
Single Player Draft is the quietest 15,000-coin decision in EA SPORTS FC 27. Online Draft gets all the attention because a four-win run there guarantees 82+ tradeable players, so most guides cover that table and leave the offline one as a footnote — exactly the footnote players keep searching for. Season 1's Single Player table is now tracked in full apart from its one-win row, and it changes the answer: offline Draft pays in generic gold packs with no rating guarantees anywhere in the table, and on tracked pack values plus match coins, a perfect four-win run clearly beats the 15,000-coin entry in only two of its eight possible reward groups.
Quick answer: FC 27 Single Player Draft costs the same as Online Draft — 15,000 coins, 300 FC Points or one Draft Token — for up to four knockout matches against the AI. The Season 1 reward table contains no reward with a guaranteed rating floor at any win count — no 78+, 82+ or 84+ players, no Player Picks: four wins rolls one of eight pack-only groups ranging from a lone Gold Pack (around 2,058 coins of tracked average value) up to a Large Gold Pack plus a Draft Token Pack, which refunds your entry as a free re-entry. Add the match coins — players report roughly 500 coins a game, about 2,000 for a full 4-0 run — and only two of those eight groups clearly beat the 15,000-coin fee. Online Draft's first-round exit can hand you that same Draft Token Pack. Verdict: never pay coins or FC Points for Single Player Draft. Play it only on a Draft Token, and even then Online pays strictly better for the same Token.
Current FC 27 phase: Season 1: Ones to Watch, week 4. Future Stars is the live campaign — EA published its Future Stars article on 9 October 2026 and states that upgrade tracking began that day. EA has confirmed Season 1 runs 17 September to 22 October 2026, with Season 2 starting on the 22nd; the switchover time itself is not in EA's Pitch Notes, and trackers put it at 06:59 UTC, in line with EA's documented 06:59 UTC weekly reward reset. Draft is an always-open mode, but its reward tables are keyed to the season, so everything below applies to Season 1 and should be re-checked once Season 2 starts.

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Key takeaways
- Entry is identical to Online Draft: 15,000 coins / 300 FC Points / 1 Draft Token, for a maximum of four matches.
- Single Player and Online Draft do not share a reward table. Offline pays generic packs; online pays rating-floored tradeable players.
- Season 1 offline has eight separate four-win reward groups — you roll one, you do not get all of them, and EA publishes no odds for which.
- Not one offline group contains a rating-floored reward (78+/82+/84+ players or Player Picks). Online four wins guarantees five 82+ tradeable players plus two Player Picks.
- On FUT Mind's tracked FC 27 pack averages plus the ~2,000 match coins a 4-0 run pays, only two of the eight four-win groups clearly beat the 15,000-coin entry, three are unknown because one pack in them has no FC 27 data, and three are flat losses — the weakest being a single Gold Pack at roughly 2,058 coins.
- The one genuinely good offline outcome is the group containing a Draft Token Pack — it contains a Draft Token plus four common gold items, so it buys your next entry outright.
- Difficulty changes nothing about rewards. It only moves the coins you earn per match.
- EA has published no FC 27 Draft reward table for either version. Every table below is community-tracked.
What does a Single Player Draft run cost in FC 27?
The same as Online. There is no offline discount, which is the root of the whole problem.
| Entry route | Cost | Notes |
|---|---|---|
| FUT Coins | 15,000 | The default for most clubs |
| FC Points | 300 | Not a purchasable bundle on its own — the smallest covering tier is 500 points |
| Draft Token | 1 Token | Free; untradeable, so its only use is an entry |
A run is up to four knockout matches. You keep playing until you lose once or until you have won four, and the payout lands the moment the campaign ends. Packs sit in the Store under My Packs until you choose to open them, so there is no pressure to open a reward into a bad market.
Two naming notes before the tables. The mode is Draft, split into Online Draft and Single Player Draft, but several in-game screens and item descriptions say Ultimate Draft — the free-entry item is literally an Ultimate Draft Token. Both names are correct. And the community tracker fifauteam is explicit about the split that matters here:
"The squad building process and match limit are the same, but Online Draft is played against other users, while Single Player Draft is played against the AI. The available reward combinations are different."
