
Brawl Stars is closing out the year with a second brand-new Mythic Brawler, and this one leans all the way into spooky season. Vince is a coffee-slinging barista from the Cryptic Cafe whose entire kit runs on caterpillars and moths — a resource-management Damage Dealer who gets scarier the longer a match drags on. He was revealed in the August 29, 2026 Brawl Talk alongside Cosmo and the Brawler Blast progression system, and he's the headline addition of the October 2026 Brawl-o-ween season. This guide covers everything confirmed so far: his release date, his full kit, his gadgets and star powers, how you'll unlock him, and how to prep before he drops.
Quick answer (TLDR): Vince is the #108 Brawler — a Mythic Damage Dealer arriving in October 2026 as the face of the Brawl-o-ween season (Season 55), roughly one month after Cosmo. His Trait spawns caterpillars around the map; when a caterpillar is hit or stepped on it becomes a moth, and Vince can bank up to 20 moths. His main attack throws a coffee mug, and his Super releases his stored moths — the more moths he's collected, the stronger it hits. He'll be unlocked through Brawler Blast with Mythic Credits (expected around 1,900, same tier as Cosmo), likely alongside a free early-access event that Supercell hasn't fully detailed yet.

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When does Vince release in Brawl Stars?
Vince is scheduled to release in October 2026, arriving with the Brawl-o-ween season (Season 55). The current season, Season 54 "Royal Academy," ends on October 1, 2026, and Brawl-o-ween takes over from there (TopUpLive season guide). That puts Vince roughly a month behind Cosmo, the #107 Mythic Controller who went live in mid-September.
Supercell has not pinned an exact in-game unlock day or confirmed the full details of his early-access event yet. Based on how Cosmo and previous Mythic Brawlers launched, expect a free Release Event — a limited-time mode that hands out tickets each day so free-to-play players can earn Vince before he moves to the standard unlock path. As BrawlMetrics summarized it:
"Vince is the second of the two new Mythic brawlers in this update cycle, and the one further out: he arrives in October, a month after Cosmo." — BrawlMetrics.gg
Because Vince is still weeks away at the time of writing, his exact numbers can still change before launch. Supercell frequently tweaks a new Brawler's damage, health, and Super charge rate in the final balance pass. Treat the stats below as the reveal-state kit, and check the in-game patch notes on release day for the shipping values.
Who is Vince? Lore and role
Vince works as a spooky barista at the Cryptic Cafe (some trackers call it the "Creepy Café"), a new insect-themed corner of Starr Park that fits the Brawl-o-ween theme perfectly. He's tied to the season's cast of eerie new characters and is obsessed with — of all things — caterpillars and moths.
Mechanically, Vince is a Mythic Damage Dealer (Liquipedia), and he's brawler number #108 in the roster. That makes him the second Mythic added in the Update 69 cycle after Cosmo, and the last new Brawler confirmed for 2026. Unlike a straightforward burst DPS, Vince is a setup Damage Dealer: he plants resources on the battlefield early, then cashes them in for a much bigger payoff later. If you enjoy Brawlers that reward map control and patience — think of the way a good Sprout or Penny shapes an area before the fight — Vince is built for you.
Vince's full kit
Vince's kit is one of the more unusual designs Supercell has shipped, because almost everything he does feeds a single resource: moths. Here's how each piece works, based on the official August 2026 Brawl Talk reveal.
Trait: caterpillars into moths
Vince's Trait spawns caterpillars around the battlefield. When a caterpillar is hit or stepped on — by anyone — it transforms into a moth. Vince collects those moths, and he can store up to a maximum of 20 at once. This is the engine of his entire kit: no moths, weak Super; a full stash, a devastating one. Managing where your caterpillars sit and baiting enemies into triggering them is the core skill of playing Vince well.
Main attack: the coffee mug
Vince's basic attack throws a coffee mug at enemies for moderate single-target damage. On its own it's an ordinary ranged poke, but there's a catch: enemies who've been marked by Vince's Super take extra damage from his attacks. So the loop is Super first, then mug the debuffed target to punish it hard.
Super: Moth Swarm
Vince's Super releases the moths he's collected to swarm and attack enemies, and it debuffs them so they take increased damage. Crucially, the strength of the Super scales directly with how many moths Vince has banked — a Super fired at 3 moths is a light tickle, while one fired at the full 20 is a real fight-ender. This is exactly why Vince is a ramp-up Brawler: his best plays come from spending the early game seeding caterpillars and farming moths so that his mid- and late-game Supers hit like a truck.
Gadgets
Vince launches with two Gadgets (Liquipedia):
- Hot Coffee — the safer all-purpose pick that gives Vince immediate combat value, useful when you don't have enough moths banked yet for a strong Super.
- Metamothosis — instantly transforms nearby caterpillars into moths, letting you spike your moth count on demand instead of waiting for enemies to step on them.
The general rule that early build guides are converging on: run Hot Coffee for consistent value, and switch to Metamothosis when you want to force a big Super online fast.
