Timesaver

OSRS Money Making Guide 2026: Best GP/Hour Methods (Every Level)

Maria Nikonorova
Maria Nikonorova
OSRS money making 2026 — the Grand Exchange trading hub where players buy and sell for GP

Every account in Old School RuneScape eventually runs into the same wall: you need gold, and you need to decide how to earn it without burning your free time. The catch is that the "best" method is never universal — it depends on your combat level, your gear, and how much real-world value an hour of grinding is actually worth to you. This guide ranks the highest GP/hour methods in OSRS as of June 2026, from endgame bosses pulling 17M+ an hour to relaxed skilling and Grand Exchange flipping for players who never want to touch a boss.

Quick answer (TLDR): As of June 2026, the single highest GP/hour method in OSRS is killing the Doom of Mokhaiotl (Delve 1–16) at roughly 17.2M GP/hour, per the OSRS Wiki Money making guide — but it demands near-maxed combat. For most players, mid-tier bosses like Zulrah (~3.3M GP/hour) or AFK-friendly skilling like Blast Furnace and Runecrafting are the realistic sweet spot, while GE flipping earns GP with zero combat. Read on for the full breakdown by level and play style.

How much GP can you actually make in OSRS?

GP/hour rates in OSRS span an enormous range — from a few hundred thousand at a relaxed skilling method to over 17 million GP/hour at the absolute top end of PvM. The reason the gap is so wide is that high-end methods gate their rewards behind near-maxed stats, expensive gear, and intense, click-perfect gameplay. The wiki's Money making guide is the canonical list of every method, but it is deliberately neutral: it tells you what a method earns, not whether the grind is worth your time. That decision is the part this guide cares about most.

One important caveat up front: every GP/hour figure below is an estimate that fluctuates with Grand Exchange prices. A boss's profit is just the market value of its drops, and those prices move daily. Treat the numbers as a current snapshot (June 2026), not a fixed promise.

How is "GP per hour" measured in OSRS?

A method's GP/hour is calculated as (average loot value per action) × (actions per hour) − (supply cost per hour). For a boss, that means kills per hour multiplied by the average value of a kill, minus the potions, food, and ammunition you burn. This is why two players at the same boss can post wildly different rates: a maxed account using a Twisted bow clears far more kills per hour than someone in budget gear, and faster kills mean more loot rolls per hour.

It also means raw GP/hour can be misleading. A method that earns 5M GP/hour but requires 100% focus and a 90+ combat stat is not "better" than a 1M GP/hour skilling method you can do half-AFK while watching a stream — not if your goal is to enjoy the game. Keep that in mind as you read the rankings.

What are the best high-tier PvM money methods?

These are the highest GP/hour methods in the game, all gated behind endgame stats and gear. The figures below are taken directly from the OSRS Wiki Money making guide (verified June 2026).

MethodApprox. GP/hourKey requirements
Doom of Mokhaiotl (Delve 1–16)~17.2MRanged 90+, Magic 80+, Prayer 77+, HP 90+
Killing Yama (duo, shard contract)~13.6MMagic 99, HP 99, Prayer 77+, Def 75+
Doom of Mokhaiotl (Delve 1–8)~12.8MRanged 90+, Magic 80+, Prayer 77+
Fortis Colosseum (Wave 12)~11.7MAtt/Str 95+, Def 90+, Magic 94+, Prayer 77+
Theatre of Blood / Tombs of Amascut~12–14.5MEndgame raid gear + team

The Doom of Mokhaiotl, OSRS's first "delve" boss released alongside the Varlamore: The Final Dawn quest in 2025, is the current top earner at roughly 17.2M GP/hour at high delve levels. It is repeatable and scales in difficulty the deeper you delve, which is exactly why it pays so well — and why almost nobody can sustain it.

This is the tier where the "is it worth it?" question bites hardest. These methods assume you already own a bank worth of best-in-slot gear and can execute mechanically perfect rotations for hours. If that's not you yet, the mid-tier below is where the real value lives.

Which mid-tier bosses make the most GP?

This is the sweet spot for the majority of players — accessible bosses that earn millions per hour without demanding a maxed account.

Fighting Vorkath in OSRS — a top mid-game money-making boss at several million GP per hour

  • Zulrah — the rotation snake boss. At ~24 kills/hour you earn roughly 3.27M GP/hour, rising toward 4.7M with maxed stats and a Twisted bow, per the wiki. The average Zulrah kill is worth about 136,298 GP. It's the classic "first serious money boss."
  • Vorkath — the post–Dragon Slayer II draconic boss. Each kill averages roughly 169,594 GP, and a focused account clears ~30 kills/hour, putting Vorkath in the multi-million-GP/hour range. Slightly more forgiving than Zulrah, which is why many players grind it first.

Both bosses are the standard answer to "which boss should I learn for money?" — they pay well, they're soloable, and the gear requirement is reachable for a mid-game account rather than a maxed one.