— fifauteam, Draft Rewards for FC 27
What are the FC 27 Single Player Draft rewards for Season 1?
Here is the full tracked table. Read it as reward groups: your final win count selects a group list, and you receive one combination from that list, not all of them.
| Wins | Season 1 Single Player Draft reward groups (community-tracked) |
|---|---|
| 4 (WWWW) | Jumbo Gold Pack + Gold Pack + Mini Gold Pack · or Jumbo Premium Gold Pack + Jumbo Premium Gold 26 Pack · or Large Gold Pack + Gold Players Pack · or Large Gold Pack + Jumbo Premium Gold Pack · or Large Gold Pack + Draft Token Pack · or Large Gold Pack + Jumbo Premium Gold 26 Pack · or Gold Players Pack + Jumbo Premium Gold 26 Pack · or a single Gold Pack |
| 3 (WWWL) | 2x Large Gold Packs + Jumbo Premium Gold Pack |
| 2 (WWL) | 3x Gold Packs |
| 1 (WL) | No reward group published by trackers for Season 1 |
| 0 (L) | Premium Loan Player Reward Pack + Large Silver Pack + Gold Pack + Silver Players Pack · or a single Jumbo Silver Pack |
Three things stand out immediately.
Not one reward in the table has a rating floor. No 78+, no 82+, no Player Picks — every line is a generic pack, so your payout depends entirely on what falls out of it. There are player items inside those packs, of course; what there is no guarantee of is a rating. Compare that with the Online table below, where four wins guarantees five 82+ tradeable players plus an 83+ and an 84+ Player Pick.
The eighth four-win group is a single Gold Pack. Win all four matches against the AI and one of the eight outcomes is the same pack a 2-win run gets three of. That is the row players are describing when they say offline Draft is a scam, and it is in the table, not a rumour.
A first-round exit pays in silver. The 0-win groups are a Jumbo Silver Pack, or a loan pack with a Large Silver Pack, a Gold Pack and a Silver Players Pack. The Premium Loan Player Reward Pack contains a loan item — playable for a few matches, then gone, and never sellable.
What is a Single Player Draft run actually worth in coins?
This is the part no tracker does for you. FUT Mind publishes a running average value and average quick-sell (discard) value per FC 27 pack, built from the packs its users open. Those figures are community estimates of what the contents are worth, not a guaranteed payout — but they are the only numbers that let you compare a reward against a 15,000-coin entry.
| Pack | Tracked average value (coins) | Average discard value (coins) |
|---|---|---|
| Gold Pack | 2,058 | 2,323 |
| Large Gold Pack | 3,814 | 3,385 |
| Jumbo Gold Pack | 7,787 | 6,934 |
| Jumbo Premium Gold Pack | 5,250 | 6,584 |
| Gold Players Pack | 10,600 | 6,799 |
| Giant Gold Pack | 14,890 | 8,594 |
| Jumbo Silver Pack | 4,129 | — |
| Large Silver Pack | 2,369 | 1,672 |
| Jumbo Premium Gold 26 Pack | no FC 27 average yet (FC 25: 9,177) | FC 25: 6,505 |
| Mini Gold Pack | no FC 27 average tracked yet | — |
Source: FUT Mind's FC 27 pack pages. Note what the first two rows are telling you: for the plain Gold Pack and the Jumbo Premium Gold Pack, the discard value is higher than the market value of the contents. In week 4 of FC 27 that is not a glitch — with gold fodder sitting at or near the price floor, quick-selling a bad pack beats listing it. EA's own numbers explain why the floor is so crowded:
"Coin balances are more than 50% higher than at the same point last year and we're seeing plenty of Transfer Market activity."
