
If there is one gadget every ARC Raiders veteran tells new players to run, it is the Snap Hook. Ask r/ArcRaiders "what's the one item I should always bring?" and the top reply is blunt: "Everyone: Always bring a snaphook." It is a Legendary grappling hook that turns a death sentence into an escape — scaling walls, clearing gaps, yanking you onto rooftops full of loot, and even letting medics reposition to a downed teammate mid-fight.
The catch: the blueprint is genuinely rare, and plenty of players hit level 47 without ever seeing one. This guide covers exactly how to get the Snap Hook blueprint the fastest way, the current alternative paths, the full craft recipe, and the highest-value uses — all verified against the ARC Raiders wiki and official sources.

ARC Raiders - Blueprints
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Quick answer (TL;DR)
- What it is: A Legendary mobility gadget — a grappling hook. In-game it is described as "a gadget that allows the user to scale structures and cover large distances."
- Fastest way to get the blueprint: Play raids where an Electromagnetic Storm is active. Per the ARC Raiders wiki the blueprint is scavengable only during the storm, and its container field is listed as "Anywhere" — meaning any loot container in that raid can roll it (not that every map runs storms). The Electromagnetic Storm rotates on Dam Battlegrounds, Spaceport, and The Blue Gate; players focus the residential/apartment zones there.
- No-RNG alternative: Grab it from Ermal at the Nomadic Envoys when it rotates into his weekly stock (players have reported a Queen Reactor + Matriarch Reactor trade for the blueprint). It has also appeared in the Fourth Expedition reward pool, though that departure window has ended.
- Craft it at: Utility Station Level 3 — 2× Power Rod, 3× Rope, 1× Exodus Modules.
- Range: ~20m per grapple · Weight: 5.0 · Sell value: 14,000 Coins.
Short on time or blueprint luck? You can skip the storm-farming grind entirely with our ARC Raiders Blueprints service and the raw materials to craft it same-day.
What the Snap Hook actually does
The Snap Hook is a quick-use mobility gadget, not a weapon. Fire it at a surface within range and it reels you toward the anchor point, letting you:
- Scale structures instantly — reach rooftop loot rooms and elevated containers other raiders can't get to.
- Cover large distances — cross open ground, gaps, and water in one pull instead of exposing yourself on foot.
- Escape a losing fight — the single most common veteran use. When a squad pushes you, a grapple onto a roof or across a ravine breaks line of sight and buys the seconds you need to reset or extract.
- Grapple onto the biggest ARC machines — experienced raiders hook onto the top of the Queen and Matriarch to attack weak points from an angle the boss can't easily answer.
There is also a medic-specific use that blew up in the community this week: bring a Snap Hook when you're running a support kit so you can cross the map fast to a downed teammate and pull off a revive before the timer runs out. On a big map, a grapple is often the difference between a successful pickup and a lost squadmate.
Snap Hook stats (verified)
| Attribute | Value |
|---|---|
| Rarity | Legendary |
| Type | Quick Use — Gadget (grappling hook) |
| Grapple range | ~20m |
| Weight | 5.0 |
| Sell value | 14,000 Coins |
| Craft station | Utility Station Level 3 |
| Craft recipe | 2× Power Rod, 3× Rope, 1× Exodus Modules |
| Repair cost | 1× Power Rod + 1× Exodus Modules (+50 durability) |
| Recycles into | 1× Power Rod, 3× Rope |
| Salvages into | 2× Advanced Electrical Components |
Source: ARC Raiders Wiki — Snap Hook.
How to get the Snap Hook blueprint (fastest first)
1. Electromagnetic Storm farm — the reliable method
The Snap Hook blueprint is gated behind the Electromagnetic Storm map condition — the ARC Raiders wiki lists it as scavengable only while a storm is active, and it will not drop in clear weather. The wiki's location field for the drop is "Anywhere," which means any loot container in a storm raid can roll it — not that every map runs storms. The Electromagnetic Storm currently rotates on Dam Battlegrounds, Spaceport, and The Blue Gate, so those are your farming maps. The whole game is simply: queue until a storm is live on one of them, then loot hard.
Where community farmers focus (anecdotal, not a hard restriction):
- Residential/apartment zones — kitchen drawers, fridges, and suitcases. Players report these dense loot stacks as an efficient place to grind rolls during a storm.
- Security containers and locked-room loot, which Major Map Conditions push toward higher-tier rolls.
Which map? Because the drop is "Anywhere" within a storm, pick whichever storm-eligible map you loot fastest on — one raider even reported pulling three Snap Hook blueprints in a single Spaceport storm run. Treat that as an anecdote, not a guarantee: what matters is getting storm reps in and maximizing looting volume.
Reality check: EM Storms and other Major Map Conditions raise loot value, but they also pull in aggressive players hunting the same rare drops. If you'd rather not brave a storm lobby, the two options below skip the risk.
2. Ermal at the Nomadic Envoys — the no-RNG path
Ermal — the trader at the Nomadic Envoys, who unlocks at level 25 and rotates blueprints, items, cosmetics, and Raider Tokens through his stock weekly. The Snap Hook has appeared there, with players reporting a Queen Reactor + Matriarch Reactor trade for the blueprint — both dropped from boss-tier ARC machines (the Queen and the Matriarch, the latter tied to a specific map condition). When it's featured, this is a way to get the blueprint without gambling on storm RNG. Ermal has also been reported offering the finished Snap Hook outright for a materials trade, so check his stall whenever you pass through. (Note the craft recipe itself is Power Rod, Rope, and Exodus Modules — not exotic parts.)
Because his stock rotates, treat this as opportunistic: if you see the Snap Hook on Ermal, buy it. (See the official Meet the New Trader update for how Ermal's rotating stock works.)
