
Quick answer: Lucia Elowen is an S-Rank Ether Support Agent from the Spook Shack, and she is the most complete buffer a Rupture team can run. Her build revolves around one number: 24,000 initial Max HP, the point where the Sheer Force bonus on her EX Special Attack reaches its maximum (900 Sheer Force at skill level 12, a flat 12 plus a bonus that scales with her HP). The best set-up is her signature W-Engine Dreamlit Hearth, Moonlight Lullaby 4pc + Yunkui Tales 2pc, and HP% main stats on slots 4, 5 and 6, which leaves you about nine HP% sub-stat rolls short. She is no longer free: she was one of five picks in the Version 3.1 Marcel Anniversary Gift, but the Version 3.2 catch-up selector dropped her, and she is not one of the two Version 3.3 reruns.
Written 2026-10-16, one year and one day after Lucia's release on 2025-10-15, with Version 3.2 live and Version 3.3 starting 2026-10-21. Kit values come from the in-game skill text; banner dates and selector pools come from HoYoverse's own HoYoLAB notices.
This guide covers who Lucia is, how her kit actually works, the HP arithmetic most build pages skip, her best Drive Discs, W-Engines and teams, her Mindscapes and materials, and exactly where her free-pick and rerun status stands.
Who is Lucia in Zenless Zone Zero?
Lucia Elowen is a goat Thiren storyteller from the Spook Shack, the faction introduced in Version 2.1 with Yuzuha and Alice, which Lucia joined in Version 2.3 alongside Yidhari Murphy and Komano Manato. Her forum handle is "Night Emissary", and her whole combat identity is built on the Ethereals she sketched as a child and now summons with a staff.
| Detail | Lucia Elowen |
|---|---|
| Rank | S-Rank |
| Attribute | Ether |
| Specialty | Support |
| Faction | Spook Shack |
| Release | 2025-10-15 (Version 2.3, Phase I) |
| Signature W-Engine | Dreamlit Hearth |
| Exclusive Channel name | Wandering Night Lantern |
| Level 60 base stats | 8,477 HP / 683 ATK / 594 DEF |
How does Lucia's kit work?
Lucia runs on a resource called Dream Points. She enters battle with 60, and most of her skills add more. When she reaches 100 on a Whim or Harmony skill, she enters the Dream state, which does three things at once:
- Triggers a Quick Assist and activates Ether Veil: Wellspring, which raises every squad member's Max HP by 5% for 40 seconds, extendable up to 300 seconds.
- Upgrades her Whims into Harmonies, spending 25 Dream Points each time.
- Turns her into an off-field damage source. While she is in Dream state, every hit from your active character lets her spend 25 Dream Points on an Aftershock, which is itself a Harmony. After any skill upgrade or Aftershock, she cannot Aftershock again for 8 seconds.
Every skill upgrade or Aftershock gives the whole squad Dreamer's Nursery Rhyme: +20% DMG for 12 seconds at Core level 7.
Darkbreaker is the part that makes her a Rupture specialist. Any Harmony she uses puts the whole squad into the Darkbreaker state for 20 seconds, which raises Sheer Force. Sheer Force is the stat Rupture Agents use to calculate Sheer DMG, and according to the game's stat model no other Specialty uses it. So on an Attack or Anomaly carry, Darkbreaker's main payload does nothing.
Her Additional Ability fixes half of that. When another squad member is a Rupture or Stun Agent, Darkbreaker also grants +30% CRIT DMG. That CRIT DMG works for any carry, which is why she still shows up outside Rupture teams.
Two more things worth knowing:
- Her EX Special Attack extends Ether Veil: Wellspring by 16 seconds, and her Ultimate extends it by 32. Both only apply while she is already in Dream state.
- Her Ultimate is a survival tool. During the charge she takes 40% less damage and cannot drop below 1 HP, then leaves a field that heals the active Agent for 1.6% of Lucia's Max HP per second at skill level 12.
What is the 24,000 HP rule, and how do you reach it?
Here is the exact mechanic from her EX Special Attack text: Darkbreaker gives a flat +12 Sheer Force, and "every 200 points of Lucia's initial Max HP grants an additional" amount on top, up to a cap. Then: "When Lucia's initial Max HP reaches 24,000, the above bonus effect reaches its maximum value."
At skill level 12 that cap is 900 Sheer Force in total. The flat 12 is part of it, and since 24,000 HP is 120 steps of 200, each step is worth 7.4 Sheer Force ((900 - 12) / 120). For scale: Rupture Agents convert 30% of their ATK into Sheer Force, so 900 is what 3,000 extra ATK would give them.
| Lucia's initial Max HP | Darkbreaker Sheer Force at skill Lv. 12 | Share of the cap |
|---|---|---|
| 18,000 | 678 | 75% |
| 20,000 | 752 | 84% |
| 22,000 | 826 | 92% |
| 24,000 | 900 (cap) | 100% |
Derived by us as 12 + 7.4 per full 200 initial Max HP, matching the published 900 cap at 24,000.