— EA SPORTS, FUT Developer Launch Update, 1 October 2026
Now apply those values to the offline table.
| Offline result | Reward group | Tracked value | vs 15,000-coin entry |
|---|---|---|---|
| 4 wins | Large Gold + Draft Token Pack | 3,814 + a free entry | Clears it — the Token alone replaces the 15,000 |
| 4 wins | Large Gold + Gold Players | 14,414 | Break-even, clears with match coins |
| 4 wins | Gold Players + Jumbo Premium Gold 26 | 10,600 + untracked | Unknown — likely clears |
| 4 wins | Jumbo Premium Gold + Jumbo Premium Gold 26 | 5,250 + untracked | Unknown — borderline |
| 4 wins | Large Gold + Jumbo Premium Gold 26 | 3,814 + untracked | Unknown — borderline |
| 4 wins | Jumbo Gold + Gold + Mini Gold | 9,845 + untracked | Below |
| 4 wins | Large Gold + Jumbo Premium Gold | 9,064 | Below |
| 4 wins | Gold Pack only | 2,058 | ~14% of entry |
| 3 wins | 2x Large Gold + Jumbo Premium Gold | 12,878 | Below |
| 2 wins | 3x Gold Packs | 6,174 | ~41% of entry |
| 0 wins | Jumbo Silver Pack | 4,129 | ~28% of entry |
One number is missing from that table: the match coins. Draft pays coins after every match like any other mode, and that income belongs in the sum. Players running offline Draft in Season 1 report roughly 500 coins per match — about 2,000 across a full four-win run — and difficulty raises the per-match figure without touching the reward table. Fold that in and the picture barely moves:
- 4 wins — two groups clear it. The Draft Token group pays for your next entry outright. Large Gold + Gold Players reaches roughly 16,400.
- 4 wins — three groups are genuinely unknown. They all contain the Jumbo Premium Gold 26 Pack (26 gold items, 9 guaranteed players, 1 guaranteed 80+), which FUT Mind has no FC 27 average for yet because almost nobody has opened one. On its FC 25 average of 9,177 coins, those three land anywhere from borderline to clearly profitable. Treat them as a coin flip, not a payday.
- 4 wins — three groups are flat losses. Jumbo Gold + Gold + Mini Gold (~11,800 with match coins), Large Gold + Jumbo Premium Gold (~11,100), and the single Gold Pack (~4,100, roughly a quarter of your entry).
- 3 wins: roughly 14,400. Beat the AI three times in a row and you are still slightly down.
- 2 wins: roughly 7,200, under half the fee.
- 0 wins: roughly 4,600, and mostly in silver.
The honest verdict: a flawless 4-0 offline run is a coin flip against its own entry fee, and every result below four wins is a loss. EA publishes no odds for which group you roll, so nobody can quote you a true expected value — but a mode where the best possible result is "you might have broken even" and the floor is a single Gold Pack is not a coin route. It is a pack gamble with a four-match skill tax attached.
Two caveats players flagged this season, both of which push the real return below those tracked averages. First, the four-win packs are jumbo packs heavy on consumables, and consumable quick-sell values are lower this year — reports put common ones around 150 coins each. Second, "average value" assumes you list and sell the tradeable contents at market. If you quick-sell instead, use the discard column, which for a plain Gold Pack is the better of the two anyway. The one item players consistently say is worth checking before discarding is managers — several reported manager items going for over a thousand coins Buy Now, and most people bin them without looking.
How do Single Player and Online Draft rewards compare?
Same entry fee, same four-match format, two completely different payouts.
| Wins | Single Player (Season 1) | Online (Season 1) |
|---|---|---|
| 4 | One of 8 pack-only groups; no rating-floored rewards | 5x 82+ tradeable + 83+ Player Pick (1 of 3) + 84+ Player Pick (1 of 2) · or Jumbo Gold + Large Gold + 3x 84+ tradeable · or 10x 78+ + 10x 80+ tradeable |
| 3 | 2x Large Gold + Jumbo Premium Gold | Giant Gold Pack + 5x 80+ tradeable |
| 2 | 3x Gold Packs | Groups containing 78+, 80+, 81+ tradeable players and 81+ Player Picks |
| 1 | Nothing published | 5x gold tradeable + 3x 78+ tradeable · or 5x 75+ + 3x 78+ tradeable |
| 0 | Jumbo Silver Pack, or a loan-pack group | Draft Token Pack · or Jumbo Gold Pack · or Large Gold Pack |
For the full Online Draft breakdown — entry math, the three four-win groups and when a paid online entry is actually worth it — see our Online Draft rewards guide. The comparison that matters here is the floor.
