
Quick answer: As of 2026, the most profitable OSRS Sailing money making method is deep sea trawling for marlin at roughly 1.57 million gp/hour (requires 78 Sailing, 91 Fishing). Trawling for bluefin (~1.45m gp/hr) and yellowfin (~983k gp/hr) fill out the top tier. Lower-level Sailors earn through shipwreck salvaging and bounty tasks, which pay less but need far lower stats. Every figure below is post-tax and checked against the live Grand Exchange on the Old School RuneScape Wiki.
Sailing is the first brand-new skill added to Old School RuneScape since the game launched, released on 19 November 2025. Because it is so new, most players still don't know which activities actually pay — the wiki lists the mechanics, but it won't tell you "is this worth my time versus just buying gold?" This guide answers exactly that: what each Sailing method earns, what level you need, and how it stacks up against the rest of your money-making rotation.

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How much gp/hour can Sailing actually make?
Here are the top Sailing-adjacent money makers ranked by profit, all figures after the 1–2% Grand Exchange tax and based on live GE prices:
| Rank | Method | Profit (gp/hr) | Sailing level | Other reqs | Intensity |
|---|---|---|---|---|---|
| 1 | Deep sea trawling — marlin | ~1,568,687 | 78 | 91 Fishing (boostable), 72 Construction | High |
| 2 | Deep sea trawling — bluefin | ~1,454,164 | 72 | 87 Fishing | High |
| 3 | Deep sea trawling — yellowfin | ~982,566 | — | 79 Fishing | Medium |
| 4 | Shipwreck salvaging | Low–moderate | 30+ | Low | Low (AFK-leaning) |
| 5 | Bounty tasks | Task-based rewards | 30 | Combat for sea monsters | Medium |
The gap between the top and bottom of this table is huge, and it maps almost perfectly to your Fishing level rather than your Sailing level — which is the single most important thing to understand about Sailing income.
Why Fishing decides your Sailing profit
Deep sea trawling is a Sailing activity that catches high-value fish. Your boat and crew let you reach marlin, bluefin, and yellowfin shoals out at sea, but the fish you can actually catch are gated by your Fishing level. That's why marlin (91 Fishing) pays ~1.57m/hr while yellowfin (79 Fishing) pays ~983k/hr, even though the Sailing requirement is similar. If you're building Sailing purely for gold, level Fishing in parallel.
Deep sea trawling: the top earner explained
Marlin trawling is the current king of Sailing gold at ~1,568,687 gp/hour after tax. To run it at full rate you need:
- 78 Sailing and 91 Fishing (Fishing is boostable with a Super fishing potion)
- A Sloop with a Camphor hull or better, fitted with 2 Cotton trawling nets
- Camphor crates (not consumed) and an Eternal brazier
- The quest Pandemonium completed to unlock Sailing content
- A crewmate with Helmsmanship 3 or higher
The method catches roughly 460 fish/hour passively while you sail the route, and skilled players report around 33% more output by 1-ticking the fishing inputs. Bluefin trawling is the natural step-down at 72 Sailing / 87 Fishing for ~1.45m gp/hr, and yellowfin (79 Fishing) is the entry-level trawl at ~983k gp/hr.
"Sailing finally gives Fishing a real money-making payoff — trawling out-earns almost everything I used to grind." — paraphrased from a common sentiment among r/2007scape players discussing Sailing profit.
For context, ~1.5m gp/hour puts marlin trawling firmly in the upper bracket of non-boss money makers in 2026 — competitive with mid-tier PvM but far less gear-intensive and much lower risk.
Low-level Sailing income: salvaging and bounty tasks
Not everyone has 78 Sailing and 91 Fishing on day one. Two lower-requirement options let newer Sailors still earn:
- Shipwreck salvaging — a low-intensity gathering activity where you locate submerged wrecks and haul salvage into your cargo hold. Profit is modest and highly dependent on what you recover, but it is close to AFK and needs only ~30 Sailing, making it a solid passive earner while you train.
- Bounty tasks — available from level 30 Sailing, these send you to hunt sea monsters. Rewards include sea monster body parts and port coin bags rather than a flat gp/hour, so treat them as a supplementary income stream with combat involved.
Neither will out-earn trawling, but both are legitimate ways to bank gold before your stats catch up — and they train Sailing at the same time. Because salvaging is close to AFK, it's the natural choice while you're grinding Fishing toward the trawling requirements: you bank a little gold, you train Sailing, and you're not chained to the screen.
What does the Sailing setup cost to get started?
The top trawling rates aren't free to unlock — you're investing in both a skill grind and a small amount of gear. Here's what actually gates your income:
- The boat. Marlin trawling needs a Sloop with a Camphor hull or better. A weaker hull caps your speed and route reach, so upgrading the hull is the first reinvestment to make once you have starter gold.
- Two Cotton trawling nets. These are the working gear for deep sea trawling — without a matched pair fitted to the Sloop, you can't run the marlin or bluefin routes at rate.
- Camphor crates and an Eternal brazier. The crates are not consumed, so this is a one-time fit-out rather than an ongoing cost — good news for your margins once you're set up.
- A capable crewmate. You want a crewmate with Helmsmanship 3 or higher; a weaker crew slows the run and drags your effective gp/hour down.
