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Onimusha: Way of the Sword Review Round-Up — Every Critic Score & the Metacritic Verdict

Sam Okonkwo
Sam Okonkwo
Official Onimusha: Way of the Sword key art of Miyamoto Musashi drawing his katana with the Oni Gauntlet.

Quick answer (as of September 2, 2026): The review embargo for Onimusha: Way of the Sword lifted on August 31, 2026 — four days before the game's September 4 launch — and the verdict is a clear hit. It sits at 86 on Metacritic ("Generally Favorable") and 86 on OpenCritic ("Mighty," 95th percentile), with roughly 95% of critics recommending it. Highlights include a rare 10/10 from IGN — the first perfect score the outlet has given the series. The near-universal praise is for the combat and boss fights; the sharpest criticism is that the campaign is padded with repetitive side content. If you loved the Onimusha demo or games like Sekiro and Nioh, the reviews say buy it. If you want a tight, linear action game with no filler, weigh the length complaints first.

Onimusha has been dormant for two decades, so a strong critical reception matters — it's the difference between a nostalgia one-off and the start of a revived series. Below is the full round-up: the aggregate scores, a scorecard of individual outlet verdicts, what critics agree on, where they split, and who should buy at launch. Every score is sourced from OpenCritic and Metacritic as compiled on September 2, 2026 — both aggregates are still climbing as more reviews post.

When did the Onimusha: Way of the Sword review embargo lift?

The embargo lifted on Sunday, August 31, 2026. Nearly every major outlet — IGN, PC Gamer, GameSpot, Eurogamer, Polygon and dozens more — published on that date, with a second wave dated September 1. That's an unusually early lift: reviews landed four days ahead of the September 4 release, a scheduling quirk created when Capcom moved the launch up from its original September 25 date. For a full breakdown of the exact unlock timing and preload, see our Onimusha: Way of the Sword preload and release-time guide.

Early snapshots on August 31 showed Metacritic around 85; as the review count rose past 80 entries, both aggregates settled at 86. Expect small movement in either direction over the launch weekend as the last reviews come in.

What is Onimusha: Way of the Sword's Metacritic and OpenCritic score?

Here are the aggregate numbers, pulled directly from each site on September 2, 2026:

AggregatorScoreRatingSample
Metacritic86Generally Favorable80 positive · 6 mixed · 0 negative
OpenCritic86Mighty (top 5%)~100 critics · ~95% recommend

On Metacritic, 93% of tracked reviews are positive and none are negative — a very clean spread for a series revival. On OpenCritic, the game is ranked in the 95th percentile of all games scored, which puts it in the same tier as Capcom's other 2026 hits. It's the studio's fourth well-reviewed release of the year, and the aggregate lands right where recent critically-praised Capcom action games have.

Miyamoto Musashi mid-attack in a fast, weighty exchange in Onimusha: Way of the Sword

Onimusha: Way of the Sword review scorecard — every major verdict

The scores below are individual outlet ratings as compiled from OpenCritic and Metacritic on September 2, 2026. Normalized to a 100-point scale where an outlet uses a different scale.

OutletScoreOne-line verdict
IGN10/10"An incredible action game with an excellent story to match."
Radio Times10/10"Hands-down the best action-adventure title of the year so far."
Forbes9/10"May be the best game in the series, and by quite a large margin."
Push Square9/10A modern Capcom action masterpiece — often exceptional.
RPG Site9/10A confident, combat-first return for the series.
Eurogamer4/5"Capcom has once again shown us it is a master of its craft here."
GameSpot8/10Outstanding combat; the semi-open-world is a misstep.
PC Gamer83/100"A sublime mix of classic Capcom action and weighty physical swordfighting."
GamesRadar+3.5/5Reaches in too many directions and blurs its identity.
PolygonNo score"Impresses with its thrilling duels, but bogged down by recycled content."

Even the lower scores land at 7/10-equivalent or above — there are no pans in the round-up. The gap between the 10s and the 3.5/5s comes down almost entirely to one debate: whether the game's length is earned. More on that below.

What do critics agree on?

Across positive and mixed reviews alike, three things drew near-universal praise.

The combat and the Issen system. This is the headline. The signature perfectly-timed counter — the Issen — and the parry-heavy, weighty swordplay are what reviewers keep returning to. PC Gamer summed up the consensus in its 83/100 review: "A sublime mix of classic Capcom action and weighty physical swordfighting. The only enemy it can't overcome is its own pacing." GameSpot, even while criticizing the world design, called the fighting "outstanding… nothing else quite like Musashi's brand of calculated violence." If you want a breakdown of how those mechanics actually work, our Onimusha combat explainer covers Issen, parries and soul absorption.

