
Yes — Arena Breakout: Infinite can now ban you for going AFK, and in the worst case that ban lasts ten years. On September 20, 2026, MoreFun's B.D.C. security team published a "Special Enforcement Against Negative Behavior" notice targeting Operators who stay inactive in co-op modes — specifically Supplies Drops and Zombie Endless Mode — while still collecting shared team supplies and Merit Points. This is not the usual anti-cheat crackdown; it is a fair-play rule aimed at leeching and idling. Here is exactly what counts as negative behavior, the full penalty ladder MoreFun published, and how to make sure you are never caught on the wrong side of it.
This guide is verified against MoreFun's official "Special Enforcement Against Negative Behavior" announcement (Steam, September 20, 2026) and the "Season 7 UTOPIA Arrives with Massive Rewards!" launch post (September 15, 2026) for app 2073620. It applies to Season 7: Utopia, which went live after the September 16, 2026 server update.
⚡ TL;DR — AFK & negative-behavior bans in Arena Breakout: Infinite (Season 7)
- Can you get banned for being AFK? Yes. MoreFun's B.D.C. team is now penalizing Operators who stay inactive in co-op modes while still taking rewards.
- Which modes: the notice names Supplies Drops and Zombie Endless Mode — the two co-op modes where you share team supplies and earn Merit Points passively.
- The penalty ladder: reclaim all earnings from the affected raids → deduct Merit Score → restrict access to the relevant modes (restriction periods grow for repeat offenders) → 10-year account ban for serious violations.
- Why now: these modes hand out shared team supplies and Merit Points, so idling lets a leech profit off teammates' work — MoreFun calls this an infringement on other Operators' "competitive rights."
- How to stay safe: actually play. Contribute to the raid, don't idle for shared loot, and report leeches through the in-game reporting feature or official customer service.
- This stacks on top of the RMT rules: it is a separate policy from the cheating/illegal-trading bans in the fortnightly Bans Notices, but it uses the same 10-year-ban ceiling.
What did MoreFun actually announce?
On September 20, 2026, the B.D.C. security team — the in-fiction security body that runs ABI's anti-cheat and fair-play enforcement — posted a dedicated notice titled "Special Enforcement Against Negative Behavior." It is short, direct, and worth quoting because the exact wording defines what is and isn't bannable.
MoreFun described the problem like this:
"During the previous season and recent testing, we identified a small number of Operators in Kamona engaging in negative in-game behavior in modes such as Supplies Drops and Zombie Endless Mode. In these matches, they remained inactive for extended periods while still receiving benefits such as shared team supplies and Merit Points from Zombie modes." — Special Enforcement Against Negative Behavior, official Steam post, September 20, 2026
In plain terms: people were dropping into a co-op raid, doing nothing, and still walking away with loot and Merit because those modes distribute rewards to the whole squad. MoreFun frames this as a fairness problem, not a technical one — the notice says these behaviors "seriously undermine fair play and infringe on the competitive rights of other Operators in the same raid."
What counts as "negative behavior" (and what doesn't)
The trigger MoreFun named is remaining inactive for extended periods while still receiving shared benefits. That is the core of it. Reading the policy carefully, the bannable pattern has two parts that both have to be present:
- You are inactive — idling, standing still, or otherwise not participating for a sustained stretch of the raid.
- You are still profiting — collecting shared team supplies, Merit Points, or other squad-distributed rewards you didn't earn.
That combination is what MoreFun is calling leeching. A few practical clarifications based on the wording:
- This is specifically about the co-op reward-sharing modes. The notice names Supplies Drops (the casual co-op mode with unlimited respawns, system loadouts, and a shared Squad/Team Supply Crate that splits equally at raid end) and Zombie Endless Mode (the new Season 7 PvE horde mode where 1–4 players survive escalating waves and accumulate merits). Both hand rewards to the whole team, which is exactly why idling pays off there.
