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Breath of Ruin Mount

Breath of Ruin Mount — Midnight Keystone Legend 3000 Rating Boost

  • 3000 M+ Rating
  • Breath of Ruin Mount
  • All 8 S2 Dungeons

Breath of Ruin is the top Mythic+ seasonal mount of WoW Midnight Season 2, paid out for reaching a Mythic+ Rating of 3000. A Keystone Legend carry at timesaver.gg starts at $399.99 for the full zero-to-3000 push, with 25% off if you already hold KSM and 45% off from a 2500+ start. The mount is Breath of Ruin, an epic account-wide flying mount, and the achievement behind it is Midnight Keystone Legend: Season 2.

How to get Breath of Ruin in WoW Midnight

Breath of Ruin is awarded by the achievement Midnight Keystone Legend: Season 2, which requires you to attain a Mythic+ Rating of at least 3000 during Midnight Season 2. It is a Feat of Strength with account-wide progress, it is exclusive to Season 2, and it stops being obtainable when the season ends.

The 3000 rating and the Season 2 dungeon pool

The achievement is rating-only. There is no listed keystone level and no per-dungeon criterion in the achievement itself, and Blizzard does not publish which key levels a 3000 rating corresponds to — the number is simply your seasonal Mythic+ Rating, built from timed runs in the Season 2 pool. That pool holds 8 dungeons, five from Midnight and three legacy:

  • Altar of Fangs — new in patch 12.1;
  • Murder Row;
  • Den of Nalorakk;
  • The Blinding Vale;
  • Voidscar Arena;
  • Kings' Rest — Battle for Azeroth;
  • Temple of Sethraliss — Battle for Azeroth;
  • Ruby Life Pools — Dragonflight.

Legend sits at the top of a five-step seasonal ladder: Explorer, Conqueror at 1500 rating with the title "the Venomous", Keystone Master at 2000 with the Breath of Blight mount, Keystone Hero at 2500, and Legend at 3000 with Breath of Ruin. A sixth step, Keystone Myth at 3400 with the title "the Venomous Contender" and the Timelost Saddle, is slated for a later patch. Timing every dungeon at Mythic +10 or higher also unlocks the per-dungeon Keystone Hero teleports, and once all dungeons are timed at +12 your keystones become resilient and no longer drop below their level.

What's included

  • Your Mythic+ Rating raised to 3000 from the starting bracket you select;
  • The Midnight Keystone Legend: Season 2 Feat of Strength and the Breath of Ruin mount, account-wide;
  • Every lower milestone your account is still missing on the way up, including Keystone Master at 2000 and Keystone Hero at 2500;
  • The eight Keystone Hero dungeon teleports, which come from timing each dungeon at +10 or higher — a level the climb passes through anyway;
  • All gear that drops for you during the runs: end-of-dungeon loot up to item level 311 and a weekly Great Vault pick up to 318 from +10 keys;
  • Self-play by default, piloted at the same price, remote self-play for 30% more.

Options explained

The scope radio is a starting-rating selector, so you never pay for rating you already own.

  • Full Keystone Legend — $399.99, the complete push from under 2000 to 3000;
  • From KSM — 25% off when your rating is already 2000 or higher;
  • From 2500+ — 45% off when only the final Hero-to-Legend stretch remains;
  • Speed — Standard, Express (+20%) or Super Express (+40%) queue priority.

Self-play, piloted or remote

Self-play is the default: you queue into our Mythic+ team on your own character, play the keys with four of our pushers, and no login details ever change hands. Piloted costs the same — one of our players takes your character through the schedule while you are offline, behind a VPN matched to your region. Self-play remote adds 30% and keeps your own client on your own machine, controlled through remote-desktop software.

Requirements

You need a level 90 character on a live retail realm, EU or NA. Mythic+ has no raid-style lockout, so the schedule is limited only by team hours — the weekly reset matters mainly for your Great Vault pick, and it lands Tuesday 15:00 UTC in the US and Wednesday 04:00 UTC in Europe. Gear helps but is not a hard gate: piloted orders run on whatever your character has, and end-of-run loot upgrades you as the push goes.

