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Keystone Legend: Season 2

WoW Midnight Keystone Legend: Season 2 3000 Rating Boost

  • 3000 M+ Rating
  • Breath of Ruin Mount
  • 318 ilvl Vault

A Keystone Legend 3000 rating boost at timesaver.gg costs $854.10 and takes your character to 3000 Mythic+ rating in WoW Midnight Season 2, unlocking Midnight Keystone Legend: Season 2 and the mount Breath of Ruin. Because rating is cumulative, Conqueror at 1500, Master at 2000 with Breath of Blight, and Hero at 2500 all come with it. A single timed key at this level is $215.10.

What’s included

The $854.10 push delivers 3000 rating, four Keystone achievements, both seasonal mounts and the full set of 8 dungeon teleports.

  • 3000 Mythic+ rating and Midnight Keystone Legend: Season 2.
  • Both seasonal mounts: Breath of Blight at 2000 and Breath of Ruin at 3000.
  • Keystone Conqueror (1500), the title “the Venomous”, Keystone Master (2000) and Keystone Hero (2500).
  • Teleports to all 8 Season 2 dungeons, unlocked at +10 each.
  • 311 item level end-of-run gear, a 318 Great Vault pick and Myth Mistcrests from +9 upward.
  • Self-play by default, played by hand on your own character.

The 8 Season 2 Mythic+ dungeons

Season 2 runs an 8-dungeon pool, and Altar of Fangs is the only new dungeon in it.

  • Altar of Fangs — new in patch 12.1; Mythic Zul’jan here drops the mount The Writhing Brood.
  • Murder Row
  • Den of Nalorakk
  • The Blinding Vale
  • Voidscar Arena
  • Ruby Life Pools
  • Kings’ Rest
  • Temple of Sethraliss

A Legend push runs every one of them above +10, which is what collects the full teleport set.

The Season 2 Keystone rating ladder

Season 2 has five Keystone milestones: Conqueror at 1500, Master at 2000, Hero at 2500, Legend at 3000 and Myth, listed at 3400 rating.

AchievementRatingReward
Keystone Conqueror1500Title “the Venomous”
Keystone Master2000Mount Breath of Blight
Keystone Hero2500No mount or title
Keystone Legend3000Mount Breath of Ruin
Keystone Mythlisted at 3400Title “the Venomous Contender”

Keystone Hero at 2500 sits between Master and Legend. Most boosting sites print the ladder as Conqueror, Master, Legend, Myth and drop Hero, which makes the gap between 2000 and 3000 look smaller than it is. Rating is cumulative and never resets inside a season, so every milestone below the one you buy is awarded on the way.

Loot and item level by key level

Mythic+ gear caps at +10 in Season 2: 311 item level end-of-run and 318 in the Great Vault, and a Legend push spends most of its time above that line.

Key levelEnd-of-run chestGreat Vault
+2 to +3295305
+4298308
+5302308
+6305311
+7 to +9305-308315
+10 and above311318

Both columns cap at +10: a +14 and a +10 drop the same item level and the same crests. Teleports unlock at +10, once per dungeon.

We would rather say this plainly than sell it: Legend is a rating, mount and teleport purchase, not a gearing service. The +11 to +13 keys this push runs drop exactly what a +10 drops. If gear is the actual goal, Keystone Master reaches a 315 vault for a fraction of the price and Venomous Abyss Heroic pays 305-315 per boss.

Mistcrests and the Great Vault

Keys at +9 and above pay Myth Mistcrests, at a flat 20 crests per upgrade rank, against Hero Mistcrests from +4 to +8.

The weekly cap is 100 crests per type and lower crests convert upward at 3:1. Season 2 has five upgrade tracks — Adventurer, Veteran, Champion, Hero and Myth — the Hero track running 305 to 321 and the Myth track 318 to 334. There is no Explorer track this season.

Every timed key also fills a dungeon row in your Great Vault. If crests or vault slots are the real goal, the Mistcrests farm and the Great Vault boost target them directly.

How the order is configured

Five options sit on this page, starting with the choice between the full push at $854.10 and a single timed key at $215.10.

  • Service — “Keystone Legend — 3000 Mythic+ rating” at $854.10, or “Single +13 key in time” at $215.10.
  • Quantity — a counter from 1 to 8, for stacking keys or ordering on several characters.
  • Dungeon — any of the eight Season 2 dungeons, or Random, on single keys only.
  • Completion method — Self-play, Piloted, or Self-play Remote at +30%.
  • Completion speed — Standard, Express at +20%, or Super Express at +40%.