- A single disconnect or a bad-luck AFK moment is not the target. MoreFun explicitly says it identified "a small number of Operators" idling "for extended periods." The policy is aimed at deliberate, repeated leeching, not a one-off crash or a phone call.
- It is separate from the cheating and RMT bans. ABI's fortnightly Bans Notices cover hacking, illegal real-money trading, and griefing. This negative-behavior enforcement is its own track, but it borrows the same maximum penalty — a ten-year ban — for serious cases.
Season 7's Zombie Endless design makes the incentive obvious. As one player put it on the ABI subreddit, the co-op loop is about accumulating merits and perks to "fund my entire team and complete my missions" — a mode built entirely around shared progress is also a mode where a passenger can ride along for free. That is the loophole MoreFun just closed.
The penalty ladder: from clawback to a 10-year ban
MoreFun published a graduated set of penalties that scale with severity. Here is the ladder exactly as the notice lays it out:
| Severity | Penalty MoreFun stated |
|---|---|
| Baseline violation | Reclaim all earnings obtained from the affected raids |
| Alongside the clawback | Deduct Merit Score |
| Continued / repeat | Restrict access to the relevant modes, with restriction periods progressively increasing for repeated violations |
| Serious violation | 10-year account ban |
The direct quote:
"Depending on the severity, penalties may include reclaiming all earnings obtained from the affected raids, deducting Merit Scores, and restricting access to the relevant modes, with restriction periods progressively increasing for repeated violations. Serious violations will result in a 10-year account ban." — Special Enforcement Against Negative Behavior, September 20, 2026
Two things stand out. First, the clawback is the default — even a first offense loses everything you gained from those raids, so leeching is a net-negative gamble from the very first strike. Second, Merit Score is a real currency in this system. In ABI, Merit Score is your behavior score; it drops when you violate the rules, and a low Merit Score already carries in-game consequences. Losing Merit for idling compounds the punishment beyond just the loot.
The mode-restriction step is the escalation engine. Get flagged once and you may lose access to Supplies Drops or Zombie Endless for a while; keep doing it and that lockout gets longer each time, before you ever reach the ten-year ceiling.
Why MoreFun cares this much about AFK players
It might look like an overreaction to ban someone for standing still — until you understand how these modes pay out. ABI's co-op modes are built on shared rewards:
- Supplies Drops loot goes into a Personal Crate and a Squad/Team Supply Crate, and the team crate is split equally among the squad at raid end. A player who does nothing still gets an equal cut.
- Zombie Endless Mode lets a team of 1–4 accumulate merits to upgrade abilities out of raid — progress that keeps compounding "so every challenge contributes to your growth," per the Season 7 launch post. A passenger banks that growth off the team's effort.
So an AFK player in these modes isn't just wasting a slot — they are actively harvesting rewards that other Operators generated. MoreFun's framing is that this "infringes on the competitive rights of other Operators," which is why the studio treats it as a fair-play violation on par with more serious offenses.
It also fits MoreFun's broader Season 7 posture. Utopia is the second step of what the studio calls "Arena Breakout 2.0," and the enforcement notice explicitly ties the crackdown to "recent testing" — meaning the new zombie modes surfaced fresh leeching patterns that the team decided to shut down immediately rather than let fester.
How to make sure you never get flagged
The bar is low and entirely under your control. To stay clean:
- Participate in the raid. Move, fight, loot, revive, or push objectives. Active contribution — even modest — is the opposite of the "inactive for extended periods" trigger.
- Don't idle in co-op for the shared loot. If you need to step away in Supplies Drops or Zombie Endless, extract or leave rather than parking your Operator in a corner while the squad works.
- Don't imitate leeching tactics you see online. MoreFun's notice ends with a direct warning: "We also strongly advise all Operators not to imitate or participate in such behavior, as doing so may result in penalties being imposed on your account." Copying an AFK-farming guide is a fast route to a clawback.
