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Delve Loremaster: Midnight

Delve Loremaster: Midnight Achievement Carry

  • 12 Delve Stories
  • 25 Achievement Pts
  • Glory Criterion

Delve Loremaster: Midnight is the account-wide meta achievement that asks you to complete every story variant of every Midnight delve — 12 separate "Stories" achievements, worth 25 achievement points, and one of the criteria feeding Glory of the Midnight Delver and its Giganto Manis mount. A Delve Loremaster carry at timesaver.gg costs $119.99 for the full meta, or $12.99 per delve if you only need a few.

What's included

The full order completes every outstanding delve story achievement on your account until Delve Loremaster: Midnight pops.

  • All 12 delve "Stories" achievements, or just the ones you are missing;
  • Delve Loremaster: Midnight earned and its 25 achievement points added;
  • One criterion of Glory of the Midnight Delver ticked off toward Giganto Manis;
  • Every item, Coffer Key Shard and Delver's Journey progress dropped along the way;
  • Optional bundle with the remaining Glory criteria for the mount itself;
  • Piloted by default, self-play and remote self-play available.

The 12 delve story achievements

Delve Loremaster: Midnight requires the story variant of each of the following twelve delves, listed as separate "Stories" achievements on Wowhead's Midnight delve achievement list.

  1. The Grudge Pit Stories
  2. Collegiate Calamity Stories
  3. The Darkway Stories
  4. Twilight Crypts Stories
  5. Sunkiller Sanctum Stories
  6. Gnarldor Isle Stories
  7. Parhelion Plaza Stories
  8. The Shadow Enclave Stories
  9. Atal'Aman Stories
  10. The Gulf of Memory Stories
  11. Shadowguard Point Stories
  12. The Ring of Glory Stories

Two of these — Gnarldor Isle and The Ring of Glory — are the delves added in patch 12.1, so anyone who finished the meta before Season 2 has criteria to re-open. Each delve rotates its story variant, which is why this achievement is so slow to grind solo: you cannot simply run one delve twelve times, you have to catch each delve on the right week. Wowhead's Midnight delves guide covers the rotation.

Loot and item level

Delve runs on this order are done at Bountiful tiers, so the by-product is 295 item level gear at the end of a run and 305 from the Great Vault at Tier 8 and above.

Everything the delves drop while we work through the stories is yours: gear, Coffer Key Shards toward Restored Coffer Keys at 100 shards each, and Delver's Journey seasonal track progress. Beyond Rank 9 of Delver's Journey, Tier 11 Bountiful Coffers can pay Hero-track gear or Untainted Mana-Crystals from the vendor Zah'ran. The achievement itself is account-wide, so the credit sticks on every character you own — this is a one-time purchase, not a per-alt one.

Options explained

Three options decide the scope and the price.

  • Full meta — $119.99, we finish every criterion you are missing until Delve Loremaster: Midnight completes, however many that is.
  • Per-delve top-up — $12.99 each, for accounts that already have most of the list. Tell us which delves at checkout.
  • Glory of the Midnight Delver add-on — bundles the rest of the Glory criteria, including the seasonal Nemesis, so the order ends with the Giganto Manis mount rather than one criterion of it.
  • Completion method — piloted is the default because story variants are gated by rotation and take multiple sessions across days.

Self-play, piloted or remote

Piloted is the default on this order and it is the option we recommend.

Delve stories are spread across a rotation, so the work happens in short sessions over several days at whatever hour the right variant is available — that is awkward to schedule around a self-play window. Piloted means our player runs your character through each delve. Self-play is available if you would rather run the delves yourself in a group with our player, and self-play remote keeps your own client under your control through remote-desktop software for 30% more. All of it is played by hand — no bots, no automation.

Requirements

You need a level 90 character on a retail WoW Midnight account in the EU or US region.

Delves scale, so no particular item level is required — we run the tiers that complete the story variants rather than the hardest tier available. The achievement is account-wide, so it does not matter which character we use. If you have partial progress, send us your current criteria list at checkout and we will price the top-up instead of the full meta. PC only.

How long it takes

A full Delve Loremaster: Midnight carry takes 3 to 7 days, and a per-delve top-up usually finishes the same day.

The variance is entirely the story rotation: if the delves you are missing all have their story variant live in the same window, it is fast; if they do not, we wait for the rotation. Each individual delve story run is 10 to 20 minutes. Express moves your order to the front of the queue for 20% more, and Super Express assigns our fastest team for 40% more, but neither can shorten a rotation gate.

How it works

  • 1
    Configure & pay

    Set the options on the right and confirm your realm and character name in the order chat.

  • 2
    We run the content

    A vetted WoW pro team is assigned in ≤ 30 minutes and clears the service, piloted or with you.

  • 3
    Confirm your rewards

    Gear, mounts and progress land on your character — you confirm before the order closes.

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Frequently asked questions

  • Yes. It is achievement 61741, worth 25 points, account-wide, in the Delves achievement category. It was added in patch 12.0.0 and extended in 12.1 when Gnarldor Isle and The Ring of Glory were added. It is a criterion of Glory of the Midnight Delver.

  • The story variant achievement for each Midnight delve — twelve separate 'Stories' achievements covering The Grudge Pit, Collegiate Calamity, The Darkway, Twilight Crypts, Sunkiller Sanctum, Gnarldor Isle, Parhelion Plaza, The Shadow Enclave, Atal'Aman, The Gulf of Memory, Shadowguard Point and The Ring of Glory.

  • $119.99 for the full meta, covering every criterion you are still missing regardless of how many that is. If you only need a handful, individual delve stories are $12.99 each. Self-play remote adds 30%, Express adds 20% and Super Express adds 40%.

  • Not on its own. Delve Loremaster: Midnight is one criterion of Glory of the Midnight Delver, achievement 61906, which awards Giganto Manis. Add the Glory add-on at checkout and we complete the remaining criteria — including the seasonal Nemesis — so the order ends with the mount.

  • Because delve story variants rotate. You cannot run one delve twelve times; you have to catch each of the twelve delves during a window when its story variant is active. That turns a nominally easy achievement into a multi-week calendar problem, which is the main reason people buy it.

  • Yes. Delve Loremaster: Midnight is account-wide, so the credit applies across every character on the account and you only ever need to buy it once. That also means it does not matter which of your characters we use to complete the missing story runs.

  • Everything that drops. Bountiful delves at Tier 8 and above pay 295 item level at the end of a run and 305 through the Great Vault, plus Coffer Key Shards toward Restored Coffer Keys at 100 shards per key, and progress on the Delver's Journey seasonal track.

  • No. Delves scale, and story completions do not require the highest tiers, so we run whatever tier finishes the criterion cleanly. A level 90 character is the only hard requirement. If you also want high-tier Bountiful loot along the way, add our Bountiful Delves boost to the order.

  • Three to seven days for the full meta, and normally same-day for a per-delve top-up. Each individual story run is 10 to 20 minutes; the time cost is waiting for the right delves to have their story variant active. Express shortens the queue but cannot bypass the rotation.

  • Yes, but piloted is the default and usually the better fit. The work is spread across short sessions over several days at whatever hour the correct story variants are live, which is hard to schedule around. Self-play remote is available for 30% more if you want to watch every run.

  • Piloted runs are played manually by a booster on a VPN matched to your region, with no bots, automation or third-party software. Delve content is solo and low-visibility, so there is no group exposure at all. Self-play and self-play remote are available if you would rather nobody logs in.

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