The boss fights. The duel-style encounters against rival swordsmen — Capcom calls them "Formidable Foes," including the demo's Sasaki Ganryu — were repeatedly singled out as creative high points. Tom's Guide described them as "some of the best video game boss battles this side of Sekiro," and the sentiment shows up in mixed reviews too.

Miyamoto Musashi as a character. Capcom modelled the protagonist on the likeness of legendary actor Toshiro Mifune (a licensed face model, not a voice or an "AI recreation"), and critics praised how much personality survived the translation. IGN's Will Borger, who wrote the 10/10 review, highlighted the writing and the relationship between Musashi and the spirit in the Oni Gauntlet as a genuine emotional core rather than window dressing.

Miyamoto Musashi faces down a masked Genma — the kind of duel encounter critics singled out

Where do critics disagree?

The fault lines are consistent, and they explain every point of separation in the scorecard.

Length versus content. This is the single biggest divide. Polygon, in the most-quoted critical take, argued the game "overstays its welcome", describing it as "an excellent 12-hour action game stretched into a 25-hour slog" that is "bogged down by a glut of recycled content." Reviewers who leaned mixed pointed to the same thing: fighting repeated mini-bosses and clearing filler side content that the pacing didn't need.

Open areas versus the classic linear design. The older Onimusha games were tight, interconnected, Resident Evil-style spaces. Way of the Sword adds larger, more explorable areas with side missions and collectibles — and critics split on whether that was an upgrade. GameSpot called the semi-open structure "a misstep that doesn't justify its existence," even as it praised everything around it. (For the record, Capcom has stated this is not an open-world game, despite some Steam user tags.)

Progression depth. A recurring smaller complaint: the upgrade and currency systems feel shallow next to the depth of the combat. Several reviewers felt the RPG-lite progression never rises to match how good the fighting is.

None of these are dealbreakers for most critics — they're the reason a great game scored 86 instead of 92. If you're new to the series and wondering how tough it actually plays, our Is Onimusha a Soulslike? difficulty explainer breaks down Capcom's own stance and the Story/Action difficulty options.

Should you buy Onimusha: Way of the Sword at launch?

Based on the reviews, here's the quick decision guide:

  • Combat-first action fans (Sekiro, Nioh, Ninja Gaiden): Buy at launch. The Issen system and boss duels are exactly what the reviews are raving about, and it's the most consistently praised part of the game.
  • Long-time Onimusha fans: Buy. Forbes called it the best entry in the series "by quite a large margin," and the 20-year wait pays off on the combat and characterization.
  • Players who hate padding: Weigh the length complaints. If a 20-plus-hour campaign with repeated encounters and side content sounds like a chore, the critical reviews were written for you — consider waiting for a sale or budgeting your time.
  • On the fence about platform: The reviews were strong across the board. If you're deciding between systems, check our Switch 2 performance breakdown and the PC system requirements guide first.

There's a free demo live right now (the Kiyomizu-dera stage plus the Sasaki Ganryu duel), and keeping your save carries a Kubi Akari charm into the full game — so if you're unsure, the lowest-risk move is to play the demo before launch day.

More Onimusha: Way of the Sword guides

Everything you need before the September 4 launch:

- Is Onimusha a Soulslike? Difficulty explained

- Combat explained — Issen, parries & soul absorption

- Editions compared — Standard vs Deluxe vs Premium Deluxe

- Preload & release time — when it unlocks

- PC system requirements — can you run it?

Frequently Asked Questions

What is Onimusha: Way of the Sword's Metacritic score? As of September 2, 2026, it holds an 86 on Metacritic ("Generally Favorable"), based on more than 80 critic reviews with none rated negative. The score may shift slightly as the final launch-window reviews post.

What is the OpenCritic score for Onimusha: Way of the Sword? It sits at 86 on OpenCritic with a "Mighty" rating, placing it in the 95th percentile of all games scored, with roughly 95% of critics recommending it as of September 2, 2026.

When did the Onimusha: Way of the Sword review embargo lift? The embargo lifted on August 31, 2026, four days before the September 4 launch. Most major outlets published that day, with a second wave on September 1.

Did IGN really give Onimusha a 10/10? Yes. IGN's Will Borger awarded it a 10/10, calling it "an incredible action game with an excellent story to match" — the first perfect score IGN has given the Onimusha series.

What are the main criticisms in the reviews? The most common complaint is that the campaign is padded — Polygon described it as "an excellent 12-hour action game stretched into a 25-hour slog." Critics also split on the addition of larger, semi-open areas and side content, and some found the upgrade systems shallow next to the combat.

Is Onimusha: Way of the Sword worth buying? For action fans and series veterans, the reviews say yes — the combat, boss fights and lead character are widely praised. If you dislike repetitive side content in longer games, factor in the pacing complaints before buying at full price.

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