"Initial Max HP" is the number on her stat screen outside combat. Ether Veil's +5% and Dreamlit Hearth's squad Max HP buff are in-combat effects, so they do not move you toward 24,000. Check the Agent screen, not your damage numbers.
The arithmetic. Lucia's base HP at level 60 is 8,477, and unlike Zhao's, her Core Skill Enhancements add Energy Regen and ATK, not HP. Dreamlit Hearth's advanced stat is 30% HP. An S-Rank slot 1 disc gives 2,200 flat HP, and an HP% main stat on slots 4, 5 and 6 gives 30% each. Each HP% sub-stat roll is 3% of base, about 254 HP, and each flat HP roll is 112.
| Set-up (level 60) | HP before sub-stats | HP% rolls still needed |
|---|---|---|
| Dreamlit Hearth, Moonlight Lullaby 4pc + Yunkui Tales 2pc, HP% on 4/5/6 | about 21,700 | about 9 |
| Dreamlit Hearth, Moonlight Lullaby 4pc + Swing Jazz 2pc, HP% on 4/5/6 | about 20,850 | about 13 |
| Dreamlit Hearth, Moonlight Lullaby 4pc + Yunkui Tales 2pc, Energy Regen on 6 | about 19,150 | about 19 |
| Non-HP W-Engine, Moonlight Lullaby 4pc + Yunkui Tales 2pc, HP% on 4/5/6 | about 19,150 | about 19 |
HP = 8,477 x (1 + total HP%) + flat HP. The Yunkui Tales 2pc is counted toward initial HP, the same assumption that matched independent player maths in our Zhao build guide.
What that table tells you:
- Dreamlit Hearth is worth about 10 sub-stat rolls on its own. Losing its 30% HP costs 2,543 HP.
- HP% sub-stats can only roll on slots 1, 2 and 3 in the main build, because a disc cannot roll the same stat as its main stat. A single sub-stat line holds at most six rolls, so 18 is the theoretical ceiling. Nine is demanding but realistic; nineteen is not.
- Do not chase the cap at all costs. At 22,000 HP she already gives 92% of the bonus. Below about 20,000, fix HP first.
What are the best Drive Discs for Lucia?
Moonlight Lullaby 4pc + Yunkui Tales 2pc is the standard, and it is the pairing several independent build sites agree on. Here is why it wins.
| Set | 2-piece | 4-piece on Lucia |
|---|---|---|
| Moonlight Lullaby | Energy Regen +20% | On a Support, EX Special or Ultimate gives the squad +18% DMG for 25s |
| Yunkui Tales | HP +10% | Used for the 2pc only |
| Swing Jazz | Energy Regen +20% | Chain Attack or Ultimate gives the squad +15% DMG for 12s |
- Moonlight Lullaby's 4pc is Support-only, and Lucia is a Support, so it fully works. Keeping it up means one EX Special Attack every 25 seconds, which also keeps her Wellspring extended.
- Yunkui Tales 2pc is the cheapest 10% HP in the game, worth about 850 HP, or a bit over three sub-stat rolls.
- Swing Jazz 2pc is the fallback if you are short on Energy, but it costs you about 850 HP, three to four rolls.
Main stats: slot 4 HP%, slot 5 HP%, slot 6 HP%. Sub-stats: HP% until 24,000, then flat HP. Energy Regen is not a Drive Disc sub-stat, so the only places to get it are slot 6, the Moonlight Lullaby 2pc and Dreamlit Hearth's passive. For farming the sets, see our ZZZ best Drive Discs guide.
What is the best W-Engine for Lucia?
Dreamlit Hearth is in a different league from the alternatives. At R1 it gives:
- 30% HP as its advanced stat, the single biggest step toward 24,000
- +0.4 Energy Regen per second for Lucia
- +25% DMG and +15% Max HP to the whole squad for 45 seconds whenever she activates or extends an Ether Veil, which her Dream state does constantly
At R5 those squad buffs rise to +40% DMG and +24% Max HP. Only one instance of the effect works per squad.
| W-Engine | Rank | Advanced stat | Why it works | Main drawback |
|---|---|---|---|---|
| Dreamlit Hearth | S | HP 30% | Squad DMG and HP, Energy, reaches the cap | Limited, no channel live |
| Elegant Vanity | S | ATK 30% | Squad DMG +10%, up to 2 stacks | No HP, about 19 rolls short |
| The Vault | A | Energy Regen 50% | Lucia deals Ether DMG, so its +15% DMG vs target triggers | No HP |
| Kaboom the Cannon | A | Energy Regen 50% | Squad ATK +2.5% per stack, up to 4 at R1 | No HP |
The honest read: without Dreamlit Hearth she still works as a DMG and CRIT DMG buffer, but the Sheer Force half of her kit stays well below its cap. The Vault is the best value budget pick because her EX Special, Chain Attack and Ultimate all deal Ether DMG, which is exactly what its passive asks for.
