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Venomous Abyss Trophies

Buy WoW Midnight Venomous Abyss Trophies

  • Argent to Aureate
  • Housing Decor
  • Ula’tek Kill

Player housing arrived in WoW Midnight, and raid trophies are the decor that proves what you have killed. The Venomous Abyss has three, all from Ula’tek, the final boss:

  • The Venomous Abyss Argent Trophy — Raid Finder or Normal, $13.50;
  • The Venomous Abyss Gleaming Trophy — Heroic, $116.10;
  • The Venomous Abyss Aureate Trophy — Mythic, $1,439.10.

The trophy is tied to the difficulty, not to luck. Killing Ula'tek on a given difficulty awards that difficulty's trophy — there is no drop chance to roll against, which is why the Aureate is priced off a Mythic final-boss kill rather than off a farm.

Season 2 window. The Venomous Abyss is the Season 2 raid. Mythic difficulty in particular gets substantially harder to organise once the season ends and groups move on.

How it is delivered: piloted by default, self-play if you want to be in the group for the kill, or Self-play Remote for 30% more. Manual play, no bots, PC only.

How it works

  • 1
    Configure & pay

    Set the options on the right and confirm your realm and character name in the order chat.

  • 2
    We run the content

    A vetted WoW pro team is assigned in ≤ 30 minutes and clears the service, piloted or with you.

  • 3
    Confirm your rewards

    Gear, mounts and progress land on your character — you confirm before the order closes.

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Frequently asked questions

  • By defeating Ula’tek, the final boss of The Venomous Abyss. Normal and Raid Finder award the Argent Trophy, Heroic awards the Gleaming Trophy and Mythic awards the Aureate Trophy.

  • They are housing decor. Trophies are placed in your player house as proof of the raid difficulty you cleared, and each raid has its own Argent, Gleaming and Aureate versions.

  • It requires a Mythic Ula’tek kill. Mythic is fixed-difficulty, 20-player content at the top of the Season 2 raid, so the price reflects a full Mythic final-boss carry rather than a farm run.

  • The raid stays in the game, but Mythic in particular becomes far harder to organise once the season closes and guilds move to the next tier. The realistic window is during Season 2.

Pairs well with

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