Leatherworking 1-375 is $50.16, or $22.72 for 300-375.
Two things only a leatherworker has:
- Nethercobra Leg Armor and Nethercleft Leg Armor — the physical-DPS and tank leg enchants that every raider re-buys on every single leg upgrade. That is a recurring cost you stop paying;
- Drums, the raid-wide buff items, craftable from 365 skill (Outland Leatherworking 50).
The specialisation sets are the gear payoff: Windhawk Armor (Tribal) and Netherstrike Armor (Dragonscale) are best-in-slot or close for several specs. The branch is chosen at level 40 with 225 skill and is not permanent — switching costs 100 gold to your current specialist plus a look at Soothsaying for Dummies in Tanaris.
- Dragonscale — mail, for hunters and shamans;
- Elemental — agility leather, for rogues and feral druids;
- Tribal — spirit and intellect leather, for balance and restoration druids.
This is the heaviest leather grind in the game. 250-300 alone eats around 506 Rugged Leather, the largest single material requirement in the whole guide, and 300-350 runs through roughly 466 Knothide plus 159 Heavy Knothide. Then 350-365 is the notorious dead zone where recipes go green and you burn leather on zero-point crafts.
Pair it with Skinning, which supplies almost everything. Enchanting is the common second pairing, to disenchant the leveling output.