How long it takes

This is a guaranteed-outcome service, so the honest variable is scope, not luck. A final 2500-to-3000 stretch is usually done inside a few evenings; a 2000-to-3000 push typically spans one to two weeks of sessions; a full zero-to-3000 climb is normally spread across two to three weeks, since rating has to be built across all eight dungeons. Express and Super Express shorten the wait before pickup, not the keys themselves.

One date matters more than any of these: Season 2 started the week of August 18, 2026, its end date is not announced, and Breath of Ruin is removed when Season 2 ends. Ordering early in the season leaves slack for schedules; if you also run weekly chores, the weekly bundle keeps your Great Vault fed on the same character between push sessions.

How it works

  • 1
    Configure & pay

    Set the options on the right and confirm your realm and character name in the order chat.

  • 2
    We run the content

    A vetted WoW pro team is assigned in ≤ 30 minutes and clears the service, piloted or with you.

  • 3
    Confirm your rewards

    Gear, mounts and progress land on your character — you confirm before the order closes.

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Frequently asked questions

  • It is the top seasonal Mythic+ achievement of WoW Midnight Season 2: attain a Mythic+ Rating of at least 3000 during the season. It is a Feat of Strength with account-wide progress, and its reward is the Breath of Ruin mount, an epic account-wide flying mount.

  • No. The achievement is rating-only — it lists no keystone level and no dungeon-count criterion, and Blizzard does not publish which key levels a 3000 rating maps to. Your rating is simply built from timed Mythic+ runs across the Season 2 dungeon pool until the number reaches 3000.

  • Eight dungeons: five from Midnight — Altar of Fangs (new in 12.1), Murder Row, Den of Nalorakk, The Blinding Vale and Voidscar Arena — plus three legacy ones, Kings' Rest and Temple of Sethraliss from Battle for Azeroth and Ruby Life Pools from Dragonflight. The whole push happens inside this pool.

  • Yes. The achievement is exclusive to Midnight Mythic+ Season 2 and is no longer available after the season has ended. Season 2 started the week of August 18, 2026, and its end date has not been announced, so the safe move is to secure the rating well before the season closes.

  • They are two steps of the same seasonal ladder. Breath of Blight comes from Midnight Keystone Master: Season 2 at 2000 rating; Breath of Ruin comes from Midnight Keystone Legend: Season 2 at 3000. If you buy the full Legend push, every milestone your account is missing below 3000 completes along the way.

  • Timing a dungeon at Mythic +10 or higher unlocks that dungeon's Keystone Hero teleport, and all eight Season 2 dungeons have one. A climb to 3000 rating passes through that level of play, so the teleports normally fall out of the push naturally rather than needing separate runs.

  • Everything that drops for your character. In Season 2, end-of-dungeon loot scales up to item level 311 from +10 keys and higher, and the weekly Great Vault offers a pick up to item level 318 from the same bracket. On self-play you also bank a vault pick for every week you play.

  • Yes, and it is the default. You play your own character inside a team of four of our pushers, so no login details change hands. Piloted costs the same if you would rather skip the sessions, and remote self-play adds 30% while keeping the client on your own machine.

  • It depends on the starting bracket. The final 2500-to-3000 stretch usually fits into a few evenings, a KSM start typically takes one to two weeks of sessions, and a full zero-to-3000 climb normally spans two to three weeks. Express (+20%) and Super Express (+40%) move you up the pickup queue.

  • A level 90 character on a live retail realm in EU or NA. Mythic+ has no raid-style weekly lockout, so scheduling is flexible; the weekly reset — Tuesday 15:00 UTC in the US, Wednesday 04:00 UTC in Europe — mostly matters for collecting your Great Vault reward between sessions.

Pairs well with

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