What are the best Lucia teams?
The best teams pair her with a Rupture carry to use Darkbreaker's Sheer Force, plus a Stun or second Rupture Agent to switch on the +30% CRIT DMG. As of Version 3.2 there are five Rupture Agents: Yixuan, Yidhari Murphy, Banyue, Starlight - Billy Kid and the A-Rank Komano Manato.
| Team | Why it works |
|---|---|
| Yixuan + Lucia + a Stun Agent | Yixuan's Additional Ability accepts a Support, Lucia's accepts a Stun. Both conditions met |
| Yidhari Murphy + Lucia + a Stun Agent | Spook Shack pair from the same version; Yidhari scales on Sheer DMG |
| Roxy + Yixuan + Lucia | One of HoYoverse's own three recommended Roxy teams |
| Komano Manato + Lucia + an A-Rank Stun Agent | Budget Rupture team, and Manato counts as the Rupture teammate |
The Roxy pairing is the proof that HoYoverse itself sees her as a Rupture support: all three of Roxy's official teams pair her with exactly one Attack, Rupture or Armorer Agent plus one Support, and the Rupture slot is Yixuan with Lucia. Full breakdown in our Roxy build guide.
Outside Rupture she still gives +20% DMG from Dreamer's Nursery Rhyme, up to +25% DMG from Dreamlit Hearth and +18% from Moonlight Lullaby, and +30% CRIT DMG if your squad has a Stun Agent. That is a respectable package, but a Support built specifically for your carry will usually do better. Our ZZZ best teams guide covers the Support slot in more depth.
Is Lucia still free? Lucia or Jane Doe?
No. The free window closed with Version 3.1. This is the biggest misconception about her right now, and it is why "zzz lucia or jane doe" is still a popular search.
- Version 3.1 (2026-07-29 to 2026-09-09): the Marcel Anniversary Gift event let every player claim "a limited S-Rank Agent, S-Rank W-Engine, loads of Polychromes, and other rewards", per HoYoverse's Version 3.1 update announcement. The five-Agent pool was Jane, Soldier 0 - Anby, Hugo, Trigger and Lucia. The event ran until the end of Version 3.1.
- Version 3.2 (live now): HoYoverse added a catch-up pick to the Beginner Guide, but with a smaller pool. The Version 3.2 update announcement says: "If a Proxy did not obtain the selectable limited S-Rank Agent & W-Engine from the Marcel Anniversary Gift event in Version 3.1, they can go to the Beginner Guide interface after the Version 3.2 update and select one of the following limited S-Rank Agents: Jane, Hugo, or Soldier 0 - Anby."
Lucia and Trigger are not in that list. If you started playing after 2026-09-09, the free route to her is closed, and the "Lucia or Jane" question is only real for players who claimed in Version 3.1.
For those who did choose between them, the community advice was consistent: take Lucia if you play or plan to play Rupture, because, as one player put it, she is an end-game support "you will never need to replace in a sheer team". Take Jane if you already lean on Physical Anomaly. Note that the free pick gave Lucia at Mindscape 0, and further copies only come from a limited channel.
When will Lucia get a rerun?
Not in Version 3.3. HoYoverse's Version 3.3 Intel Report names the two reruns: Velina in Phase I and Norma in Phase II, running until 2026/12/01 14:59 server time. See our ZZZ 3.3 banners breakdown for both phases.
Her full channel history:
| Window (server time) | Version | Channel | Notes |
|---|---|---|---|
| 2025-10-15 to 2025-11-05 11:59 | 2.3 Phase I | Wandering Night Lantern | Debut, shared the phase with Vivian's rerun |
| 2026-05-06 to 2026-05-27 11:59 | 2.8 Phase I | Wandering Night Lantern | Rerun, alongside Promeia's debut |
| 2026-07-29 to 2026-09-09 | 3.1 | Marcel Anniversary Gift | Free pick, one of five |
| 2026-09-09 to 2026-10-21 | 3.2 | Beginner Guide selector | Not included |
| 2026-10-21 to 2026-12-01 | 3.3 | Velina and Norma reruns | Not included |
The 2.8 rerun is confirmed in HoYoverse's V2.8 Limited-Time Channels notice, which lists "the limited S-Rank Agent Lucia (Ether - Support)" with Soukaku and Luciana de Montefio (Lucy) as the A-Rank rate-ups.
