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TBC Enchants

TBC Enchants - The Level 70 Gear Enchant Set, Slot by Slot

  • Every Gear Slot
  • Mats Included

A full TBC enchant set covers ten slots, and only seven of them come from an enchanter. The core pass is $28.80, the full pre-raid BiS set is $57.60, and the enchanting materials are covered in both.

What an enchanter actually applies at 70:

  • Cloak — Major Armor (+120 armor) or Greater Agility (+12 agility);
  • Chest — Exceptional Stats (+6 to all stats), the near-universal pick;
  • Bracers — Assault (+24 attack power), Spellpower (+15 spell damage and healing) or Fortitude (+12 stamina);
  • Gloves — Assault (+26 attack power), Major Spellpower (+20), Spell Strike (+15 spell hit) or Major Healing (+35 healing);
  • BootsBoar's Speed (+8% run speed, +9 stamina) is the raid default, with Cat's Swiftness (+8% run speed, +6 agility), Dexterity (+12 agility) and Surefooted (+10 hit rating) as the alternatives;
  • Weapon — Major Spellpower (+40), Major Healing (+81 healing), Soulfrost (+54 frost and shadow), Sunfire (+50 arcane and fire) or Savagery (+70 attack power) on a two-hander;
  • Shield — Major Stamina (+18 stamina) for tanks, Intellect (+12 intellect) for healers.

Three slots are not enchants at all, and that is where most "full enchant set" listings quietly cheat. Head takes a Glyph bought straight from a reputation quartermaster at Revered — Glyph of Ferocity (+34 attack power, +16 hit) from Cenarion Expedition, Glyph of Power from The Sha'tar, Glyph of Renewal from Honor Hold or Thrallmar, Glyph of the Defender from Keepers of Time. Shoulders take an Inscription: Honored for the plain version, Exalted for the Greater version, and only from the side you already picked, Aldor or Scryers, never both. Legs take a leatherworking leg armor — Nethercobra (+50 attack power, +12 crit) or Nethercleft (+40 stamina, +12 agility) — or a tailored spellthread. We apply any of those you already hold; we do not sell the standing behind them on this page, and our reputation and Aldor/Scryer switch pages exist for exactly that.

Ring enchants can never be bought as a service. Enchant Ring - Stats (+4 all stats) and its siblings are enchanter-only and self-only, so nobody can put one on your character.

Not included: Enchant Weapon - Mongoose. That formula drops from Moroes in Karazhan and needs 375 enchanting, so it is priced per application on its own page at $18.89 rather than folded in here. This page is also not profession skill-ups — the enchanting leveling page covers 1-375. Everything here is applied on your character on US realms by default, EU behind the region switch, piloted or Self-play Remote for 30% more.

How it works

  • 1
    Configure & pay

    Set the level range and confirm your realm and character name in the order chat.

  • 2
    We level the character

    A vetted TBC pro is assigned in ≤ 30 minutes and plays the levels through by hand.

  • 3
    Confirm at 70

    Check the character, the gold and any add-ons you ordered, then confirm to close it.

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Frequently asked questions

  • A level 70 TBC enchant set runs cloak, chest, bracers, gloves, boots, weapon and shield from an enchanter, plus a head Glyph, a shoulder Inscription and leg armor from other sources. The safe defaults are Enchant Chest - Exceptional Stats (+6 all stats), Enchant Cloak - Major Armor (+120 armor) and Enchant Boots - Boar's Speed (+8% run speed, +9 stamina). Our core TBC enchants pass covers the enchanter slots for $28.80 with materials included.

  • They are part of the set but they are not enchants. Head uses a Glyph sold by a reputation quartermaster at Revered, such as Glyph of Ferocity (+34 attack power, +16 hit) from Cenarion Expedition. Shoulders use an Inscription from Aldor or Scryers, plain at Honored and Greater at Exalted. Because those are rep-gated purchases, we apply the ones you already own but cannot conjure the standing — the reputation and Aldor/Scryer switch pages handle that separately.

  • No. Nethercobra Leg Armor (+50 attack power, +12 crit) and Nethercleft Leg Armor (+40 stamina, +12 agility) are leatherworking-crafted items, and the spellthread alternatives such as Runic and Golden Spellthread come from tailoring. Anyone can equip them without the profession, but no enchanter can produce them. If you bring the leg armor, the booster applies it as part of the full TBC enchants set at $57.60.

  • No, and any seller who says otherwise is wrong. Enchant Ring - Stats (+4 all stats), Spellpower (+12 spell damage and healing), Healing Power (+20 healing) and Striking (+2 damage) can only be applied by an enchanter to that enchanter's own rings. That is why ring enchants are excluded from this TBC enchants package: the only way to get them is to carry enchanting yourself and hold 375 skill.

  • No. Enchant Weapon - Mongoose is a raid-drop formula from Moroes in Karazhan, needs 375 enchanting to learn, and procs +120 agility with a slight attack speed boost. Because the formula and its materials cost far more than a trainer enchant, Mongoose is sold per weapon application on its own page at $18.89. This package covers the trainer and formula weapon enchants such as Major Spellpower and Savagery instead.

  • No. Both TBC enchants rungs include the materials, so you do not need Greater Planar Essences, Large Prismatic Shards or Void Crystals in your bags before you order. The $28.80 core pass and the $57.60 full pre-raid BiS set are both all-in on the enchanter side. The only things you supply are the rep-gated head Glyph and shoulder Inscription, and the leg armor or spellthread, if you want those applied too.

  • No. This page applies finished TBC enchants to the gear on your character; it does not raise your enchanting skill. If you want the profession itself taken from 1 to 375 — the point where you can learn formulas like Mongoose and enchant your own rings — that is the separate enchanting leveling service. Buying enchants applied is the faster route if you only care about the stats on your gear before the next raid night.

  • Yes. Every US WoW TBC Anniversary realm is covered and priced in USD, $28.80 for the core pass and $57.60 for the full set, with EU sitting behind the region switch at the top of the page. Most orders are finished inside a single session, so US buyers get a scheduled block in ET or PT, and we confirm the window before a booster touches the account.

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