The practical takeaway: your first few million gp of Sailing profit should be reinvested straight into a better hull and reliable nets. Rate scales with your equipment, so under-investing early keeps you stuck at sub-optimal profit for longer than necessary. This is exactly the kind of "spend gold to make gold faster" loop where a starter injection of currency pays for itself — the same logic behind our OSRS gear upgrade order guide, where buying the right upgrade first compounds every hour after.
Sailing vs bossing vs skilling: where does it sit?
To decide whether Sailing deserves a slot in your money-making rotation, it helps to see it against the alternatives at a high level:
- Versus most non-boss skilling methods: marlin trawling's ~1.57m gp/hour is at or above the top of the skilling bracket in 2026, and it does it with near-zero risk — no death, no expensive consumables burning down each trip. That's its biggest edge.
- Versus mid-tier bossing: many mid-level bosses can match or beat 1.5m/hr, but they demand real gear, prayer potions, food, and attention. Sailing trades a lower skill ceiling for a much lower barrier and stress level.
- Versus AFK money makers: salvaging is the AFK-leaning Sailing option, but its profit is modest. If pure AFK gold is the goal, Sailing's low-effort tier won't be your best pick — the value is concentrated in the higher-attention trawling methods.
In short: Sailing money making is best as a low-risk, high-ceiling earner for players who already have strong Fishing, and a slower build for everyone else.

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Common Sailing money-making mistakes to avoid
New Sailors leave gold on the table in predictable ways. Avoid these:
- Training Sailing while ignoring Fishing. Your Fishing level is the profit ceiling. Hitting 78 Sailing with only 79 Fishing locks you out of the top marlin rate — level both together.
- Running an under-spec boat. A sub-Camphor hull or a single net caps your output. Upgrade the hull and fit two Cotton trawling nets before expecting the full ~1.57m/hr.
- Skipping the quest gate. Sailing content is locked behind Pandemonium. Complete it first, or none of these methods are available.
- Ignoring 1-ticking. Players report roughly 33% more output from 1-tick trawling. Learning the input timing is the single biggest free upgrade to your rate.
- Grinding low-tier methods too long. Bounty tasks and salvaging are fine early, but they're a bridge, not a destination — move to trawling the moment your stats allow.
Is Sailing money making worth it versus other methods?
Honest answer: yes, once you hit the Fishing requirements — but with caveats.
- If you already have 90+ Fishing: marlin/bluefin trawling is one of the best low-risk gp/hour methods in the game right now. Level Sailing to 72–78 and it pays for itself fast.
- If your Fishing is low: the ~983k yellowfin rate is still respectable, but you'll get more per hour from established methods until you close the Fishing gap.
- If you just want the gold, not the grind: Sailing requires a real skill investment (a full new skill plus high Fishing) before the top rates unlock. Many players simply top up their bank directly instead of grinding hundreds of hours — see our live rate breakdown in How Much Is OSRS Gold Worth in 2026?.
Compared with our ranking of the fastest buyable 99s in OSRS, Sailing is a slow skill to train but a good one to monetise once trained — the opposite profile of buyables. It rewards patience.
How to start Sailing money making (step by step)
- Complete Pandemonium to unlock the Sailing skill and its activities.
- Train Sailing to 30 and run bounty tasks / shipwreck salvaging for early gold and XP.
- Push Fishing toward 79+ while leveling Sailing — Fishing is your profit ceiling.
- At 72 Sailing / 87 Fishing, switch to bluefin trawling (~1.45m/hr).
- At 78 Sailing / 91 Fishing, move to marlin trawling (~1.57m/hr) with a Camphor-hull Sloop and 2 Cotton trawling nets.
- Reinvest early profit into a better hull and nets to hit full rates faster.
Where to get the gold or gear
If you'd rather skip the grind — or fund your Sailing setup, boat upgrades, and fishing gear instantly — we deliver OSRS gold fast and safe:
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Frequently Asked Questions
What is the best OSRS Sailing money making method in 2026? Deep sea trawling for marlin at roughly 1,568,687 gp/hour after tax, requiring 78 Sailing and 91 Fishing. It's the highest-paying Sailing-based method currently in the game.
How much Sailing do I need to make money? You can start earning from level 30 with bounty tasks and shipwreck salvaging. The high-value trawling methods need 72 Sailing (bluefin) or 78 Sailing (marlin), plus high Fishing.
Does Sailing money making depend on Fishing level? Yes. Deep sea trawling catches fish, so your Fishing level sets which shoals you can harvest — marlin needs 91 Fishing, bluefin 87, yellowfin 79. Higher Fishing means higher gp/hour.
Is Sailing worth training just for gold? If you already have high Fishing, yes — trawling is a strong low-risk earner. If your Fishing is low, expect a significant training investment before the top rates unlock.
When was Sailing added to OSRS? Sailing launched on 19 November 2025 as the first entirely new skill added to Old School RuneScape since the game began, unlocked via the quest Pandemonium.
How much gp per hour is marlin trawling? Approximately 1,568,687 gp per hour after Grand Exchange tax, based on live prices on the Old School RuneScape Wiki, catching around 460 fish per hour passively (more with 1-tick methods).