Read the bottom row twice. Losing your first match in Online Draft can return a Draft Token Pack — a free re-entry worth the whole 15,000-coin fee — or a Jumbo Gold Pack at roughly 7,787 tracked coins. Winning all four offline matches can return a single Gold Pack at roughly 2,058. Those are both real rows in the same Season 1 tables, which is the clearest possible statement of how EA has priced the two versions.
Players report exactly that online floor in practice: in the r/EASportsFC thread on FC 27 Draft rewards, one player described taking a Jumbo Gold Pack after a first-round exit and noted that a returned Draft Token is the usual outcome. Nobody in the thread reported anything comparable from an offline run.

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Is Single Player Draft ever worth playing in FC 27?
Yes — on a Token, for three specific reasons, none of which is the reward table.
1. It is risk-free practice with a payout attached. You are drafting a squad of players you have never owned and testing them against the AI. The most reasonable defence of offline Draft in the r/EASportsFC and r/fut threads makes exactly this case: early in a cycle it is a way to collect a few extra packs and get a feel for players and the new gameplay while roughly breaking even — with the caveat that a bad roll leaves you well short. The honest counter, also from those threads, is the time cost: the players who like the offline grind are the ones who can leave it running next to a work monitor, and the ones who dropped it worked out that four AI matches is a lot of minutes for a Large Gold Pack. On a free Token, the floor is zero and every pack is upside.
2. It cannot be ruined by your opponent. Draft's worst failure mode is losing a paid run to a disconnect or a cheater, and the refund path is not reliable — one player in that thread paid 15,000 coins, was disconnected in the first match, and was then told they were not eligible for a replacement Token. The AI never does that. If you are entering with coins for some reason, the offline route at least removes the one risk you cannot control. (If this has already happened to you online, our Draft Token refund guide walks through the claim.)
3. Gold packs still feed the Gallery and the Item Score ladder. Every player item you pull can be added to a Gallery Set, and EA's help documentation is explicit that grading does not consume the card, so a mediocre pack still pushes Set Grades and Gallery Level before you sell or discard it. That lifts the floor of a run without changing its expected value — see our FUT Gallery guide and the Item Score table for how cheaply that loop runs.
What offline Draft is not is a coin route. If coins per hour is the goal, our mode-by-mode breakdown puts Rivals, Squad Battles and trading ahead of any Draft entry you pay for.
On Season Points, be careful with the numbers circulating in clips. FUT.GG's testing puts a win at 70 SP in Rivals, 60 SP in Live Events and 50 SP in Squad Battles, and EA's Launch Update states every eligible match earns between 15 and 100 SP — but no per-mode figure for Draft has been published, and the daily match-play cap of 850 SP applies regardless of where the SP comes from. Treat any specific "SP per offline Draft match" claim as unverified. Our Season 1 SP math has the sources that are confirmed.
Does difficulty or formation change Single Player Draft rewards?
No, and this is the single most expensive misconception about the mode. The tracker's answer is unambiguous:
"No. The difficulty level does not change the Draft reward table. It only affects the Coins earned after each match."
— fifauteam, Draft Rewards for FC 27
So playing Legendary instead of Semi-Pro buys you a larger per-match coin payout and a much higher chance of ending the run at one win instead of four. Pick the hardest difficulty you can reliably win four times on, not the hardest you can survive.
Formation and captain choice do not touch the reward table either. They only decide whether you win, which is the only lever you have.
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What should you do with your Draft Tokens before 22 October?