Star Powers
Vince also ships with two Star Powers: Come To Papa and Bug Bandage (Liquipedia). As with any new Brawler, the exact effect numbers are the most likely thing to shift before or shortly after launch, so verify them in-game on release day — but both are built around his caterpillar/moth economy, either pulling resources toward him or sustaining him while he sets up.
At reveal, Vince does not have a Hypercharge or Buffies yet. New Mythics almost always launch without a Hypercharge and receive one in a later cycle, so don't expect one at release.
How to get Vince
Vince will be unlocked through Brawler Blast, the system that replaced Starr Road in Update 69. Instead of buying a Brawler along a fixed path, you now spend Credits to enter the Brawler Blast screen, eliminate cutout choices, and land on your unlock. As a Mythic Brawler, Vince should cost the Mythic Credits tier — expected to be around 1,900, matching Cosmo, though Supercell hasn't published the final figure.
The cheaper route, as always with a fresh Brawler, is his early-access event. Supercell typically runs a free ticketed Release Event for a new Mythic (like Cosmo's ~September 10–19 event), letting active players grind him out for free before he enters the normal Credit pool. Details for Vince's event are "to be confirmed" (BrawlQR), so watch the in-game news tab when Brawl-o-ween goes live.
Important: there is no code, QR, or "generator" that unlocks Vince. Brawlers are never handed out through creator codes, and any site promising "free Vince" or "free gems to buy Vince" through a generator is a scam. The only legitimate ways to get him are his Release Event or Brawler Blast with Credits.

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How to prep for Vince before launch
You can't buy a Brawler before he exists, but you can stack the resources that will get him unlocked and maxed the fastest:
- Bank Credits now. Because Vince costs Mythic-tier Credits, saving up before Brawl-o-ween means you can unlock him immediately if you don't finish his Release Event. Open your daily Starr Drops and clear quests — both are steady Credit sources.
- Stockpile Coins and Power Points. Once unlocked, you'll want to push him to Power 11 fast to compete. A pile of Coins turns a fresh Vince into a maxed one overnight.
- Clear your Release Event schedule. New-Brawler events are time-boxed and ticket-gated. Logging in daily during the event window is the free path to Vince, so plan your play sessions around it.
- Practice ramp-up Brawlers. If Vince plays like the setup Damage Dealer he looks like, reps on area-control Brawlers now will translate directly to reading where to plant caterpillars for value.
For a look at what's changing around Vince this cycle, our Royal Academy / Update 69 breakdown and the current September 2026 tier list cover the meta he's walking into.
Will Vince be good? Early outlook
It's too early for real win-rate data — Vince isn't playable yet, so anyone posting a "Vince tier list" right now is guessing. That said, his design points to a high skill ceiling. Ramp-up Brawlers that depend on stored resources tend to be strong in longer, objective-based modes (Gem Grab, Hot Zone, Knockout) where you get time to seed caterpillars and farm moths, and weaker in fast, chaotic modes like Showdown where fights end before he's stacked up.
The obvious risk is the same one every resource-Brawler faces: if enemies rush him before his moths are banked, an early Vince has a weak Super and only a moderate mug attack to defend himself. Expect his real strength to land somewhere between "oppressive in the right comp" and "punishable if you play him greedy" — and expect Supercell to tune those exact numbers in his launch balance pass. We'll update this guide with live win-rate and tier data once Brawl-o-ween goes live and the meta settles.
FAQ
When does Vince come out in Brawl Stars? Vince releases in October 2026 with the Brawl-o-ween season (Season 55), which starts after Season 54 "Royal Academy" ends on October 1, 2026. Supercell hasn't pinned an exact in-game unlock day yet, so watch the in-game news tab when Brawl-o-ween goes live.
What rarity and class is Vince? Vince is a Mythic Brawler and a Damage Dealer, and he's brawler #108 in the roster — the second Mythic added in the Update 69 cycle after Cosmo.
How does Vince's kit work? His Trait spawns caterpillars that turn into moths when hit or stepped on (up to 20 stored). His main attack throws a coffee mug, and his Super unleashes his collected moths — the more moths banked, the stronger it hits and the harder his mug attack punishes debuffed targets afterward.
What are Vince's gadgets and star powers? His two Gadgets are Hot Coffee (all-purpose combat value) and Metamothosis (instantly turns nearby caterpillars into moths). His two Star Powers are Come To Papa and Bug Bandage. Exact effect numbers can change before launch, so verify them in-game on release day.
How do you unlock Vince? Through Brawler Blast using Mythic Credits (expected around 1,900, same tier as Cosmo), or for free during his limited-time Release Event if Supercell runs one — details are still to be confirmed. There is no code or generator that unlocks him; any "free Vince generator" is a scam.
Is Vince better than Cosmo? They fill different roles — Cosmo is a Mythic Controller who manipulates projectiles, while Vince is a Mythic Damage Dealer that ramps up with moths. Cosmo launched strong on a small sample; it's too early to rank Vince, since he isn't playable yet. Check back after Brawl-o-ween for live win-rate comparisons.