3. Buy the blueprint or the gadget
If storms aren't cooperating and Ermal isn't stocking it, the fast path is a blueprint delivery — you skip weeks of storm RNG and get straight to crafting. Pair it with the materials below and you can have a working Snap Hook the same day.
4. Quests, projects & Raider Deck (finished Snap Hooks)
There's an even simpler path that skips the blueprint entirely: several fixed sources hand you a finished Snap Hook outright. Per the wiki, the Lost In Transmission quest and the Stable Housing quest (given by Tian Wen) each award 1 Snap Hook, Trophy Display Stage 5 awards 2, and the Raider Deck can reward one too. These give you the gadget itself (not the blueprint to craft more), so if you just want a Snap Hook, working these progression lines is the most reliable route of all — check your active quests and projects before you grind storm RNG.
Crafting the Snap Hook
Once you've learned the blueprint (Learn-and-Consume — it's spent when you learn it), craft the gadget at a Utility Station upgraded to Level 3:
- 2× Power Rod
- 3× Rope
- 1× Exodus Modules
Rope is the easy part; the recipe's real cost is Exodus-tier materials. Both Power Rods (an Epic refined material) and Exodus Modules are sourced from Exodus locations, so bank a couple of each from Exodus runs before you sit down to craft. Repairs lean on the same parts (1× Power Rod + 1× Exodus Modules restores 50 durability). A Snap Hook you no longer need isn't a total loss either — recycling returns 1× Power Rod and 3× Rope, while salvaging yields 2× Advanced Electrical Components.

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Is the Snap Hook worth it?
Yes — and it's one of the few "always bring it" picks in the game for a reason. It costs a gadget slot and 5.0 weight, but the payoff is map control most players simply don't have: you loot spots others skip, you win positioning fights, and you have an exit button when a run goes sideways. For solo players especially, a grapple is the closest thing ARC Raiders has to a panic button. If you're regularly losing kitted runs to third-party squads at extract, the Snap Hook pays for itself the first time it saves your loadout.
Snap Hook pro tips most raiders miss
Owning the blueprint is only half of it — here's how veterans actually get value out of a Snap Hook once it's in the kit:
- Mind the durability. The Snap Hook has 100 max durability and burns a little with each grapple, so it isn't infinite — a looted one often comes in already worn. A single repair (1× Power Rod + 1× Exodus Modules) restores 50 durability, so keep a repair kit's worth of parts banked and top it up between raids rather than losing the gadget mid-run.
- Plan the anchor, not just the direction. The grapple pulls you toward a surface roughly 20m out. Aim for a solid ledge or wall you can actually stand on — grappling into open air or a sheer face wastes the pull and can drop you into worse trouble than you started in.
- Use it to open, not just to escape. Most players treat the Snap Hook as a panic button, but the strongest raiders open a rotation with it — grappling straight onto a high-value roof or loot island before anyone else can contest it, then looting from a position that's hard to push.
- Pair it with a light kit for storm runs. When you're specifically farming Electromagnetic Storms for the blueprint (or anything else), run lighter gear so a single grapple actually clears the distance you need and you're not over-weight when a fight breaks out in an apartment stack.
- Bank it for boss fights. Against the Queen and Matriarch, a well-timed grapple onto the machine's back puts you on weak points while the boss's heaviest attacks whiff — a huge tempo swing in a solo or duo core-farm.
Treat the Snap Hook as a positioning tool first and an escape tool second, and it quietly becomes one of the highest-impact slots in your loadout.
FAQ
How do I get the Snap Hook blueprint in ARC Raiders? Play raids with an active Electromagnetic Storm — the ARC Raiders wiki lists the blueprint as scavengable only during the storm, with a location field of "Anywhere," so any loot container in a storm raid can roll it. Players commonly grind the dense residential zones on Spaceport and Dam Battlegrounds. Alternatively, grab it (or the finished gadget) from Ermal at the Nomadic Envoys when it rotates into his weekly stock.
Why can't I find the Snap Hook even at a high level? Because it isn't a level unlock — it's a rare drop gated behind the Electromagnetic Storm condition. If you're only playing clear-weather raids, you can hit level 40+ and never see one. You have to specifically farm storm lobbies (or trade for it via Ermal) to get it.
What maps drop the Snap Hook blueprint? You need a map with an active Electromagnetic Storm — that condition rotates on Dam Battlegrounds, Spaceport, and The Blue Gate. Within a storm the drop is "Anywhere" (any container can roll it), so the community leans on the dense residential/apartment zones (kitchen drawers, fridges, suitcases) to loot a lot of containers fast.
Where do I craft the Snap Hook? At a Utility Station upgraded to Level 3 in your Speranza workshop, using 2× Power Rod, 3× Rope, and 1× Exodus Modules. You must learn the blueprint first (it's consumed on learning).
Is it safe to farm Electromagnetic Storms? Storms raise loot value but also draw aggressive players hunting the same rare drops, so expect more PvP. If you want to play it safe, target the residential zones, keep an exit route, and consider the Ermal trade or a blueprint service instead of grinding storm lobbies.
Can the Snap Hook be used on ARC bosses? Yes — veterans grapple onto the top of large machines like the Queen and Matriarch to hit weak points and control the fight from an angle the boss struggles to answer.
Bottom line
The Snap Hook earns its "always bring it" reputation: it's the best mobility tool in ARC Raiders and one of the highest-impact gadgets you can slot. Farm Electromagnetic Storms on Spaceport or Dam Battlegrounds for the blueprint, grab it off Ermal if it's featured, and craft it at a Level 3 Utility Station. Once it's in your kit, you'll wonder how you raided without it.
Don't want to burn a week of storm RNG chasing the drop? Get the Snap Hook blueprint and the materials to craft it fast and safe with timesaver.gg.


