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Crafting Boost

Buy OSRS Crafting Boost

  • Crafting 1 - 99
  • Gem & Hide Routes
  • Ironman Supported

An OSRS Crafting boost from 1 to 99 costs $59.99 on timesaver.gg, with 1-70 priced at $11.99 and the punishing 70-99 stretch at $47.99. Move the two handles to the Crafting levels you are actually missing and a veteran crafter chisels, tans and blows glass through the rest.

What the 13,034,431 experience buys

  • The Crafting Guild at level 40 — brown apron on, and you get a bank, a pottery wheel and oven, a tanner and a gem mine in one place;
  • Uncut dragonstones at 55 and air battlestaves at 66, the two rates that carry the middle of the skill;
  • Dragonhide bodies from green at 63 through blue, red and black at 84, the standard route into the nineties;
  • The Crafting cape and hood from the master crafter inside the Guild once 99 lands.

Level 92 is 6,517,253 experience, exactly half the total, so the seven levels above it weigh as much as the ninety-one below. Supplies are purchased in-game with your gold, so there is no extra cash cost on the order. Ironman adds 35%, Express 20% and Super Express 40%.

How it works

  • 1
    Configure & pay

    Set the levels or the amount, then share what the order needs in the order chat.

  • 2
    We play it out

    A vetted OSRS player is assigned in ≤ 30 minutes and plays the hours through by hand.

  • 3
    Confirm and secure

    Check the levels or the delivery, confirm to close the order, then change your password.

Players on Timesaver

Read all 1,088 reviews on Trustpilot

Frequently asked questions

  • A full 1-99 Crafting boost is $59.99. Every shorter range is billed off the same per-level ladder, so 1-70 comes to $11.99, 70-99 to $47.99 and 1-40 to $3.70. Ironman adds 35%, Express 20% and Super Express 40% on top of whatever range you selected.

  • Level 99 Crafting takes 13,034,431 experience. Level 92 sits at 6,517,253, exactly half of that, so the last seven levels cost as much work as the first ninety-one combined. That is why 70-99 alone is $47.99 of the $59.99 full climb, and why 1-70 is the cheap part of the slider.

  • Cutting gems is the densest experience per inventory once dragonstones open at 55, and attaching charged orbs to battlestaves gives the most experience per item in the skill — water staves from 54, air staves from 66. Dragonhide bodies are the usual alternative when hides are cheaper than gems: green at 63, blue at 71, red at 77 and black at 84. Your crafter picks the route unless you lock one on the form.

  • Supplies are bundled into the price, but they are purchased in-game with the gold sitting in your bank, so there is no extra cash cost at checkout. Tell us if the bank is thin and the crafter will steer toward glassblowing, where buckets of sand and soda ash are far cheaper stock than dragonhide or uncut dragonstones.

  • Level 40 Crafting plus a brown apron gets you inside the guild south-west of Falador. It packs a bank, a pottery wheel and oven, a tanner and a gem mine into one small compound, which is why so many Crafting routes are built around it. The master crafter standing there is also who sells you the Crafting cape once you hit 99.

  • Yes. Put the left handle on the Crafting level your account sits at now and the right one on your target; anything inside 1 to 99 is valid and you pay only for the gap. Common orders are 1-40 for guild access at $3.70, 1-55 to reach dragonstone cutting, and 84-99 once black dragonhide bodies are finally in range.

  • Yes, with a 35% surcharge on the range price, because an Ironman cannot touch the Grand Exchange. Every uncut gem, dragonhide and bucket of sand has to be gathered or hunted for first, which roughly doubles the hours behind the same experience total. Select Ironman on the account type option before checkout.

  • A vetted crafter signs in and trains the range for you, so your login details travel through the secure order form and nowhere else. The account stays on ordinary Crafting methods for the whole order, and support is reachable around the clock from the moment the range starts until your target level lands.

Pairs well with

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