- Report the leeches. B.D.C. is asking players to flag negative behavior through the in-game reporting feature or official customer service channels. Reporting is the intended enforcement pipeline, alongside MoreFun's own detection.
If you're worried about a disconnect being misread as AFK: the policy language ("small number of Operators," "extended periods," "repeated violations") points at deliberate, sustained idling, not a dropped connection. Keep playing normally and you have nothing to manage.
How this fits ABI's wider enforcement in Season 7
This notice is one piece of an unusually aggressive fair-play regime. Alongside the negative-behavior rule, MoreFun runs:
- Fortnightly Bans Notices covering cheating, illegal trading, and griefing. The most recent report at the time of writing, the Bans Notice – September 9th (covering August 24–September 6), listed 11,686 cheating bans, 2,029 ten-year bans, 959 device/IP bans, and 3,481 Koen confiscations, while compensating 50,276 affected players — reaffirming MoreFun's stated "0% tolerance" policy and real-time banning.
- A hard line against real-money trading. MoreFun confiscates illicitly obtained gains and bans buyers as well as sellers of Koen. This matters for a specific reason: you cannot legitimately buy Koen with real money in Arena Breakout: Infinite — MoreFun removed the Koen-purchase system at the 1.0 launch in September 2025. Any service claiming to sell you Koen is pushing you toward the exact in-raid hand-off the studio detects and punishes.
- DMA Guard, the hardware-level anti-cheat that began rolling out in early August 2026 and flags "accounts with unusual login environments."
The through-line: MoreFun would rather over-enforce fair play than let the extraction economy rot. The negative-behavior notice is that philosophy applied to a brand-new mode. If you're an honest player, it protects your raids; if you were planning to AFK-farm the new co-op modes, the math no longer works.
FAQ
Can you actually get banned for being AFK in Arena Breakout: Infinite? Yes. MoreFun's B.D.C. security team announced on September 20, 2026 that Operators who stay inactive in co-op modes while still collecting shared rewards will be penalized, up to a 10-year account ban for serious violations.
Which modes does the AFK penalty apply to? The official notice names Supplies Drops and Zombie Endless Mode — the two co-op modes where team supplies and Merit Points are shared, so idling lets a player profit without contributing. That is where the enforcement is focused.
What are the exact penalties for negative behavior in ABI? Per MoreFun, penalties scale with severity: first, all earnings from the affected raids are reclaimed and your Merit Score is deducted; then your access to the relevant modes is restricted, with the restriction period growing for repeat offenses; serious violations end in a 10-year account ban.
Will a disconnect or short break get me banned? The policy targets Operators who are "inactive for extended periods" and "repeated violations," not a one-off disconnect or a brief AFK moment. Play normally and contribute to your raids and you won't be flagged. If you need to step away in a co-op mode, extract or leave rather than idling for the shared loot.
What is Merit Score and why does losing it matter? Merit Score is ABI's behavior score. It drops when you break the rules, and a low score carries in-game consequences. The negative-behavior policy deducts Merit Score on top of clawing back your loot, so leeching hurts your account beyond just the raid you were caught in.
How do I report an AFK or leeching player? MoreFun asks Operators to report negative in-game behavior through the in-game reporting feature or official customer service channels. Reporting is the intended enforcement path, alongside the studio's own detection.
Is this the same as the cheating and RMT bans? No — it's a separate fair-play policy specifically about idling and leeching in co-op modes. But it shares the same maximum penalty as the most serious offenses: a 10-year account ban.
Facts in this guide are verified against MoreFun's official Steam announcements for Arena Breakout: Infinite (app 2073620): "Special Enforcement Against Negative Behavior" (September 20, 2026), "Season 7 UTOPIA Arrives with Massive Rewards!" (September 15, 2026), and "Bans Notice – September 9th" (September 9, 2026). Arena Breakout: Infinite is a free-to-play PC (Windows) extraction shooter; policies and penalties are set by MoreFun Studios and can change between updates.
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