A Keystone Legend 3000 rating boost at timesaver.gg costs $854.10 and takes your character to 3000 Mythic+ rating in WoW Midnight Season 2, unlocking Midnight Keystone Legend: Season 2 and the mount Breath of Ruin. Because rating is cumulative, Conqueror at 1500, Master at 2000 with Breath of Blight, and Hero at 2500 all come with it. A single timed key at this level is $215.10.
What’s included
The $854.10 push delivers 3000 rating, four Keystone achievements, both seasonal mounts and the full set of 8 dungeon teleports.
- 3000 Mythic+ rating and Midnight Keystone Legend: Season 2.
- Both seasonal mounts: Breath of Blight at 2000 and Breath of Ruin at 3000.
- Keystone Conqueror (1500), the title “the Venomous”, Keystone Master (2000) and Keystone Hero (2500).
- Teleports to all 8 Season 2 dungeons, unlocked at +10 each.
- 311 item level end-of-run gear, a 318 Great Vault pick and Myth Mistcrests from +9 upward.
- Self-play by default, played by hand on your own character.
The 8 Season 2 Mythic+ dungeons
Season 2 runs an 8-dungeon pool, and Altar of Fangs is the only new dungeon in it.
- Altar of Fangs — new in patch 12.1; Mythic Zul’jan here drops the mount The Writhing Brood.
- Murder Row
- Den of Nalorakk
- The Blinding Vale
- Voidscar Arena
- Ruby Life Pools
- Kings’ Rest
- Temple of Sethraliss
A Legend push runs every one of them above +10, which is what collects the full teleport set.
The Season 2 Keystone rating ladder
Season 2 has five Keystone milestones: Conqueror at 1500, Master at 2000, Hero at 2500, Legend at 3000 and Myth, listed at 3400 rating.
| Achievement | Rating | Reward |
|---|---|---|
| Keystone Conqueror | 1500 | Title “the Venomous” |
| Keystone Master | 2000 | Mount Breath of Blight |
| Keystone Hero | 2500 | No mount or title |
| Keystone Legend | 3000 | Mount Breath of Ruin |
| Keystone Myth | listed at 3400 | Title “the Venomous Contender” |
Keystone Hero at 2500 sits between Master and Legend. Most boosting sites print the ladder as Conqueror, Master, Legend, Myth and drop Hero, which makes the gap between 2000 and 3000 look smaller than it is. Rating is cumulative and never resets inside a season, so every milestone below the one you buy is awarded on the way.
Loot and item level by key level
Mythic+ gear caps at +10 in Season 2: 311 item level end-of-run and 318 in the Great Vault, and a Legend push spends most of its time above that line.
| Key level | End-of-run chest | Great Vault |
|---|---|---|
| +2 to +3 | 295 | 305 |
| +4 | 298 | 308 |
| +5 | 302 | 308 |
| +6 | 305 | 311 |
| +7 to +9 | 305-308 | 315 |
| +10 and above | 311 | 318 |
Both columns cap at +10: a +14 and a +10 drop the same item level and the same crests. Teleports unlock at +10, once per dungeon.
We would rather say this plainly than sell it: Legend is a rating, mount and teleport purchase, not a gearing service. The +11 to +13 keys this push runs drop exactly what a +10 drops. If gear is the actual goal, Keystone Master reaches a 315 vault for a fraction of the price and Venomous Abyss Heroic pays 305-315 per boss.
Mistcrests and the Great Vault
Keys at +9 and above pay Myth Mistcrests, at a flat 20 crests per upgrade rank, against Hero Mistcrests from +4 to +8.
The weekly cap is 100 crests per type and lower crests convert upward at 3:1. Season 2 has five upgrade tracks — Adventurer, Veteran, Champion, Hero and Myth — the Hero track running 305 to 321 and the Myth track 318 to 334. There is no Explorer track this season.
Every timed key also fills a dungeon row in your Great Vault. If crests or vault slots are the real goal, the Mistcrests farm and the Great Vault boost target them directly.
How the order is configured
Five options sit on this page, starting with the choice between the full push at $854.10 and a single timed key at $215.10.
- Service — “Keystone Legend — 3000 Mythic+ rating” at $854.10, or “Single +13 key in time” at $215.10.
- Quantity — a counter from 1 to 8, for stacking keys or ordering on several characters.
- Dungeon — any of the eight Season 2 dungeons, or Random, on single keys only.
- Completion method — Self-play, Piloted, or Self-play Remote at +30%.
- Completion speed — Standard, Express at +20%, or Super Express at +40%.
Single +13 keys at $215.10 are run by the same team, and suit a character already close to 3000.
Self-play, piloted or remote
Three completion methods are offered, and two of them cost the same: Self-play and Piloted are priced identically, Self-play Remote adds 30%.
- Self-play — the default. You play your own character and no login details change hands.
- Piloted — a booster plays your character for you, at the same price.
- Self-play Remote — remote-control software while you watch, for 30% more.
Every key is played by hand by real players. No bots, PC only.
Requirements
You need a level 90 character in the region you are ordering for, and nothing else — Mythic+ has no attunement.
- Level 90, the WoW Midnight level cap.
- Your own region and realm. Mythic+ Season 2 opened Tuesday 18 August 2026 in NA and Wednesday 19 August in EU.
- Weekly reset — US and OCE Tuesday 15:00 UTC, EU Wednesday 04:00 UTC, when vault rows and the crest cap roll over.
- No keystone needed from you. The group brings the keys.
How long it takes
3000 rating takes far more than eight keys — every one of the 8 dungeons has to be timed well above +10, most of them repeatedly.
Mythic+ has no lockout, but a Legend push realistically spans several sessions. Express adds 20%, Super Express 40% for back-to-back scheduling. If 3000 is more than you need, the Mythic+ score boost sells rating in custom amounts; Keystone Myth continues to the top of the ladder.