Single +13 keys at $215.10 are run by the same team, and suit a character already close to 3000.

Self-play, piloted or remote

Three completion methods are offered, and two of them cost the same: Self-play and Piloted are priced identically, Self-play Remote adds 30%.

  • Self-play — the default. You play your own character and no login details change hands.
  • Piloted — a booster plays your character for you, at the same price.
  • Self-play Remote — remote-control software while you watch, for 30% more.

Every key is played by hand by real players. No bots, PC only.

Requirements

You need a level 90 character in the region you are ordering for, and nothing else — Mythic+ has no attunement.

  • Level 90, the WoW Midnight level cap.
  • Your own region and realm. Mythic+ Season 2 opened Tuesday 18 August 2026 in NA and Wednesday 19 August in EU.
  • Weekly reset — US and OCE Tuesday 15:00 UTC, EU Wednesday 04:00 UTC, when vault rows and the crest cap roll over.
  • No keystone needed from you. The group brings the keys.

How long it takes

3000 rating takes far more than eight keys — every one of the 8 dungeons has to be timed well above +10, most of them repeatedly.

Mythic+ has no lockout, but a Legend push realistically spans several sessions. Express adds 20%, Super Express 40% for back-to-back scheduling. If 3000 is more than you need, the Mythic+ score boost sells rating in custom amounts; Keystone Myth continues to the top of the ladder.

How it works

  • 1
    Configure & pay

    Set the options on the right and confirm your realm and character name in the order chat.

  • 2
    We run the content

    A vetted WoW pro team is assigned in ≤ 30 minutes and clears the service, piloted or with you.

  • 3
    Confirm your rewards

    Gear, mounts and progress land on your character — you confirm before the order closes.

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Frequently asked questions

  • 3000 Mythic+ rating. The Season 2 ladder is Conqueror 1500, Master 2000, Hero 2500, Legend 3000 and Myth, listed at 3400. Legend awards the mount Breath of Ruin. Because rating is cumulative, a Legend push also awards Conqueror, Master with Breath of Blight, and Hero. It costs $854.10.

  • Yes. Keystone Hero at 2500 rating sits between Master and Legend, and a 3000 push passes straight through it. Many competitor pages list the ladder as Conqueror, Master, Legend, Myth and omit Hero entirely, which understates how much rating separates 2000 from 3000. All three lower milestones are included.

  • No. Mythic+ rewards cap at +10 in Season 2: 311 item level from the end-of-run chest and 318 from the Great Vault. A +13 key drops exactly the same gear and the same crests as a +10. What keys above +10 buy is rating, the Keystone achievements, the seasonal mounts and the teleports.

  • Yes. Mythic+ teleports unlock at +10 per dungeon, and a Legend push times every one of the eight Season 2 dungeons well above that: Altar of Fangs, Murder Row, Den of Nalorakk, The Blinding Vale, Voidscar Arena, Ruby Life Pools, Kings’ Rest and Temple of Sethraliss. The full set comes with the push.

  • Both seasonal Mythic+ mounts. Breath of Blight is awarded by Keystone Master at 2000 rating and Breath of Ruin by Keystone Legend at 3000, and a Legend push crosses both thresholds. The Mythic+ mount The Writhing Brood is separate — it drops from Zul’jan in Mythic Altar of Fangs.

  • Myth Mistcrests. Mythic+ keys at +9 and above pay Myth Mistcrests, and a Legend push runs well past that line. Upgrades cost a flat 20 crests per rank, the weekly cap is 100 per type, and lower crests convert upward at 3:1. Myth track gear runs from 318 to 334.

  • No. Self-play is the default and is priced the same as Piloted: you play your own character alongside the team and no login details change hands. Piloted has a booster play for you, and Self-play Remote runs the session through remote-control software while you watch, for 30% more.

  • Yes. A single timed +13 key is $215.10 on this page, run by the same team that does the Legend push. That is the sensible option when you are already near 3000 and need a few hundred rating rather than the whole ladder. The Quantity counter stacks up to 8 keys.

  • It is measured in keys, not evenings: 3000 rating needs all eight Season 2 dungeons timed well above +10, most of them more than once. Mythic+ has no weekly lockout, so nothing forces it across resets, but it usually spans several sessions. Super Express adds 40% for back-to-back scheduling.

  • A level 90 character in the region you order for. Mythic+ has no attunement and you do not need to supply a keystone — the group brings the keys. Season 2 opened the week of 18 August 2026, Tuesday in NA and Wednesday in EU, with resets at 15:00 UTC and 04:00 UTC respectively.

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