eye reputation and upgraded at each standing.

The booking: Malchezaar is the last boss, so getting to him means clearing the tower - that is why the entry rung is the same $68.39 as a live full clear rather than a cheap single-boss price. $136.79 adds first pick on his table. Karazhan is walk-in since the attunements came off on 27 August 2026, and the lockout is 7 days, so chasing a specific weapon is booked as repeat weekly runs at the same rate. Nightbane, the dragon summoned on the Master's Terrace, is a separate optional boss and is not part of this order - timesaver.gg lists that one on its own page.

How it works

  • 1
    Configure & pay

    Set the level range and confirm your realm and character name in the order chat.

  • 2
    We level the character

    A vetted TBC pro is assigned in ≤ 30 minutes and plays the levels through by hand.

  • 3
    Confirm at 70

    Check the character, the gold and any add-ons you ordered, then confirm to close it.

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Frequently asked questions

  • Prince Malchezaar is an eredar prince of the Burning Legion who seized Karazhan, and he is the raid's final boss. He is fought in the Netherspace platform above the tower, reached after the Chess Event, and carries 1,138,200 health in the 10-man version.

  • Prince Malchezaar has three phases, split by his health. Phase one runs from 100% to 60%, phase two from 60% to 30%, and phase three from 30% down. Phase two adds Sunder Armor, Thrash and Parry against the tank; phase three adds Flying Axes and Amplify Damage.

  • Enfeeble is Prince Malchezaar's signature debuff: it sets 5 random raid members to a single hit point for 7 seconds. Shadow Nova follows roughly 4 seconds later with a 3-second cast, hitting everything within 25 yards, so enfeebled players must be moving out before it goes off. Enfeeble is not used in phase three.

  • Prince Malchezaar summons a Netherspite Infernal every 45 seconds in phases one and two, and every 15 seconds in phase three. Each one cannot be attacked, spams Hellfire where it lands and lasts 3 minutes, so late in the fight the raid is squeezed between several at once. There is no scripted enrage - the Infernal rain is the timer.

  • Prince Malchezaar drops the Tier 4 helm token - Helm of the Fallen Champion, Defender or Hero - along with weapons from his collection: Gorehowl, Light's Justice, the Sunfury Bow of the Phoenix, Malchazeen, Nathrezim Mindblade and The Decapitator. Community logs across 2,564 10-man kills put the headline weapons near 15-18% each, so nothing is guaranteed on one kill.

  • No. There is no ring on Prince Malchezaar's loot table. The Karazhan ring people are looking for is the Violet Signet from Archmage Leryda outside the tower, bought with The Violet Eye reputation and upgraded at each standing from Friendly upward. The Prince himself is a helm-token and weapon boss.

  • No. Karazhan is walk-in on the Anniversary realms - the attunement was removed on 27 August 2026, so any level 70 can be brought straight to Prince Malchezaar. Karazhan is a 10-man raid on a 7-day lockout, so one Prince kill per character per week.

  • We cover every US Anniversary realm on both factions, and US customers can pick an ET or PT raid window when the run is scheduled; support answers in USD during US hours. Nightbane is not included here - the summoned dragon on the Master's Terrace is a separate optional boss with its own timesaver.gg page, and this order ends on Prince Malchezaar.

Pairs well with

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