What are the best skilling money makers (no bossing)?

Not everyone wants to PvM. The good news in 2026 is that skilling money has never been stronger — one skilling method now out-earns most raids:

  • Smithing oathplate armour — at Smithing 83+, this is one of the single highest GP/hour activities in the entire game at roughly 12.57M GP/hour, per the Money making guide. No combat, no boss — just a high Smithing level and capital for materials.
  • Runecrafting (e.g. blood or soul runes) — around 1.5M GP/hour at high levels; click-intensive but lucrative.
  • Blast Furnace (smelting bars) — roughly 1–2.5M GP/hour with the standard setup (coal bag, ice gloves), and it's reasonably AFK-friendly.
  • Runite ore mining (85 Mining) — 1M+ GP/hour, and viable even in free-to-play worlds.
  • Herb runs — only ~100k–200k per five-minute run, but it's passive, low-effort, and stacks up over a play session without any active grinding.

Skilling money is the answer for players who want GP as a byproduct of leveling, or who simply find bossing stressful. The rates are lower than top PvM, but the effort-to-reward ratio is far more relaxed.

Can you make GP in OSRS without combat at all?

Yes — through merchanting, better known as GE flipping. You buy items below market value on the Grand Exchange and sell them higher, profiting on the spread. It requires no combat and no skilling — only starting capital and patience.

Two hard facts that define flipping: members get 8 Grand Exchange slots (free-to-play players get only 3), and each slot can buy or sell one item at a time. The more slots and capital you have, the more flips you can run in parallel. The major limitation: Ironman accounts cannot flip — the GE redirects them to a bond-only interface and blocks all other buying and selling. Flipping is a main-account-only money method.

Is grinding for GP actually worth your time?

This is the question the wiki will never answer for you, and it's the real reason most players land here. The highest GP/hour methods demand the kind of mechanical perfection that, for many people, simply doesn't click — no matter how many guides they watch. One r/2007scape player put it bluntly while trying to learn endgame raids for profit:

"I keep dying to the same things. I watch guides but it doesn't matter… it's a real shame, I love raids in MMOs." — u/Ltheother, r/2007scape

That frustration is universal, and it's worth being honest about the math. If a top-tier method earns 12M GP/hour but takes you 200 hours of practice to execute reliably — and you still die on bad RNG — then the effective rate for the first hundred hours is far lower, and the stress is real. For players who value their time, the rational move is often to pick a comfortable mid-tier or skilling method you can actually sustain, or to skip the grind for content you don't enjoy entirely. Decide what an hour of your evening is worth before you commit to a grind that pays in months, not days.

What's the best money-making method for your level?

Use this as a quick starting point, then dive into the specific method that fits your account:

StageBest realistic methodApprox. GP/hour
Early game / low combatRunite mining, herb runs, GE flipping~0.2–1M
Mid gameVorkath, Zulrah, Blast Furnace~1.5–4M
High SmithingOathplate armour smithing~12.5M
Endgame PvMDoom of Mokhaiotl, Colosseum, raids~11–17M

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Frequently Asked Questions

What is the fastest way to make money in OSRS in 2026? The single fastest method is killing the Doom of Mokhaiotl at high delve levels (~17.2M GP/hour), but it requires near-maxed combat. For most accounts, the fastest realistic money comes from a mid-tier boss like Zulrah (~3.3M GP/hour) or a high-level skilling method like smithing oathplate armour (~12.57M GP/hour at Smithing 83+).

How much GP per hour can a mid-game account make? A mid-game account with reachable gear can expect roughly 1.5–4M GP/hour at bosses like Vorkath and Zulrah, or 1–2.5M GP/hour from AFK-friendly skilling like the Blast Furnace. These rates are estimates and shift with Grand Exchange prices.

Can free-to-play players make GP in OSRS? Yes, though far more slowly. Runite ore mining is the standout F2P method at around 1M GP/hour, and F2P players can flip on the Grand Exchange — but with only 3 GE slots instead of the 8 members get.

Can Ironman accounts flip on the Grand Exchange? No. Ironman accounts are redirected to a bond-only GE interface and cannot buy or sell any other item. Ironmen must make GP through gathering and bossing, not merchanting.

Is it worth buying a Fire Cape or Infernal Cape instead of grinding it? That depends on how much you value your time. The Fire Cape (TzTok-Jad, 63 waves) and especially the Infernal Cape (TzKal-Zuk, 69 waves) are among the most failed and re-attempted grinds in the game. If the practice isn't fun for you, a carry service saves dozens of hours of frustration.

Are these GP/hour rates accurate? They are current estimates verified against the OSRS Wiki in June 2026. Because every figure is derived from live Grand Exchange drop values, rates change daily — always treat them as a snapshot, not a guarantee.


Sources: OSRS Wiki — Money making guide, Inferno, Fight Caves, and Grand Exchange. GP/hour figures are community/wiki estimates verified June 2026 and fluctuate with live Grand Exchange prices.

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