Season 1 ends on 22 October 2026 — EA-confirmed in the Launch Rewards Pitch Notes — and the tracked reward groups above are Season 1 groups; trackers list every later season as "to be confirmed". Three practical calls for the next ten days.
- Spend Tokens on Online Draft, not offline. Same Token, strictly better table, and even a first-round exit can roll a Draft Token Pack back to you.
- Do not pay 15,000 coins for either version to chase Season 1 rewards. The offline table loses money at every win count below four and is a coin flip at four; the online table needs three or four wins to clear the fee. If your Rivals record is under 50%, the transfer market is the deterministic option — see our market cycle guide.
- Hold unopened Draft packs across the season boundary if you like, but not unclaimed rewards. Packs sit in My Packs indefinitely; time-limited claims do not. Our guide to what expires on 22 October covers which is which, and if you have already discarded something you want back, the quick-sell recovery window is seven days.
If you are grinding Division Rivals for the last Season 1 promotion instead, the final 10-day push is a better use of the same hours than any Draft entry.
FAQ
What are the Single Player Draft rewards in FC 27? For Season 1, community trackers list four wins as one of eight pack-only groups — ranging from a single Gold Pack up to a Large Gold Pack plus a Draft Token Pack — three wins as two Large Gold Packs plus a Jumbo Premium Gold Pack, two wins as three Gold Packs, and a first-round exit as a Jumbo Silver Pack or a loan-pack group. No reward in the table carries a guaranteed rating floor — there are no 78+, 82+ or 84+ items and no Player Picks at any win count. EA has published no official table.
Is Single Player Draft worth 15,000 coins in FC 27? No. Counting the roughly 2,000 match coins a four-win run pays, only two of the eight four-win reward groups clearly beat the 15,000-coin entry, three cannot be valued yet because the Jumbo Premium Gold 26 Pack has no FC 27 tracked average, and three are flat losses — the weakest returning around 4,100 coins all in. Every result below four wins loses coins. Play offline Draft on a free Draft Token instead.
Do Online and Single Player Draft have the same rewards in FC 27? No. The entry cost, four-match format and squad-building process are identical, but the reward combinations differ and Online pays materially better — four online wins guarantees five 82+ tradeable players plus an 83+ and an 84+ Player Pick, while offline pays generic gold packs.
Does higher difficulty give better Single Player Draft rewards? No. Difficulty only changes the coins earned after each match, never the end-of-campaign reward table. Choose the hardest setting you can win four matches on, nothing higher.
How do I get free Draft Tokens in FC 27? EA states that EA Play members "score recurring Ultimate Team™ Draft Tokens" as part of FC 27's member rewards, without publishing a cadence or quantity, so do not budget a number. Tokens also appear in packs, in objectives, and through the Draft Token Upgrade SBC in the Upgrades category. Tokens are untradeable.
Can I sell Single Player Draft rewards on the transfer market? The packs themselves are not sellable, but tradeable items pulled from them are. The exception is the Premium Loan Player Reward Pack in the 0-win group: loan items expire after a set number of matches and can never be listed.
Sources
- fifauteam, Draft Rewards for FC 27 (Online and Single Player) — Season 1 reward groups for both versions, 15,000 coin / 300 FC Point / Token entry, four-match structure, difficulty FAQ.
- FUT Mind, FC 27 Packs List — tracked average and discard values per FC 27 pack, and the Draft Token Pack contents.
- EA SPORTS, FUT Developer Launch Update (1 October 2026) — coin balances more than 50% higher than last year, Transfer Market activity, Live Events uptake.
- EA SPORTS, FC 27 Launch Rewards Pitch Notes (17 September 2026) — EA Play recurring Draft Tokens, Season 1 and Season 2 dates.
- EA SPORTS, Football Ultimate Team 27 — Future Stars (9 October 2026) — the live Season 1 campaign and its 9 October tracking start.
- EA Help, Gallery Hub — completing a Gallery Set does not remove the Player Item from your Club.
- Player discussion: r/EASportsFC — Draft rewards in 27 (paraphrased, no handles).