Why her next rerun is less predictable than most. Lucia's next Exclusive Channel would be her third. In the game's history through Version 3.2, 26 of 27 rerun channels were an Agent's second, and only Ellen Joe has ever had a third (Version 2.4 Phase II), per our ZZZ banner history. The other route back is an Exclusive Rescreening, the three-Agent catch-up channel. It has run twice (Version 2.5 and Version 3.1), and Lucia was in neither.
By the end of Version 3.3 she will have gone 188 days without a channel since her 2.8 rerun closed. That does not mean a date is coming, and anyone naming one is guessing. If you want her, the useful move is to keep pity banked: per HoYoverse's channel notices, the guarantee count "is cumulative across all Exclusive Channels", so pulls you spend elsewhere do not reset anything, and pulls you save are not lost. Our ZZZ pity system guide covers the rules.
Lucia's Mindscapes: which ones matter?
| Mindscape | Effect | Verdict |
|---|---|---|
| M1 Secret Friend | Dreamer's Nursery Rhyme additional DMG ignores 18% All-Attribute RES and gains 5% Decibel rate; Echo stacks reapply Nursery Rhyme to the squad when it ends | Best single copy, smooths buff uptime |
| M2 Great Magician | Harmony +15% DMG in Wellspring; Darkbreaker Agents gain +15% Sheer DMG in Wellspring | Strong for Rupture teams specifically |
| M3 / M5 | Skill levels +2 each | Raises the Sheer Force cap from 900 toward 996 |
| M4 Late-Night Hours | Ether Veil activation or extension gives every squad member 100 Decibels, once every 15s | Nice, not essential |
| M6 The Never-Ending Journey | In Ether Veil, ATK +2% of initial Max HP; Harmony always CRITs with +30% CRIT DMG | Personal damage, low priority for a support |
M0 is fully functional. If you got her free, you are not missing anything structural.
What does Lucia need to level?
- Promotion (1 to 5): 4 Basic and 32 Advanced Support Certification Seals, 30 Ruler Certification Seals, 800,000 Dennies.
- Core Skill (to max): 60 Higher Dimensional Data: Corrupted Dreamsteel, 9 Crimson Miasma Spike, 405,000 Dennies.
- Each skill to level 12: 5 Basic, 15 Advanced and 50 Specialized Ether Chips, 1 Hamster Cage Pass and 500,000 Dennies.
Skill priority: Core Skill first, since it raises Dreamer's Nursery Rhyme to +20% DMG. Then Special Attack, because the EX Special holds the Darkbreaker Sheer Force cap. Then Chain Attack and Ultimate. Basic Attack, Dodge and Assist come last.
What is not confirmed yet?
- No Lucia rerun date exists, and she is not in the Version 3.3 lineup.
- Version 3.3 channel names have not been published yet. The Phase I channel notice usually posts two days before launch.
- Whether HoYoverse will run another free selector at a future anniversary has not been announced.
FAQ
Is Lucia good in Zenless Zone Zero? Yes, especially in Rupture teams. She gives the squad up to +20% DMG, +30% CRIT DMG with a Stun or Rupture teammate, extra Max HP, and up to 900 Sheer Force at skill level 12, while spending almost no time on field.
How much HP does Lucia need? 24,000 initial Max HP, read from her stat screen outside combat. That is where the Sheer Force bonus on her EX Special Attack caps out. With Dreamlit Hearth, Moonlight Lullaby 4pc, Yunkui Tales 2pc and HP% on slots 4 to 6, you need about nine HP% sub-stat rolls, plus one flat HP roll to close the last few points.
Can I still get Lucia for free? No. The Marcel Anniversary Gift that offered her ended with Version 3.1, and the Version 3.2 Beginner Guide selector only offers Jane, Hugo or Soldier 0 - Anby.
Is Lucia a healer? Partly. Her Ultimate leaves a field that heals the active Agent based on Lucia's Max HP, but her main job is buffing damage. Most teams still want their own survivability elsewhere.
Does Lucia work outside Rupture teams? She works, but not at full value. Sheer Force only matters to Rupture Agents, so non-Rupture carries get her DMG buffs and the +30% CRIT DMG, not the Sheer Force.
Is Dreamlit Hearth worth pulling? If you plan to use her in Rupture teams, yes. Its 30% HP is worth roughly ten sub-stat rolls toward the 24,000 cap, and its squad +25% DMG is one of the larger buffs any Support W-Engine gives.
The bottom line
Lucia is the Support that Rupture teams were missing, and her build is a solved arithmetic problem: Dreamlit Hearth, Moonlight Lullaby 4pc with Yunkui Tales 2pc, HP% on slots 4 to 6, and about nine HP% rolls to reach 24,000. If you own her, she belongs next to Yixuan or Yidhari. If you missed the Version 3.1 free pick, she is not in the 3.2 selector or the 3.3 reruns, so bank your pulls and watch the Version 3.4 Special Program.
More Zenless Zone Zero guides before the Version 3.3 update:


