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Hourly Boost

Palworld Hourly Boost — Hire a Pro Player, Custom Boosting Service

  • $11.99 per Hour
  • 1 to 30 Hours
  • You Pick the Tasks

A Palworld hourly boost at timesaver.gg costs $11.99 per hour and puts a vetted Palworld player to work inside your game — your own world or your dedicated server, played solo or alongside you in co-op, on PC (Steam), PlayStation or Xbox. Palworld 1.0 has no shared realms, no auction house and no player market, so nothing is ever “delivered” from outside: every level, Pal, schematic, Ancient Technology Point and Gold Coin earned during the hours you book stays in your save, on your platform, exactly where you left it. Book 1 to 30 hours per order, write the task list yourself, and change the priorities mid-run.

What $11.99 an hour buys

One hour is $11.99, the slider runs from 1 to 30 hours per order, and the rate is identical on PC (Steam), PlayStation and Xbox.

  • $11.99 per hour, one flat rate, with the total scaling straight off the hours slider.
  • 1 to 30 hours on a single order — a one-hour unblock or a 30-hour project.
  • Your task list, your order. Towers, dungeons, raid-boss prep, base work, Pal catching, breeding, Gold Coins, Technology points, Lifmunk Effigies, or a mix.
  • Normal, Hardcore Mode or Pal Randomizer worlds, the latter two at 100% more.
  • Express completion for 30% more, and a private live stream for a flat $9.99.
  • Everything stays in your save — Pals in your Palbox, gear in your chests, coins in your pocket.

What an hour can realistically achieve

Palworld’s content is measured in timers and thresholds, not in “levels per hour”, so here is what each job actually involves rather than an invented throughput figure.

  • Tower bosses: each of the nine tower fights in 1.0 runs on a 5-minute timer, and every faction tower awards a Key Sphere — all 8 faction Key Spheres are needed for the World Tree and the Sealed Sanctum.
  • Dungeons: a dungeon is an instanced cave that stays open about 299 minutes and always ends in a guaranteed Alpha Pal boss, which is oversized, higher-stat and capturable. There are roughly 11 cave types across about 139 sites, and each run pays at least 2 guaranteed chests with schematics, skill fruits and Slab Fragments.
  • Raid bosses: summoning needs a Summoning Altar at Technology Level 33, costing 3 Ancient Technology Points plus Stone and Paldium Fragments, and a slab crafted from 4 matching Slab Fragments. Altar and slab are both consumed per summon, and the fight itself has a 10-minute timer.
  • Base work: the base level cap is 35 per base, bases unlock at base level 1, 8, 15 and 25, and a maxed base holds up to 30 workers — the default world setting caps that at 15 until you raise it.
  • Gold Coins: the strongest routes are the Dumud Gild from about level 30, whose sale price scales with its level, and the Gold Coin Assembly Line at level 48 for automated minting.

How many of those fit inside a given hour depends on your player level, your Pal roster, your Technology unlocks and your world settings — which is exactly why this page sells time rather than a quantity.

When hourly beats a fixed-price service

Eight Palworld services on timesaver.gg are sold by the outcome; the hourly boost exists for the ninth case, where the job is mixed, unusual or unfinished.

What you wantWhat it involvesWhere to buy it
Tower clears and Key SpheresNine towers, 5-minute timer each, Hard Mode ladder after Auri & ShaolongPalworld tower bosses
Raid-boss killsSummoning Altar, one slab per summon, 10-minute timer, no capturePalworld raid boss kills
Dungeon farmingGuaranteed Alpha Pal boss, chests, schematics, Slab FragmentsPalworld dungeon runs
Player levels toward the capLevel cap 80; your level also gates how high your Pals can goPalworld character leveling
Pal levelsPal cap 80, and a Pal can never exceed your own levelPalworld Pals leveling
Base ranks and worker slotsBase cap 35, up to 30 workers at max base levelPalworld base leveling
Gold CoinsDumud Gild from about level 30, Assembly Line at level 48Palworld Gold Coins
Capture Power15 ranks at the Statue of Power, 100 Lifmunk Effigies in totalPalworld Pal Effigy leveling

If your list is a single one of those, the fixed-price page is usually the cheaper buy. If it is “tidy up my save” — three towers, a Technology backlog, a second base and a Pal I keep failing to catch — book hours instead.

Your world, your platform, your save

Palworld saves are per-world: your character, level, Technology tree and bases are bound to the world they were made in, which is why the boost is played in yours and not on a server of ours.

  • Personal world or dedicated server. Co-op supports 4 players; a dedicated server supports 32.
  • Solo or alongside you. You can stay logged in and play the hours with your booster, or hand the session over entirely.
  • Platform. Pick PC (Steam), PlayStation or Xbox at checkout, at the same $11.99 per hour. Crossplay across Steam, Xbox, PS5 and Mac has been in since v0.5.0 and is on by default on dedicated servers.
  • Nothing is transferred. There is no trading, no auction house and no currency transfer between players in Palworld — Pals can only be handed over informally inside a shared world.

That last point is the honest answer to “can you just send me gold”: no shop can, in any Palworld world. The Gold Coins service works the same way this one does — coins are earned inside your save.

Hardcore Mode and Pal Randomizer each add 100%

Both options add 100% to the $11.99 hourly rate, for opposite reasons: Hardcore removes your margin for error, and Pal Randomizer removes your ability to plan.

Hardcore Mode: permadeath, and no pretending otherwise

Hardcore is Hard’s multipliers plus permadeath for your character and for your Pals, with the Global Palbox locked in both directions. A KO’d Pal is gone for good, and a character death deletes the character and returns you to the main menu. Fall damage is increased and weather is harsher. That means slower, more conservative play: fewer aggressive tower or raid-boss pulls, more preparation, more travel time. Hardcore carries irreversible deletion risk and we will not claim otherwise — if that outcome is unacceptable to you, order the hours on a Normal world instead, or scope the job so the dangerous fights are never attempted.

Pal Randomizer: a world setting, not a difficulty

Pal Randomizer is Palworld’s world-creation option with three states — No Randomization, Randomize by Region and Completely Random — chosen when the world is made and independent of the Easy / Normal / Hard / Hardcore presets. It costs more because nothing is where the wiki says it is. Jetragon is not necessarily on the Sunreach sky islands at level 70, Frostallion is not necessarily at the Astral Mountains frozen lake at level 60, and no element or Work Suitability can be assumed from a spawn location. Every route has to be scouted live rather than run from memory.

Express completion and the $9.99 live stream

Express completion adds 30% and moves your order to the front of the queue; the private live stream is a flat $9.99 for the whole order, however many hours you booked.

  • Express completion, +30%. Your order is started first rather than in the order it was placed. It changes queue position, not the hours you bought.
  • Live stream, $9.99 flat. A private stream of the session, so you can watch the hours you paid for and correct the priorities while they are being played.
  • Both stack with Hardcore Mode or Pal Randomizer if you need them together.

How to brief your booster

The best briefs are 3 to 5 ranked lines, because the hours are spent top-down and anything unfinished simply stops when the clock does.

  1. Rank the tasks. “1) Zoe & Grizzbolt and Lily & Lyleen, 2) Summoning Altar unlocked at Technology Level 33, 3) base to level 25 for the fourth base slot.”
  2. Name the targets. Specific Pals, specific towers, specific schematics — Palworld 1.0 has 287 Pals and 9 towers, so “strong Pals” is not a task.
  3. Flag your world settings. Difficulty preset, randomizer state, base and worker caps, whether Global Palbox is enabled.
  4. Say what not to touch. Pals you are attached to, chests, a base layout you like, or Lifmunk Effigies you are saving.
  5. Re-prioritise live. You can change the order at any point in your order chat, and with the live stream you can do it as it happens.

What we need before the first hour

Three things: the platform your save is on, access to the world, and a task list — no minimum level is required.

  • Platform — PC (Steam), PlayStation or Xbox, matching the save you want worked on. Progress is world-bound, so the platform cannot be swapped later.
  • World access — a personal world or an invite to your dedicated server, and the world settings you are running.
  • Your task list — ranked, as above.
  • Nothing else. A fresh save is fine; so is a level 80 endgame character chasing Awakening materials and Ultra-tier raid bosses.

Palworld 1.0 numbers worth planning around

Player level cap 80, Pal level cap 80, base level cap 35, 9 towers, 6 raid bosses and 287 Pals — these are the ceilings any task list runs into.

  • Levels: the player cap is 80 and the Pal cap is 80, but a Pal can never exceed your own level, so character leveling gates Pals leveling.
  • Bases: cap 35 per base, four bases by default, up to 10 bases and 50 work Pals if world settings allow. Work Suitability now runs to 10 across 12 suitabilities, so worker quality matters as much as base level.
  • Capture Power: 15 ranks at the Statue of Power for 100 Lifmunk Effigies in total, and the statue’s displayed value is double the real one — a maxed statue shows +15 but grants +7.5. That is what Pal Effigy leveling buys.
  • Endgame: Hard Mode towers unlock after beating Auri & Shaolong, and the Sealed Sanctum needs the Panthalus quest, the World Tree terminal and all 8 Key Spheres — see tower bosses and raid boss kills.
  • Version: Palworld left Early Access at 1.0 on 10 July 2026, and the current patch is 1.0.3 from 12 August 2026.

Not sure which service you need? Book a single hour at $11.99, tell the booster what is blocking you, and split the rest across dungeon runs, Gold Coins or the leveling pages once you know.

How it works

  • 1
    Configure & pay

    Set your levels, platform and mode on the right — a coordinator confirms in the order chat.

  • 2
    We play your world

    The booster works your personal world or dedicated server, piloted, and posts progress.

  • 3
    Check your save

    You confirm the levels, Pals and loot landed on your account before the order closes.

Pal Tamers on Timesaver

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Frequently asked questions

  • $11.99 per hour, and the hours slider runs from 1 to 30 per order at that same flat rate on PC (Steam), PlayStation and Xbox. Hardcore Mode and Pal Randomizer worlds each add 100%, Express completion adds 30%, and a private live stream of the session is a flat $9.99 for the whole order.

  • Anything playable in your own save: tower fights on their 5-minute timer, dungeon runs that end in a guaranteed Alpha Pal boss, Summoning Altar and slab preparation for raid bosses, base work toward the level 35 cap, Gold Coin farming, catching specific Pals, breeding, Technology points or Lifmunk Effigies. You rank the list and can reorder it mid-run.

  • It depends on your player level, Pal roster, Technology unlocks and world settings, so we do not quote levels per hour. What is fixed is the content itself: a tower fight has a 5-minute timer, a raid boss has a 10-minute timer and consumes one altar and one slab, and every dungeon ends in one guaranteed Alpha Pal boss.

  • Yes, and that is the only way it works. Palworld saves are per-world, so your character, level, Technology tree and bases exist solely in your world. The booster plays in your personal world or joins your dedicated server, which supports 32 players against co-op’s 4, and everything earned stays in that save.

  • Yes. Palworld co-op supports 4 players and a dedicated server supports 32, so you can stay logged in and play the booked hours alongside your booster instead of handing the session over. Adding the $9.99 live stream also lets you watch and re-prioritise the task list while the hours are being played.

  • Yes, each for 100% more. Hardcore is Hard’s multipliers plus permadeath for both your character and your Pals, with Global Palbox locked, so the run is played far more cautiously. Pal Randomizer is a world-creation setting — No Randomization, Randomize by Region or Completely Random — and it means nothing spawns where the wiki says.

  • No. In Hardcore a KO’d Pal is lost permanently and a character death deletes the character and returns you to the main menu, so the risk is irreversible by design and nobody can remove it. We plan around it by avoiding unnecessary fights, but if you cannot accept that outcome, order the hours on a Normal world instead.

  • Yes, all of it. Palworld has no trading system, no auction house and no currency transfer between players, so nothing is delivered from outside — the booster earns it inside your world. Levels, Pals in your Palbox, schematics, Ancient Technology Points and Gold Coins all remain in your save when the hours end.

  • PC (Steam), PlayStation and Xbox, selectable at checkout at the same $11.99 per hour. Palworld has had full crossplay across Steam, Xbox, PS5 and Mac since v0.5.0, on by default for dedicated servers. Progress is world-bound rather than account-bound, so order for the platform the save you want worked on lives on.

  • Buy the fixed-price page when the job is a single outcome — tower bosses, raid boss kills, dungeon runs, character leveling, Pals leveling, base leveling, Gold Coins or Pal Effigy leveling all have their own product. Book hours when the list is mixed, unusual or half-finished and you would rather set priorities than a quantity.

Pairs well with

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