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WoW Forever Mage Talent Calculator

Arcane, Fire, Frost. Click a talent to spend a point and right-click to take it back; on a phone, tap a talent and use the buttons. Trees from the game client, checked .

Load a ready-made build

Based on Maxroll, Icy Veins leveling guides, checked against the trees on this page.

Build
0 / 0 / 0
Points left
51
Required level
—

Arcane

0

Gear up while you level: best Mage leveling gear from 10 to 60.

Mage leveling builds

Every build is checked against the talent trees on this page. Launch trees may still change.

Every Mage talent in WoW Forever

Effects are shown at full rank.

Arcane

  • Wand Specialization2 ranks · 0 pts

    Increases your damage with Wands by 25%.

  • Improved Channeling5 ranks · 0 pts

    Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

  • Arcane Resilience3 ranks · 0 pts

    Increases your Armor by an amount equal to 75% of your Intellect.

  • Arcane Subtlety2 ranks · 5 pts

    Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

  • Magic Absorption2 ranks · 5 pts

    Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

  • Arcane Concentration5 ranks · 5 pts

    Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Missile Barrage2 ranks · 5 pts

    Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Arcane Geometry2 ranks · 10 pts

    Increases the range of your Arcane spells by 6 yards.

  • Arcane Impact3 ranks · 10 pts

    Increases the critical strike chance of your Arcane spells by 6%.

  • Arcane Blast1 rank · 10 pts

    Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

  • Arcane Shielding2 ranks · 15 pts

    Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

  • Improved Counterspell2 ranks · 15 pts

    Your Counterspell also Silences the target for 4 sec.

  • Arcane Meditation3 ranks · 15 pts

    Allows 50% of your Mana regeneration to continue while casting.

  • Arcane Wrath1 rank · 15 pts

    Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

  • Presence of Mind1 rank · 20 pts

    When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

  • Arcane Mind5 ranks · 20 pts

    Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

  • Arcane Instability3 ranks · 25 pts

    Increases the damage done by your spells by 3% and your critical strike chance by 3%.

  • Arcane Power1 rank · 30 pts

    For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire

  • Incineration5 ranks · 0 pts

    Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

  • Accelerant5 ranks · 0 pts

    Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

  • Ignite5 ranks · 5 pts

    Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

  • Flame Throwing2 ranks · 5 pts

    Increases the range of your Fire spells by 6 yards.

  • Impact3 ranks · 5 pts

    Gives your Fire spells a 10% chance to stun the target for 2 sec.

  • Burning Soul3 ranks · 10 pts

    Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

  • Improved Flamestrike3 ranks · 10 pts

    Increases the critical strike chance of your Flamestrike spell by 15%.

  • Pyroblast1 rank · 10 pts

    Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.

  • Improved Fire Blast2 ranks · 10 pts

    Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

  • Improved Scorch3 ranks · 15 pts

    Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

  • Improved Fire Ward2 ranks · 15 pts

    Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

  • Heating Up1 rank · 15 pts

    Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

  • Master of Elements3 ranks · 15 pts

    Your Fire and Frost critical strikes will refund 30% of their base mana cost.

  • Critical Mass3 ranks · 20 pts

    Increases the critical strike chance of your Fire spells by 6%.

  • Blast Wave1 rank · 20 pts

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  • Fire Power3 ranks · 25 pts

    Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

  • Combustion1 rank · 30 pts

    When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

Frost

  • Frost Warding2 ranks · 0 pts

    Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.

  • Improved Frostbolt5 ranks · 0 pts

    Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.

  • Precision3 ranks · 0 pts

    Improves your chance to hit with all spells by 6%.

  • Ice Shards5 ranks · 5 pts

    Increases the critical strike damage bonus of your Frost spells by 100%.

  • Frostbite3 ranks · 5 pts

    Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

  • Improved Frost Nova2 ranks · 5 pts

    Reduces the cooldown of your Frost Nova spell by 4 sec.

  • Permafrost3 ranks · 5 pts

    Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

  • Frost Channeling3 ranks · 10 pts

    Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

  • Improved Blizzard3 ranks · 10 pts

    Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

  • Ice Lance1 rank · 10 pts

    Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  • Arctic Reach2 ranks · 15 pts

    Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

  • Ice Block1 rank · 15 pts

    You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

  • Shatter3 ranks · 15 pts

    Increases the critical strike chance of all your spells against Frozen targets by 50%.

  • Improved Cone of Cold3 ranks · 20 pts

    Increases the damage dealt by your Cone of Cold spell by 35%.

  • Cold Snap1 rank · 20 pts

    Finishes the remaining cooldown on all your other Frost spells.

  • Fingers of Frost2 ranks · 20 pts

    Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

  • Winter's Chill5 ranks · 25 pts

    Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

  • Ice Barrier1 rank · 30 pts

    Shield yourself, absorbing [448 + (Frost spell power * 0.1) * (1)] damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

Buy WoW Forever gold

Respecs, your mount and the skills you train every level all cost gold. Timesaver.gg sells WoW Forever gold for US and EU: pick any amount up to 900 gold, choose face-to-face trade or in-game mail, and a trader delivers to your character, usually within a day. See the live price per 100 gold on the WoW Forever gold page.

Questions players ask

What is the best Mage leveling build in WoW Forever?
Frost leveling (18/0/33, Maxroll), Arcane leveling (35/5/11, Maxroll), Fire leveling (17/31/3, Icy Veins). Load any of them into the calculator above with one click.
What are the Mage talent trees in WoW Forever?
The Mage has three trees: Arcane, Fire, Frost. Together they hold 53 talents in the current game client.
How many talent points do you get in WoW Forever?
You get your first talent point at level 10 and one more each level, for 51 points at level 60. The calculator caps every build at 51 and shows the level a build needs.
What are milestone talents in WoW Forever?
Blizzard keeps the one-point milestone talents at 11, 21 and 31 points spent in a tree and adds a new 16-point milestone. Each tree row still unlocks after 5 more points in that tree.
How do you reset talents in WoW Forever?
Visit a class trainer in one of the major cities. The trainer resets both class talents and Legacy talents. Dual Specialization unlocks at level 40, so you can keep two builds.
Are these the final WoW Forever talent trees?
They are the trees in the current game client, checked 3 November 2026. Blizzard's 2 November notes announce more changes for launch, mainly for Rogues. We refresh the data when the launch client ships them.
How do I share a WoW Forever talent build?
Spend your points, then press Copy build link. The link stores every point, so anyone who opens it sees the same build.
Where can I buy WoW Forever gold?
Timesaver.gg sells WoW Forever gold for US and EU at timesaver.gg/products/wow-forever-gold. Pick any amount up to 900 gold, then choose face-to-face trade or mail delivery.
How is WoW Forever gold delivered?
A Timesaver.gg trader meets your character in game for a face-to-face trade, or sends the gold by in-game mail. You choose the method at checkout, and most orders are handled within a day.
How much does WoW Forever gold cost?
Prices are per 100 gold and change with the market; the current price for your region is shown on the WoW Forever gold page before you pay.

Want all 51 points sooner?

Timesaver.gg WoW Forever powerleveling gets your character from 1 to 60 without the grind.

See WoW Forever powerleveling